Flash/Speed Buggy Special (2018-) #1


Book Description

When Wally West tries to take down Kilg%re, heÕs stunned to find he has an unknown ally who can move just as fast as he can. Dr. Pernell, a brilliant S.T.A.R. Labs scientist, has found a way to power his buggy using the Speed Force. When The Flash agrees to help test the limits of the vehicle in a race, something sends them spiraling out of the Speed Force and into the unknown. They land in a post-apocalyptic future, but Dr. Pernell is gone, leaving only the buggy, which is now sentient. Together with his new anthropomorphic ally, The Flash must find a way to repair the time stream and stop the triple threat of Savitar, Speed Demon Buggy andÉReverse Speed Buggy!







DC Meets Hanna-Barbera


Book Description

DC’s iconic superheroes meet some of Hanna-Barbera’s best-loved characters in the most unexpected stories of the year, collected here in DC MEETS HANNA-BARBERA. When Booster Gold tries to rescue future Earth from an alien invasion, he travels back in time and finds help from none other than Fred Flintstone and Barney Rubble! In an unexplored sector of space, Green Lantern and Space Ghost join forces to help an alien race facing disaster! Adam Strange lands on an unfamiliar Earth, and only Jonny Quest, Hadji, Dr. Quest and Race Bannon can help him get home! And when Amanda Waller needs to rescue the Suicide Squad, she reaches out to the newest inmates in Belle Reve: animal rock band the Banana Splits! All this plus unexpected takes on Hanna-Barbera characters the Jetsons, Top Cat, Ruff ’n’ Reddy and Snagglepuss in a collection featuring some of comics’ top creators, among them Howard Chaykin, Mark Russell, Jeff Parker, James Tynion IV, Steve Lieber, Tony Bedard, Marc Andreyko, Ariel Olivetti, Amanda Conner, Jimmy Palmiotti, Dan DiDio and Howard Porter! Collects BOOSTER GOLD/THE FLINTSTONES SPECIAL #1, GREEN LANTERN/SPACE GHOST SPECIAL #1, ADAM STRANGE/FUTURE QUEST SPECIAL #1 and SUICIDE SQUAD/BANANA SPLITS SPECIAL #1.




Deathstroke/Yogi Bear Special (2018-) #1


Book Description

In Yellowstone Park, legends speak of a spirit bear referred to as Òthe Yogi,Ó which few if any have actually encountered. Real or not, when a bear seems to have graduated from stealing picnic baskets to kidnapping actual campers, Ranger Smith decides itÕs time to stop this menaceÑso he calls on the services of Slade WilsonÑa.k.a. DeathstrokeÑto get the job done. Plus, part one of a Secret Squirrel backup story written by J.M. DeMatteis.




Black Lightning/Hong Kong PHOOEY Special (2018-) #1


Book Description

Back from Viet Nam, kung fu master Hong Kong Phooey has set up his own detective agency in the inner city. Meanwhile, Jefferson Pierce (a.k.a. Black Lightning) has uncovered a plot by three assassins to collect the components of a sacred text revealing the darkest secrets of Martial Arts magic, and theyÕll kill anyone who owns themÑincluding the dog who holds the last chapter of the book, Hong Kong Phooey. Plus, a tale of the Funky Phantom as he goes toe-to-toe with the Spectre in a tale by Jeff Parker and Scott Kolins.




DC Meets Hanna-Barbera Vol. 2


Book Description

ÒAll the power of a roundhouse kick to the chops!Ó ÑHollywood Reporter ItÕs the second volume of stories you never thought youÕd see as DCÕs iconic superheroes cross over with some of Hanna-BarberaÕs oddest characters in the most unexpected stories of the year! When Superboy and Robin try to help an old friend of BatmanÕs, theyÕre joined by the robot ÒDog WonderÓ: Dynomutt! In the 1970s, Black Lightning teams with martial arts master Hong Kong Phooey in a battle that threatens the fate of the whole world! The Flash meets a scientist whose so-called ÒSpeed BuggyÓ may cause irreparable damage to the Speed Force! And when Aquaman investigates some bizarre undersea activity, a talking shark named Jabberjaw takes him to an alternate future where the partnership between humans and sea creatures is in grave danger! All this, plus inspired takes on Hanna-Barbera characters Captain Caveman and Funky Phantom in a collection featuring some of comicsÕ top creators, among them Peter J. Tomasi, Scott Lobdell, Dan Abnett, Jeff Parker, Bryan Hill, Denys Cowan, Bill Sienkiewicz, Brett Booth, Paul Pelletier, Fernando Pasarin and Scott Kolins! Collecting Super Sons/Dynomutt #1, Black Lightning/Hong Kong Phooey #1, The Flash/Speed Buggy #1 and Aquaman/Jabberjaw #1.




Nightwing/Magilla Gorilla Special (2018-) #1


Book Description

When a famous Hollywood talent agent is found brutally murdered, suspicion and evidence seem to point to his most famous client, Oscar winning actor Magilla Gorilla. Dick Grayson, already in Tinseltown to meet with said agent, senses something suspicious. Donning his Nightwing costume and joining forces with the simian suspect, heÕs got one night to prove that this monkey doesnÕt belong in a cage. Plus, part three of a Secret Squirrel backup story written by J.M. DeMatteis.




Computer Organization and Design RISC-V Edition


Book Description

The new RISC-V Edition of Computer Organization and Design features the RISC-V open source instruction set architecture, the first open source architecture designed to be used in modern computing environments such as cloud computing, mobile devices, and other embedded systems. With the post-PC era now upon us, Computer Organization and Design moves forward to explore this generational change with examples, exercises, and material highlighting the emergence of mobile computing and the Cloud. Updated content featuring tablet computers, Cloud infrastructure, and the x86 (cloud computing) and ARM (mobile computing devices) architectures is included. An online companion Web site provides advanced content for further study, appendices, glossary, references, and recommended reading. Features RISC-V, the first such architecture designed to be used in modern computing environments, such as cloud computing, mobile devices, and other embedded systems Includes relevant examples, exercises, and material highlighting the emergence of mobile computing and the cloud




Physics of the Future


Book Description

NATIONAL BESTSELLER • The renowned theoretical physicist and national bestselling author of The God Equation details the developments in computer technology, artificial intelligence, medicine, space travel, and more, that are poised to happen over the next century. “Mind-bending…. [An] alternately fascinating and frightening book.” —San Francisco Chronicle Space elevators. Internet-enabled contact lenses. Cars that fly by floating on magnetic fields. This is the stuff of science fiction—it’s also daily life in the year 2100. Renowned theoretical physicist Michio Kaku considers how these inventions will affect the world economy, addressing the key questions: Who will have jobs? Which nations will prosper? Kaku interviews three hundred of the world’s top scientists—working in their labs on astonishing prototypes. He also takes into account the rigorous scientific principles that regulate how quickly, how safely, and how far technologies can advance. In Physics of the Future, Kaku forecasts a century of earthshaking advances in technology that could make even the last centuries’ leaps and bounds seem insignificant.




What Video Games Have to Teach Us About Learning and Literacy. Second Edition


Book Description

Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.