Embedded Real Time Systems:Concepts,Design Prog Bb


Book Description

This book comprehensively covers the three main areas of the subject: concepts, design and programming. Information on the applications of the embedded/real-time systems are woven into almost every aspect discussed which of course is inevitable. Hardware architecture and the various hardware platforms, design & development, operating systems, programming in Linux and RTLinux, navigation systems and protocol converter are discussed extensively. Special emphasis is given to embedded database and Java applications, and embedded software development. · Introduction to Embedded Systems· Architecture of Embedded Systems· Programming for Embedded Systems· The Process of Embedded System Development· Hardware Platforms· Communication Interfaces· Embedded/Real-Time Operating System Concepts· Overview of Embedded/Real-Time Operating Systems· Target Image Creation· Representative Embedded Systems· Programming in Linux· Programming in RTLinux· Development of Navigation System· Development of Protocol Converter· Embedded Database Application· Mobile Java Applications· Embedded Software Development on 89C51 Micro-Controller Platform· Embedded Software Development on AVR Micro-Controller Platform· Embedded Systems Applications Using Intel StrongARM Platform· Future Trends




Embedded Systems Architecture


Book Description

Embedded Systems Architecture is a practical and technical guide to understanding the components that make up an embedded system's architecture. This book is perfect for those starting out as technical professionals such as engineers, programmers and designers of embedded systems; and also for students of computer science, computer engineering and electrical engineering. It gives a much-needed 'big picture' for recently graduated engineers grappling with understanding the design of real-world systems for the first time, and provides professionals with a systems-level picture of the key elements that can go into an embedded design, providing a firm foundation on which to build their skills. - Real-world approach to the fundamentals, as well as the design and architecture process, makes this book a popular reference for the daunted or the inexperienced: if in doubt, the answer is in here! - Fully updated with new coverage of FPGAs, testing, middleware and the latest programming techniques in C, plus complete source code and sample code, reference designs and tools online make this the complete package - Visit the companion web site at http://booksite.elsevier.com/9780123821966/ for source code, design examples, data sheets and more - A true introductory book, provides a comprehensive get up and running reference for those new to the field, and updating skills: assumes no prior knowledge beyond undergrad level electrical engineering - Addresses the needs of practicing engineers, enabling it to get to the point more directly, and cover more ground. Covers hardware, software and middleware in a single volume - Includes a library of design examples and design tools, plus a complete set of source code and embedded systems design tutorial materials from companion website




Introduction to Embedded Systems, Second Edition


Book Description

An introduction to the engineering principles of embedded systems, with a focus on modeling, design, and analysis of cyber-physical systems. The most visible use of computers and software is processing information for human consumption. The vast majority of computers in use, however, are much less visible. They run the engine, brakes, seatbelts, airbag, and audio system in your car. They digitally encode your voice and construct a radio signal to send it from your cell phone to a base station. They command robots on a factory floor, power generation in a power plant, processes in a chemical plant, and traffic lights in a city. These less visible computers are called embedded systems, and the software they run is called embedded software. The principal challenges in designing and analyzing embedded systems stem from their interaction with physical processes. This book takes a cyber-physical approach to embedded systems, introducing the engineering concepts underlying embedded systems as a technology and as a subject of study. The focus is on modeling, design, and analysis of cyber-physical systems, which integrate computation, networking, and physical processes. The second edition offers two new chapters, several new exercises, and other improvements. The book can be used as a textbook at the advanced undergraduate or introductory graduate level and as a professional reference for practicing engineers and computer scientists. Readers should have some familiarity with machine structures, computer programming, basic discrete mathematics and algorithms, and signals and systems.




Embedded System Design


Book Description

Until the late 1980s, information processing was associated with large mainframe computers and huge tape drives. During the 1990s, this trend shifted toward information processing with personal computers, or PCs. The trend toward miniaturization continues and in the future the majority of information processing systems will be small mobile computers, many of which will be embedded into larger products and interfaced to the physical environment. Hence, these kinds of systems are called embedded systems. Embedded systems together with their physical environment are called cyber-physical systems. Examples include systems such as transportation and fabrication equipment. It is expected that the total market volume of embedded systems will be significantly larger than that of traditional information processing systems such as PCs and mainframes. Embedded systems share a number of common characteristics. For example, they must be dependable, efficient, meet real-time constraints and require customized user interfaces (instead of generic keyboard and mouse interfaces). Therefore, it makes sense to consider common principles of embedded system design. Embedded System Design starts with an introduction into the area and a survey of specification models and languages for embedded and cyber-physical systems. It provides a brief overview of hardware devices used for such systems and presents the essentials of system software for embedded systems, like real-time operating systems. The book also discusses evaluation and validation techniques for embedded systems. Furthermore, the book presents an overview of techniques for mapping applications to execution platforms. Due to the importance of resource efficiency, the book also contains a selected set of optimization techniques for embedded systems, including special compilation techniques. The book closes with a brief survey on testing. Embedded System Design can be used as a text book for courses on embedded systems and as a source which provides pointers to relevant material in the area for PhD students and teachers. It assumes a basic knowledge of information processing hardware and software. Courseware related to this book is available at http://ls12-www.cs.tu-dortmund.de/~marwedel.




