Dungeons and Dragons Forgotten Realms Poster Book


Book Description

Teleport yourself to the Forgotten Realms of Dungeons & Dragons with these licensed art posters! HIGH QUALITY POSTERS: Gorgeous 8x10-inch full-color posters featuring 12 cityscapes from the Forgotten Realms READY TO HANG: Easy removable sheets come ready to hang in your home, office, or anywhere PERFECT GIFT FOR THE D&D FAN: Share and show-off your love for Dungeons & Dragons with these unique posters OFFICIALLY LICENSED: An authentic Dungeons & Dragons product




Dungeons & Dragons: Forgotten Realms


Book Description

Forgotten Realms creator Ed Greenwood opens the adventures of an unlikely new band of heroes who get into a bit more trouble than usual in the fabled port city of Waterdeep, but soon discover some of the seedier corners of the wider Realms — the hard way! Joined by artist Lee Ferguson and Sal Buscema, this new series kicks off a deadly tale with a kidnapping that is more — and less — than it seems.




Forgotten Realms Campaign Setting


Book Description

Everything a player needs to adventure in the Forgotten Realms, the most popular setting in the D&D "RM" game can be found right here: history, maps, non-player characters, geography, economics, societies, organizations, religions, politics, monsters, magic items, spells ... even a start-up adventure in the Realms!




Dungeons & Dragons Art & Arcana


Book Description

An illustrated guide to the history and evolution of the beloved role-playing game told through the paintings, sketches, illustrations, and visual ephemera behind its creation, growth, and continued popularity. FINALIST FOR THE HUGO AWARD • FINALIST FOR THE LOCUS AWARD • NOMINATED FOR THE DIANA JONES AWARD From one of the most iconic game brands in the world, this official DUNGEONS & DRAGONS illustrated history provides an unprecedented look at the visual evolution of the brand, showing its continued influence on the worlds of pop culture and fantasy. Inside the book, you’ll find more than seven hundred pieces of artwork—from each edition of the core role-playing books, supplements, and adventures; as well as Forgotten Realms and Dragonlance novels; decades of Dragon and Dungeon magazines; and classic advertisements and merchandise; plus never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with DUNGEONS & DRAGONS. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.




Silver Marches


Book Description

This accessory provides a wealth of highly detailed information about one of the most popular regions of the Forgotten Realms world. In addition to new spells, monsters, magic items, and prestige classes native to the region, "Silver Marches" also includes a poster map and many detailed adventure sites.




The Last Threshold


Book Description

Drizzt navigates a winding path littered with secrets and lies in this suspenseful conclusion to the Neverwinter Saga Drizzt is tangled up in Dahlia’s dark secrets more than ever. The ties that once held them close now threaten to rip apart as Dahlia’s bonds to Drizzt’s former foe, Artemis Entreri, continue to grow. Determined to stand for what’s right in the Realms once again, Drizzt forges a new road north toward Icewind Dale. Will Dahlia, Entreri, and the rest of his new companions follow? Will he be forced to fight the darkness alone? Either way, he knows now where he’s headed—back to the only place that’s ever felt like home. Meanwhile, in the caverns of Gauntlgrym, the drow Tiago Baenre enlists the help of the Bregan D’aerthe in his quest to destroy his grandfather’s killer: Drizzt Do’Urden. While making promises they may not keep, the agents of the elite drow mercenary group hide plans of their own . . . The Last Threshold is the fourth book in the Neverwinter Saga and the twenty-sixth installment in the Legend of Drizzt series.







The Night Parade


Book Description

Caught in a war against the creatures of the Night Parade, a desperate ruler enlists the aid of the Harpers to win the battle—and to rescue her lost heir For decades, the ghastly Night Parade has haunted the sleep of many in the Forgotten Realms. Most thought it was nothing more than figments born of troubled minds. They were wrong. Myrmeen Lhal, the seductive ruler of Arabel, becomes embroiled in a war against the Night Parade, a war in which the Harpers are her only allies. She must triumph against these creatures who live on fear and misery, no matter the cost. But once her forces are bolstered, prepared to fight, Myrmeen learns the forthcoming battle will be more personal than she ever imagined. For the monstrous band’s leaders have the daughter she thought dead fourteen years past . . . The Night Parade is the fourth book in a series of loosely-connected novels about the Harpers.




Dark Sun Campaign Setting


Book Description

Aimed at players and Dungeon Masters, this game supplement explores the heroes and wonders of Athas--a savage desert world abandoned by the gods and ruled by terrible sorcerer-kings.




Rethinking the Power of Maps


Book Description

A contemporary follow-up to the groundbreaking Power of Maps, this book takes a fresh look at what maps do, whose interests they serve, and how they can be used in surprising, creative, and radical ways. Denis Wood describes how cartography facilitated the rise of the modern state and how maps continue to embody and project the interests of their creators. He demystifies the hidden assumptions of map making and explores the promises and limitations of diverse counter-mapping practices today. Thought-provoking illustrations include U.S. Geological Survey maps; electoral and transportation maps; and numerous examples of critical cartography, participatory GIS, and map art. The book will be important reading for geographers and others interested in maps and their political uses. It will also serve as a supplemental text in advanced undergraduate- and graduate-level courses such as Cartography, GIS, Geographic Thought, and History of Geography.