The N64 Encyclopedia


Book Description

The fourth book in Chris Scullion’s critically acclaimed series of video game encyclopedias, The N64 Encyclopedia is dedicated to the Nintendo 64, one of the most well-loved games consoles ever released. Although the Nintendo 64 didn’t sell as well as some of Nintendo’s other systems, and it struggled in the shadow of the bold newcomer that was the Sony PlayStation, nearly everyone who owned an N64 was in love with it and the four-player multiplayer it provided as standard. Despite its relatively small library, the Nintendo 64 had a healthy number of groundbreaking titles that would revolutionize the way we play video games. The likes of Super Mario 64, GoldenEye 007, Mario Kart 64 and The Legend of Zelda: Ocarina of Time remain iconic in the eyes of video game fans over 25 years down the line. This book naturally contains those games, but it also contains every other game released for the system, no matter how obscure. It also covers every game released in Japan, including those for the ill-fated Nintendo 64DD add-on which never left the country. With over 400 games covered, screenshots for every title and a light-hearted writing style designed to make reading it a fun experience, The N64 Encyclopedia is the definitive guide to a revolutionary gaming system.




Hajime!


Book Description

Hajime! is the introduction to Superstar Judo’s guide to Throwing for Ippon. This should be read before any of the other books in the series. Author Danny Hicks, Fighting Films partner, gives a brief summary of Ippon – judo’s maximum score. He describes how the various qualities of the Ippon help make judo such a unique sport and the close working collaborations Fighting Films have developed alongside numerous Olympic and world champions. It’s these collaborations that have, over three decades, produced Fighting Films’ premium judo coaching videos. Originally released on VHS and DVD, these videos now form the basis to FF’s online coaching site – Superstar Judo. With tuition from more than 20 of judo’s greatest fighters, Superstar Judo has become the most innovative and specialised of all judo coaching video resources. Now, for the first time, all of the champions come together, as the story of every major competitive scoring throw is showcased. Throwing for Ippon contains 21 unique books, including 19 throws. Each book includes tuition from these champions, with beautiful photographic sequences to help illustrate the key technical points. The books start with traditional variations of the throw, before alternative methods of gripping, entry and execution are explored. As the books progress, so does the complexity of the throw. By the end of each book, throwing combinations are included as well as some extremely unusual variations. This guide is an essential for all judoka. Whether you just want to learn the basics of a throw or be inspired by numerous different techniques from the world’s best, Throwing for Ippon reveals the throws that are proven to work at the very highest level.




The 3CW Encyclopedia


Book Description




Fighter's Destiny


Book Description

Udon and Capcom's action-packed Street Fighter saga continues as Ryu travels through Asia, meeting fighters he hopes will help him in his journey toward avenging his master's death. Through his exploits he encounters the Yoga Master, Dhalsim, the King of Muay Thai, Sagat, and the mysterious and deadly ex-assassin, Gen. Meanwhile, Chun-Li and Cammy travel to Mexico to uncover the secrets behind the evil Shadaloo Syndicate's Doll Agents.




The Virtual Ninja Manifesto


Book Description

Navigating between society’s moral panics about the influence of violent videogames and philosophical texts about self-cultivation in the martial arts, The Virtual Ninja Manifesto asks whether the figure of the ‘virtual ninja’ can emerge as an aspirational figure in the twenty-first century. Engaging with the literature around embodied cognition, Zen philosophy and techno-Orientalism it argues that virtual martial arts can be reconstructed as vehicles for moral cultivation and self-transformation. It argues that the kind of training required to master videogames approximates the kind of training described in Zen literature on the martial arts. Arguing that shift from the actual dōjō to a digital dōjō represents only a change in the technological means of practice, it offers a new manifesto for gamers to signify their gaming practice. Moving beyond perennial debates about the role of violence in videogames and the manipulation of moral choices in gamic environments it explores the possibility that games promote and assess spiritual development.




