Flash MX Designer's ActionScript Reference


Book Description

If you're serious about Flash design, and if you want to push your ideas to the very limits of possibility in Flash MX, then this book and CD are your indispensable companions. This package combines two vital elements: the most comprehensive and in-depth reference resource for Flash MX ActionScript Rich, and practical tutorials on using ActionScript effectively in your Flash movie design. We've packed in 20 chapters of tutorials, hundreds of detailed reference entries, and hundreds of example FLAs and SWFs. The CD reproduces and expands the complete ActionScript dictionary, providing you with a comprehensive and portable reference tool. To gain an idea of the CD's content, view our online demonstration. You can view all the dictionary's entries, but only the first 30 or so are functional. Our aim has been to make this book the best Flash MX ActionScript resource, bar none—the book that you'll keep on your desk and never exhaust.




The ActionScript 3.0 Quick Reference Guide: For Developers and Designers Using Flash


Book Description

"No matter what your background, the pages that follow will provide you with some excellent knowledge, insight, and even a little bit of wisdom in the realm of Flash and ActionScript. Happy learning!"-- Branden Hall, from the Foreword Written by Flash insiders with extensive knowledge of the technology, this guide is designed specifically to help Flash designers and developers make the leap from ActionScript 2.0 to the new object-oriented ActionScript 3.0 quickly and painlessly. Formatted so you can find any topic easily, ActionScript 3.0 Quick Reference Guide explains: Object-oriented programming (OOP) concepts, such as packages and classes ActionScript 3.0 features and player enhancements that improve performance Workflow differences between ActionScript 2.0 and ActionScript 3.0 including tools, code editing, component sets, and image and font rendering Where did it go? A guide to help you find familiar features in ActionScript 3.0, such as global functions, operators, properties, and statements How do I? Step-by-step solutions for performing tasks with ActionScript 3.0, including input, sound, video, display, events, text, and more Also included are overviews of Flash and ActionScript features and workflows. ActionScript 3.0 is a huge upgrade to Flash's programming language -- and this guide helps you upgrade your skills to match it.




Macromedia Flash MX Designer's ActionScript Reference


Book Description

This book and CD package combines two elements: a comprehensive and in-depth reference resource for Flash MX ActionScript and a collection of practical tutorials on using ActionScript effectively in Flash movie design. It contains 20 chapters of tutorials, 100s of detailed reference entries, and 100s of example FLAs and SWFs. The CD reproduces and expands the book's Complete ActionScript Dictionary, providing a comprehensive and portable reference tool.




Foundation Dreamweaver MX


Book Description

Macromedia Dreamweaver MX merges the faultless visual layout tools of Dreamweaver and the powerful yet easy-to-use database integration offered by UltraDev into a product that is simply the most vital piece of software any web designer can own. Unlike many other books, Foundation Dreamweaver MX concentrates on both sides of this alliance, looking to the future. No matter what your background, this book will give you a solid foundation in graphic design and layout issues as well as a full grounding in the powerful database integration features that Dreamweaver MX offers. The truth is that database integration is no more of an extra in today's climate than faultless visual design, and this book is here to guide you through this new world, covering dynamic scripting with PHP and the popular MySQL database. This book is suitable for both PC and Mac (OS X needed) platforms. Whether a complete novice or a past user, after reading this book, youll be fluent in the full breadth of Dreamweaver MX's powerful functionality, a unique learning curve backed up by solid real-world case studies and tutorials. What this book covers: Site design and layout principles Using templates and Cascading Style Sheets to create advanced site designs Adding interactivity to pages with script Setting up PHP and MySQL to create powerful dynamic database-driven applications Dreamweaver MX makes this all possible, and Foundation Dreamweaver MX makes it easier than you could have imagined. December 2002: Macromedia has released an update, available for download, which addresses a number of issues in Dreamweaver MX, including compatibity with Macromedia Contribute.




ActionScript Cookbook


Book Description

Complements "ActionScript for Flash MX: the definitive guide, 2nd ed."




Flash?MX ActionScript


Book Description

Get the Edge on Flash ActionScript from the Designer's Perspective As a professional web designer you want to use ActionScript to add interactivity to your Flash creations. But previous books on ActionScript have assumed you have a programming background, leaving out key details in order to cover a lot of ground. In the process many designers and other professionals new to programming have been left behind. Flash MX ActionScript: The Designer's Edge fills these gaps, using a consistently visual approach that emphasizes conceptual illustrations and color charts. These are complemented by interactive tutorials on the book's companion website. Best-selling author J. Scott Hamlin and multimedia instructor Jennifer S. Hall make everything from fundamentals to high-end techniques accessible by truly teaching you how ActionScript works, not just presenting code. Key topics you'll learn about include: * The Flash MX interface to ActionScript * Programming mouse interactivity * Writing and reusing ActionScript * Coding core animation techniques * Working with text fields * Doing the math: Creating curving paths with trig functions * Handling object collisions and other gaming techniques * ActionScript drawing techniques * Encapsulating reusable code with ActionScript components * Debugging and troubleshooting your ActionScript




Macromedia Flash MX Actionscripting


Book Description

Introducing actionscript - Using event handlers - Understanding target paths - Understanding and using objects - Using functions - Customizing objects - Using dynamic data - Manipulating data - Using conditional logic - Automating scripts with loops - Getting data in and out of flash - Using XML with flash - Validating and formatting data - Controlling movie clips dynamically - Time-and frame-based dynamism - Scripting for sound - Loading external assets.




ActionScript for Flash MX


Book Description

Thoroughly updated to cover the new version of Macromedia Flash - Flash MX - this second edition builds on the strengths of the original book while incorporating changes from this major revision of the software.




Macromedia Flash MX ActionScript Bible


Book Description

What the book covers: This is a 100% comprehensive book on the most powerful feature of Macromedia Flash, and an essential tool for interactive Web development. It provides definitive, authoritative information on all aspects of ActionScript, addressing both the beginning, intermediate and advanced scripter. It is packed with real-world insights and examples, and includes a CD-ROM loaded with a library of powerful ActionScripts, sample scripts and Flash pages from the book, and more. ABOUT THE CD-ROM Loaded CD-ROM includes... * Extensive ActionScript libraries from the book * Sample Web pages and templates using advanced ActionScript * Flash and Flash ActionScript Utilities * Additional related software tryouts




Foundation ActionScript for Flash MX 2004


Book Description

* Practically orientated, and assumes no previous knowledge of coding, making sure that the reader can actually use ActionScript to build a working website via real and detailed examples and case studies. * Previous best seller—successful writing style and tone from an author that has proved to be popular with readers of previous editions. In fact, this is the middle book in an integrated three-book Flash series from Beginner to Advanced, all written/co-written by the same author (Foundation Flash, Foundation ActionScript, and the Designer’s ActionScript Reference) – no other publisher provides this sort of unbroken coverage from a single voice. * Covers both Flash MX 2004 and Flash MX Professional 2004.