Dragon Magazine Annual


Book Description

This book collects the best "Dragon" magazine content from the past year intoone easy-to-reference source.




Warfare in Feudal Europe, 730–1200


Book Description

Feudal military practices, which are as varied as those of modern times, are surveyed here for the first time. The author treats in detail the bases on which feudal service was exacted, the mustering and composition of armies and their subsequent operations in the field, and the qualifications of their commanders. He discusses military feudalism as it originated and developed in the Frankish kingdom of the Carolingians and as it operated during the early Capetian period in the Ile de France and the feudal principalities of northern France. He then follows feudal developments, in roughly chronological order, in those states where feudalism was consciously imported—lower Italy and Sicily, England, and Crusader Syria. He finally treats lands in which the military structure revealed some feudal characteristics but where institutions were never more than superficially feudalized—Southern France, Christian Spain, central and northern Italy, and Germany—describing how such factors as native military institutions, the pattern of landholding, economic structure, and manpower problems worked to modify feudal military institutions and practices. This book will illuminate for specialist and lay reader alike a strangely neglected aspect of feudal life.




Mana Master


Book Description

In a world where mages and monster grow from cultivating mana. Isaac joins the class of humans known as mages who absorb mana to grow more powerful. To become a mage he must bind a mana beast to himself to access and control mana. But when his mana beast is far more human than he expected; Isaac struggles with the budding relationship between the two of them as he prepares to enter his first dungeon.Unfortunately for Isaac, he doesn't have time to ponder the questions of his relationship with Aurora. Because his sleepy town of Locksprings is in for a rude awakening, and he has to decide which side of the war he is going to stand on.Disclaimer: There are adult situations and harem relationships.




Crimes Committed by Terrorist Groups


Book Description

This is a print on demand edition of a hard to find publication. Examines terrorists¿ involvement in a variety of crimes ranging from motor vehicle violations, immigration fraud, and mfg. illegal firearms to counterfeiting, armed bank robbery, and smuggling weapons of mass destruction. There are 3 parts: (1) Compares the criminality of internat. jihad groups with domestic right-wing groups. (2) Six case studies of crimes includes trial transcripts, official reports, previous scholarship, and interviews with law enforce. officials and former terrorists are used to explore skills that made crimes possible; or events and lack of skill that the prevented crimes. Includes brief bio. of the terrorists along with descriptions of their org., strategies, and plots. (3) Analysis of the themes in closing arguments of the transcripts in Part 2. Illus.







Black Belt


Book Description

The oldest and most respected martial arts title in the industry, this popular monthly magazine addresses the needs of martial artists of all levels by providing them with information about every style of self-defense in the world - including techniques and strategies. In addition, Black Belt produces and markets over 75 martial arts-oriented books and videos including many about the works of Bruce Lee, the best-known marital arts figure in the world.




What Video Games Have to Teach Us About Learning and Literacy. Second Edition


Book Description

Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.




The Early Thrillers of Dean Koontz


Book Description

Born into poverty with an abusive home life, Dean Koontz found a respite in books. As he began a writing career in the late 1960s, Koontz began injecting the dark experiences of his own life into his literature, and autobiography became a central thematic element of his thrillers, science fiction and horror stories. Even Koontz's earliest pieces, like Star Quest and Demon Seed, are tapestries of raw, varied and energetic storylines equally as worthy of examination as his later popular novels. This compilation of essays examines the fiction of Dean Koontz, from his earliest literary efforts in the 1960s and '70s to his emergence as a bestselling author of suspense. Written by some of the top experts in popular culture studies, these essays will appeal to the many fans of Dean Koontz's work, as well as to general readers of popular thrillers. It is the first study to approach the evolution of major themes and intricacies in Koontz's early career as a bestselling author.




Lucky War


Book Description

Provides an account, from the point of view of the U.S. Army forces employed, of the 1990-91 Persian Gulf War, from the Iraqi invasion of Kuwait to the withdrawal of coalition forces from southeastern Iraq. It focuses on the Army's part in this war, particularly the activities of the Headquarters, Third Army, and the Army Forces Central Command (ARCENT). It looks especially at the activities of the VII Corps, which executed ARCENT's main effort in the theater ground force schwerpunkt -- General Schwarzkopf's "Great Wheel." This is not an official history; the author speaks in his own voice and makes his own judgments. Maps.