Escenarios/scenarios


Book Description

Detailed summaries of plays, selected from all Hispanic cultures and languages, and from all historical periods.




Transformative Scenario Planning


Book Description

People who are trying to solve tough economic, social, and environmental problems often find themselves frustratingly stuck. They can't solve their problems in their current context, which is too unstable or unfair or unsustainable. They can't transform this context on their own-it's too complex to be grasped or shifted by any one person or organization or sector. And the people whose cooperation they need don't understand or agree with or trust them or each other. Transformative scenario planning is a powerful new methodology for dealing with these challenges. It enables us to transform ourselves and our relationships and thereby the systems of which we are a part. At a time when divisions within and among societies are producing so many people to get stuck and to suffer, it offers hope-and a proven approach-for moving forward together.





Book Description




Field Guide to the Future: Four Ways for Communities to Think Ahead


Book Description

Introduction: Communities and their future; Four methods for thinking ahead; Why the methods are useful; Participation; Getting ready: team preparations; Selection participants; Monitoring; Facilitating the methods step by step; Facilitation skills and tips.







19th International Congress on Project Management and Engineering


Book Description

Libro de resúmenes del XIX Congreso Internacional de Dirección e Ingeniería de Proyectos (CIDIP 2015) celebrado en Granada







Approaches to Videogame Discourse


Book Description

The first significant collection of research in videogame linguistics, Approaches to Videogame Discourse features an international array of scholars in linguistics and communication studies exploring lexis, interaction and textuality in digital games. In the first section, “Lexicology, Localisation and Variation,” chapters cover productive processes surrounding gamer slang (ludolects), creativity and borrowing across languages, as well as industry-, genre-, game- and player-specific issues relating to localization, legal jargon and slang. “Player Interactions” moves on to examine communicative patterns between videogame players, focusing in particular on (un)collaborative language, functions and negotiations of impoliteness and issues of power in player discourse. In the final section, “Beyond the 'Text',” scholars grapple with issues of multimodality, paratextuality and transmediality in videogames in order to develop and enrich multimodal theory, drawing on key concepts from ludonarratology, language ideology, immersion and transmedia studies. With implications for meaningful game design and communication theory, Approaches to Videogame Discourse examines in detail how video games function as means and objects of communication; how they give rise to new vocabularies, textual genres and discourse practices; and how they serve as rich vehicles of ideological signification and social engagement.




Escenarios de Guerra


Book Description




Educational Research and Innovation Measuring Innovation in Education 2023 Tools and Methods for Data-Driven Action and Improvement


Book Description

Measuring innovation in education and understanding its drivers and obstacles is essential to improve the quality of the education sector – and of specific educational establishments. Are pedagogical and administrative practices changing in the expected direction?