Operating Systems and Middleware


Book Description

By using this innovative text, students will obtain an understanding of how contemporary operating systems and middleware work, and why they work that way.




Real-Time Java Programming


Book Description

The Definitive Guide to Java RTS for Developers and Architects For Java developers and architects moving to real-time, and real-time developers moving to Java Walks through start-to-finish case study applications, identifying their constraints and discussing the APIs and design patterns used to address them Written by the former leader of the real-time Java standards process and one of Wall Street’s top real-time developers Sun Microsystems’ Java Real-Time System (Java RTS) is proving itself in numerous, wide-ranging environments, including finance, control systems, manufacturing, and defense. Java RTS and the RTSJ standard (JSR-001) eliminate the need for complicated, specialized, real-time languages and operating environments, saving money by leveraging Java’s exceptional productivity and familiarity. In Real-Time Java™ Programming, two of Sun’s top real-time programming experts present the deep knowledge and realistic code examples that developers need to succeed with Java RTS and its APIs. As they do so, the authors also illuminate the foundations of real-time programming in any RTSJ-compatible environment. Key topics include Real-time principles and concepts, and the unique requirements of real-time application design and development How Java has been adapted to real-time environments A complete chapter on garbage collection concepts and Java SE collectors Using the Java RTS APIs to solve actual real-time system problems as efficiently as possible Utilizing today’s leading Java RTS development and debugging tools Understanding real-time garbage collection, threads, scheduling, and dispatching Programming new RTSJ memory models Dealing with asynchronous event handling and asynchronous transfer of control




Network World


Book Description

For more than 20 years, Network World has been the premier provider of information, intelligence and insight for network and IT executives responsible for the digital nervous systems of large organizations. Readers are responsible for designing, implementing and managing the voice, data and video systems their companies use to support everything from business critical applications to employee collaboration and electronic commerce.




Real-Time Systems


Book Description

The presence and use of real-time systems is becoming increasingly common. Examples of such systems range from nuclear reactors, to automotive controllers, and also entertainment software such as games and graphics animation. The growing importance of rea.




Algorithms and Architectures for Parallel Processing


Book Description

This three-volume set LNCS 12452, 12453, and 12454 constitutes the proceedings of the 20th International Conference on Algorithms and Architectures for Parallel Processing, ICA3PP 2020, in New York City, NY, USA, in October 2020. The total of 142 full papers and 5 short papers included in this proceedings volumes was carefully reviewed and selected from 495 submissions. ICA3PP is covering the many dimensions of parallel algorithms and architectures, encompassing fundamental theoretical approaches, practical experimental projects, and commercial components and systems. As applications of computing systems have permeated in every aspects of daily life, the power of computing system has become increasingly critical. This conference provides a forum for academics and practitioners from countries around the world to exchange ideas for improving the efficiency, performance, reliability, security and interoperability of computing systems and applications. ICA3PP 2020 focus on two broad areas of parallel and distributed computing, i.e. architectures, algorithms and networks, and systems and applications.




Modeling, Verification and Exploration of Task-Level Concurrency in Real-Time Embedded Systems


Book Description

system is a complex object containing a significant percentage of elec A tronics that interacts with the Real World (physical environments, humans, etc. ) through sensing and actuating devices. A system is heterogeneous, i. e. , is characterized by the co-existence of a large number of components of disparate type and function (for example, programmable components such as micro processors and Digital Signal Processors (DSPs), analog components such as AID and D/A converters, sensors, transmitters and receivers). Any approach to system design today must include software concerns to be viable. In fact, it is now common knowledge that more than 70% of the development cost for complex systems such as automotive electronics and communication systems are due to software development. In addition, this percentage is increasing constantly. It has been my take for years that the so-called hardware-software co-design problem is formulated at a too low level to yield significant results in shorten ing design time to the point needed for next generation electronic devices and systems. The level of abstraction has to be raised to the Architecture-Function co-design problem, where Function refers to the operations that the system is supposed to carry out and Architecture is the set of supporting components for that functionality. The supporting components as we said above are heteroge neous and contain almost always programmable components.