Dungeon Heart


Book Description

Adventurers are coming, and they will do anything to steal the dungeon's power... Since awakening to his new life, Smit has hardly had a moment of rest. Goblins, ogres, and adventurers all seem to be attracted to him like flies to honey. Smit and his monstrous children only wanted to live out their days in peace, but now that his existence has been revealed to humanity, all eyes have fallen on the Dungeon of Origins. Every noble in the kingdom has hired a team of adventurers to secure Smit's core, guaranteeing both a victory against their political rivals and their rule over him. This time, he cannot run away from the encroaching greedy and power-hungry nobles and ambitious men - his new family depends on him. Time is running out to save his dungeon. Can Smit grow his power fast enough, or will he and his children be enslaved forever?




Heart


Book Description

Roleplaying game set in a strange undercity that warps to match your heart's desire.




Dungeon Crawler Carl


Book Description

The apocalypse will be televised! Welcome to the first book in the wildly popular and addictive Dungeon Crawler Carl series by Matt Dinniman—now with bonus material exclusive to this print edition. You know what’s worse than breaking up with your girlfriend? Being stuck with her prize-winning show cat. And you know what’s worse than that? An alien invasion, the destruction of all man-made structures on Earth, and the systematic exploitation of all the survivors for a sadistic intergalactic game show. That’s what. Join Coast Guard vet Carl and his ex-girlfriend’s cat, Princess Donut, as they try to survive the end of the world—or just get to the next level—in a video game–like, trap-filled fantasy dungeon. A dungeon that’s actually the set of a reality television show with countless viewers across the galaxy. Exploding goblins. Magical potions. Deadly, drug-dealing llamas. This ain’t your ordinary game show. Welcome, Crawler. Welcome to the Dungeon. Survival is optional. Keeping the viewers entertained is not. Includes part one of the exclusive bonus story “Backstage at the Pineapple Cabaret.”




Dungeon Heart


Book Description

The Emperor of the Forge, Sage of Stones-meaningless titles in the face of death. After more than seven hundred years, he was expecting a peaceful and lonely end to his long life. That, however, was not meant to be. A single choice changed his fate, and his soul was forced to live again as a dungeon. Reborn but shackled to the heart of a mountain, this old soul has lost everything-and more. In a world of gods and demons, there is no room for a weak newborn dungeon. Now with a new name, Smit and his creations will have to carve out their own place. The path may be long and dangerous, but with a soul hardier than stone and a will stronger than iron, will he be able to forge his own destiny? "Debut author David Sanchez-Ponton knocks it out of the park with a brand-new Dungeon Core Novel that is sure to be up there with the likes of Divine Dungeon, Rogue Dungeon, and Bone Dungeon. Give this one a read-you won't regret it for a second!" - James A. Hunter, Bestselling Author of Rogue Dungeon, Bibliomancer, and Viridian Gate Online




Dungeon Critters


Book Description

Natalie Riess and Sara Goetter's Dungeon Critters is a middle-grade graphic novel about a gang of adorable animal friends on a D&D style dungeon crawl. Quests! Plots! Evil Plants! Magic and mayhem! Join the Dungeon Critters—a tight-knit squad of animal companions—on a wild adventure investigating a sinister botanical conspiracy among the furry nobility. As they risk their lives traveling through haunted dungeons, swamps, and high society balls—they also come closer together as friends. Motivated by rivalries, ideals, and a lust for adventure, these critters navigate not only perils and dangers of the natural world, but also perils and dangers...of the heart!




Dungeons & Dragons Art & Arcana


Book Description

An illustrated guide to the history and evolution of the beloved role-playing game told through the paintings, sketches, illustrations, and visual ephemera behind its creation, growth, and continued popularity. FINALIST FOR THE HUGO AWARD • FINALIST FOR THE LOCUS AWARD • NOMINATED FOR THE DIANA JONES AWARD From one of the most iconic game brands in the world, this official DUNGEONS & DRAGONS illustrated history provides an unprecedented look at the visual evolution of the brand, showing its continued influence on the worlds of pop culture and fantasy. Inside the book, you’ll find more than seven hundred pieces of artwork—from each edition of the core role-playing books, supplements, and adventures; as well as Forgotten Realms and Dragonlance novels; decades of Dragon and Dungeon magazines; and classic advertisements and merchandise; plus never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with DUNGEONS & DRAGONS. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.




Dungeon Born


Book Description

Weapons, power, wealth! All of this can be found within the dungeons of the world. You just need to survive long enough to claim them.




Spire


Book Description




Daughter of the Forest


Book Description

Daughter of the Forest is a testimony to an incredible author's talent, a first novel and the beginning of a trilogy like no other: a mixture of history and fantasy, myth and magic, legend and love. Lord Colum of Sevenwaters is blessed with six sons: Liam, a natural leader; Diarmid, with his passion for adventure; twins Cormack and Conor, each with a different calling; rebellious Finbar, grown old before his time by his gift of the Sight; and the young, compassionate Padriac. But it is Sorcha, the seventh child and only daughter, who alone is destined to defend her family and protect her land from the Britons and the clan known as Northwoods. For her father has been bewitched, and her brothers bound by a spell that only Sorcha can lift. To reclaim the lives of her brothers, Sorcha leaves the only safe place she has ever known, and embarks on a journey filled with pain, loss, and terror. When she is kidnapped by enemy forces and taken to a foreign land, it seems that there will be no way for her to break the spell that condemns all that she loves. But magic knows no boundaries, and Sorcha will have to choose between the life she has always known and a love that comes only once. Juliet Marillier is a rare talent, a writer who can imbue her characters and her story with such warmth, such heart, that no reader can come away from her work untouched. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.




Toonopolis


Book Description

Toonopolis is a cartoon city that is home to the thoughts and ideas of all sentient beings in the universe. As the center of the Tooniverse, it acts as an other-worldly rest stop for these creations.Chi Lin was the last unicorn on Earth before he sought a safe haven for himself and his maiden, Saucha¿a thirteen century Indian girl. Little did he realize that even though they were safe from death in the cartoon universe, they were not safe from the machinations of Agent Mimic on Earth.Gemini¿having barely escaped with his mind intact during his first adventure in Toonopolis¿returns to the Tooniverse with Jimbob the Talking Eggplant on a quest to find Chi Lin before Mimic can manipulate the unicorn into doing his bidding. Join Gemini on an all new adventure into both familiar and brand-new realms of Toonopolis where he makes more friends, visits old ones, and is reminded that things are not always what they seem to be in this strange and ever-changing world.