The Book of Holding (Dungeons & Dragons)


Book Description

This officially licensed keepsake journal, lavishly designed with magnetic enclosure and a back pocket, is a must-have for Dungeons & Dragons fans of all levels and ages. Trust this multipurpose journal to stow all your ideas, notes, and to-dos. Highly customizable with five pieces of stunning full-color artwork, The Book of Holding is ideal for capturing character sketches, formulating campaigns, or organizing your everyday thoughts. Whether you're a die-hard dungeon master preparing for your next game session or a part-time player wanting to represent your favorite RPG, this journal is the ultimate companion to your quest.




The Worldbuilder's Journal of Legendary Adventures (Dungeons & Dragons)


Book Description

An official Dungeons & Dragons journal featuring 365 writing prompts to help role-players of all levels get their creative juices flowing. Building something from scratch is exciting, but it can also be a challenge. Within this journal lie 365 prompts to help you start your journey. Every page will steer you to strengthening the details of your world, whether you're playing within the vast Dungeons & Dragons cosmos or creating a landscape of your own design. You'll encounter insightful questions that encourage you to delve deep into the backstories of your characters and their enemies, and what drives them to a life of adventure. You'll also see prompts that reference D&D myths and legends, some familiar and others more obscure. Answer them as best you can or let them be the spark that starts your journey into the endless realms of D&D lore. Above all, this guided journal, like D&D itself, is driven by your imagination. There are no wrong answers, paths, or rolls here (though once the game begins there are no guarantees). Nor do you need to be a master storyteller, writer, or artist. You just need to aspire to create and have the courage to build something you may have never before imagined.




D&d Character Journal


Book Description

Greetings Adventurers! Are you tired of having your character sheets and adventure notes separate? Bored of using random bits of papers or old notebooks for your notetaking? Looking to embark on your next adventure in style? Your problems are now solved with our all-in-one character journal! Inside our books you will find: Appearance Page Tabletop Taverns designed Character Sheet Inventory Pages Backstory Pages Allies and Enemies Pages 40 Pages for recording your adventures. Whether you're an experienced player or completely new to Dungeons and Dragons, this attractive yet accessible journal is the perfect adventure companion. Thankyou for checking us out, and may the dice roll forever in your favour!




RPG Character Journal


Book Description

Perfect Character Journal for RPG gamers and D&D fanatics! ★★★★★ With this Class Emblem themed Character Journal streamline the character creation process. Also, keep all of your important character and game information in one place with this mixed paper campaign journal. This campaign journal is a must-have if you're in a long campaign and need to keep track of your story, as well as other important information. Use this to record your journey through the fantasy world and create a masterpiece with all the fun adventures you and your party encounter throughout your game. Each journal features: * 150 pages of size 8"X10" containing 5 sets of 30 pages arranged sequentially with: * 10 Character pages (Total 50 pages) for character information, attacks, feats, spells and much more * 8 ruled pages (Total 40 pages) for notes and tracking game impressions * 4 pages of graph paper and 4 hex pages for mapping out locations and encounters (Total 40 pages) * 4 blank pages (Total 20 pages) This adventure gaming notebook is a versatile way to keep track of your gaming notes, design terrain maps, to develop RPG characters, and more. Also, with this you can make a keep-sake memory book of your favorite campaigns to date to ensure you remember all important facts, always! Makes a great gift! Don't delay. Get your RPG Character Journal today. Click on the author name at the top to buy other class emblem themed journals and add all class themed journals to your collection




Wizards & Spells (Dungeons & Dragons)


Book Description

An immersive illustrated primer to the enchanted beings, magic users, and spells of Dungeons & Dragons, the leading fantasy role-playing game. This illustrated guide transports new players to the magical world of Dungeons & Dragons and presents a one-of-a-kind course on the wizards, sorcerers, and other magic-makers for which the game is known. Featuring easy-to-follow and entertaining explanations of how spells are created and used in the game, along with original illustrations of the game's essential magical characters, this book shines a spotlight on the mystical side of D&D. The perfect jumping-on point for young fans of fantasy looking to give D&D a try, Wizards and Spells also features prompts to encourage creative problem-solving skills in the dangerous situations that may be encountered in a Dungeons & Dragons adventure.