How to Win at Nintendo 64 Games 2


Book Description

This unofficial guide offers up-to-date hints to help fanatics as well as casual players win at N64 video games consistently. Each chapter contains basic information, such as ESRB ratings, characters, themes, and specific ways to score. Nintendo 64 games covered include WWF WarZone, NFL Blitz, Super Mario 64, and much more.




We the Young Fighters


Book Description

We the Young Fighters is at once a history of a nation, the story of a war, and the saga of downtrodden young people and three pop culture superstars. Reggae idol Bob Marley, rap legend Tupac Shakur, and the John Rambo movie character all portrayed an upside-down world, where those in the right are blamed while the powerful attack them. Their collective example found fertile ground in the West African nation of Sierra Leone, where youth were entrapped, inequality was blatant, and dissent was impossible. When warfare spotlighting diamonds, marijuana, and extreme terror began in 1991, military leaders exploited the trio’s transcendent power over their young fighters and captives. Once the war expired, youth again turned to Marley for inspiration and Tupac for friendship. Thoroughly researched and accessibly written, We the Young Fighters probes terror-based warfare and how Tupac, Rambo, and—especially—Bob Marley wove their way into the fabric of alienation, resistance, and hope in Sierra Leone. The tale of pop culture heroes radicalizing warfare and shaping peacetime underscores the need to engage with alienated youth and reform predatory governments. The book ends with a framework for customizing the international response to these twin challenges.




Destiny's Way: Star Wars Legends


Book Description

The time of reckoning is close at hand. Events in the New York Times bestselling Star Wars The New Jedi Order series take a decisive turn, as the heroes of the New Republic prepare for their most volatile clash yet with the enemy—from without and within. In the war against the ruthless Yuuzhan Vong, the fall of Coruscant leaves the New Republic divided by internal strife, and on the verge of bowing to conquest. But those who steadfastly refuse to consider surrender—Luke Skywalker, Han Solo, Leia Organa Solo, and their children and comrades-in-arms—are determined to seize victory against overwhelming odds. And now, finally, there are signs that the tide may be turning in the New Republic’s favor. After capturing crucial Yuuzhan Vong intelligence, Jedi fighter-pilot Jaina Solo prepares to lead a daring surprise strike against an enemy flagship. Meanwhile, Jaina’s brother Jacen—liberated from the hands of the enemy and newly schooled in an even greater mastery of the Force by the Jedi Knight Vergere—is eagerly poised to bring his unique skills to bear against the invaders. And on Mon Calamari, the New Republic’s provisional capital, the retired, ailing hero Admiral Ackbar has conceived a major tactical plan that could spell the beginning of a swift end for the Yuuzhan Vong. Yet even as opposing squadrons face off in the depths of space, intrigue runs rampant: in the heated political race for Chief of State . . . in the shadows where Yuuzhan Vong spies plot assassinations . . . and in the inscrutable creature Vergere, a Jedi Knight whose allegiance is impossible to predict. And as Luke Skywalker sets about reestablishing the Jedi Council, the growing faction opposed to the ways of the Force unveil a terrifying weapon designed to annihilate the Yuuzhan Vong species. But in doing so, they may be dooming the New Republic to becoming the very thing it has sworn to fight against—and unleashing the power of the dark side. Features a bonus section following the novel that includes a primer on the Star Wars expanded universe, and over half a dozen excerpts from some of the most popular Star Wars books of the last thirty years!




Fear Fighters


Book Description

DIVWill you live in FEAR? Or will you live by FAITH? Fear has the deceptive ability to influence and affect our daily lives and the world we live in. What do you fear most in life? What are the greatest threats facing you? Crime? Violence? The economy? Fear Fighters will help you identify and defeat the very source of fear that threatens you from living in peace and joy./div




Street Fighter Classic


Book Description

The action-packed Street Fighter saga continues as Ryu travels through Asia, meeting fighters he hopes will help him in his journey toward avenging his master's death. Through his exploits he encounters the Yoga Master, Dhalsim, the King of Muay Thai, Sagat, and the mysterious and deadly ex-assassin, Gen. Meanwhile, Chun-Li and Cammy travel to Mexico to uncover the secrets behind the evil Shadaloo Syndicate's Doll Agents.