Character Journal DM Notebook


Book Description

Perfect Character Journal for RPG gamers and Dungeon and Dragons fanatics! ★★★★★ Take your adventure RPG to next level with this Character Journal by streamlining the character creation process. Also, keep all of your important character and game information in one place with this mixed paper notebook. This campaign journal is must-have if you're in a long campaign and need to keep track of your story, as well as other important information. Use this to record your journey through a fantasy world and create a masterpiece with all the fun adventures you and your party have encountered throughout your games. Each notebook features: * 150 pages of size 8"X10" containing 5 sets of 30 pages arranged sequentially with 50 Character sheets (5 sets of 10 pages) for character information, attacks, feats, spells and much more 40 ruled pages (5 sets of 8 pages) for notes and tracking game impressions 20 5X5 graph pages (5 sets of 4 pages) for floor plan mapping 20 hex pages (5 sets of 4 pages) for wilderness mapping and encounters 20 blank pages (5 sets of 4 pages) This adventure gaming notebook has a versatile way to keep track of your gaming notes, design terrain maps, develop RPG characters, and more. Also, With this you can make a keep-sake memory book of your favorite campaigns to date to ensure that remember all important facts, always! ♥ Ideal all gamers (beginners and experienced alike) and makes a thoughtful gift for RPG game lovers ♥ Pick up your copy clicking the BUY NOW button at the top AND CHRONICLE YOUR RPG GAMES AND YOUR ADVENTURES!




Bestiary Notebook Set


Book Description




Character Journal


Book Description

All-In-One 5e Character Journal! Are you tired of flipping through unorganized character sheets? Are you a new player and don't know what you need for that first session? This Character Journal has got you covered! Keep track of your adventures in one streamlined notebook! This journal is primarily designed for players and it includes detailed character sheets with some features that are often overlooked (carrying capacity, jumping distance etc.) One character sheet includes: a backstory page a class, race, personal info page an inventory page an ability scores and skills page a combat, movement and features page two pages for spells (1-9th lvl) and spell slot tracking a blank page for additional information or drawing Description: Cover: Soft, Matte Size: 7 x 10 inches (similar to B5 and easily fits into smaller bags of purses) Paper: Cream Interior: 164 pages Fillable Table of Contents Character Sheets for one main and 4 backup characters (main in the front, 4 in the back of the journal) 10 pages of blank lined cards (3 per page), for spells, quests, important npcs, etc 100 lined college ruled pages for note taking 10 graph pages with 1/4' grid for drawing maps Cover design: dark orange background with an ornamental frame, a d20 and 3 dragons in the middle You can check out more RPG booklets and journals by clicking on my author name 'Dandy Beyond'. I also feature both single type and mixed paper notebooks with all kinds of interiors: lined, graph, dotted and blank. They are designed for practicality and aesthetics and make a great gift both for RPG newbies and veterans!




Mythic Game Master Emulator


Book Description

Mythic Game Master Emulator Create dynamic role-playing adventures without preparationFor use as a supplement with other systems NOTE: This product provides the Game Master Emulation rules found in Mythic, a product that contains emulation rules and a full, universal role playing game. Mythic Game Master Emulator is for those who do not want the universal role-playing rules, but just the game master emulator at a reduced price. Mythic Game Master Emulator is a supplement meant to be played with your favorite role-playing games. Most Role-Playing Games operate under the principle that there are players and there is a Game Master. The GM prepares all the details of an adventure, and then "runs" the players through that adventure. This usually requires a great deal of preparation on the part of the GM. Mythic is different in that it requires no preparation from the GM. Mythic adventures are meant to be played off the cuff, with perhaps a few minutes of brainstorming to come up with the initial setup. Mythic can also be played entirely without a GM. The same mechanics in Mythic that allow a GM to run an adventure without preparation also allows a group of players to do without the GM. In a Mythic adventure, the GM (or players without a GM) can start an evening's entertainment with about five minutes of preparation. As the adventure unfolds, the GM is just as surprised by the twists and turns as the players are. There are various ways in which Mythic can be used: No GM, multiple players Players decide on an opening scenario, and perhaps a few details or two, and Mythic takes it from there. All action is decided through the asking of yes/no questions and the application of logical principles. By answering questions, the adventure moves along, with the occasional random event throwing players a curve ball. The action is broken into scenes, just like in a movie, to keep everything straight. No GM, one player Mythic can be used to go solo. Solo play in Mythic works the same as group play. You're just alone. One GM, any number of players For those who like to be a GM, we have something for you, too. The same tools that allow Mythic to automatically generate adventures on the fly without a GM also work with a GM. This means very little to zero preparation, if you don't want to prepare. Simply create an opening scenario (hey, you can come up with that on the drive over!) and follow Mythic as it guides you along. Mythic will throw in its own twists and turns, so the GM will be just as shocked as the players.




Dungeon Meowster


Book Description

A very cute DnD notebook journal for nerdy Dungeon Meowsters. Your love for cats and DnD all combined into one handy campaign journal where you can record all your DnD shenanigans. Makes a wonderful Christmas gift, Birthday gift, Valentine's day gift, or just a random act of kindness for your favorite DM.