Flynn's Log 4: Offline


Book Description

Trapped in a Digital World! Flynn is in two places at once! His intelligence is trapped in the game, unable to contact the real world. At the same time, Zana, the digital intelligence from the game, is using Flynn's body to carry out her plan to convert everyone in the real world to digital intelligence: the ultimate form of life. Elle is in the real world facing real danger! Elle needs to stop Zana, but she is on her own and must make a decision that will impact her friends forever. About the Flynn's Log series: In the near future, video games begin to change and evolve. Random bits of data evolve to create a virtual intelligence that takes over the digital world. A digital crisis is born, bringing the real world to a halt. The only person who can save the world is Flynn, but he needs help from his friends, the Hackers.




Flynn's Log 5: Quest for Zen


Book Description

Alone in his digital world, Flynn searches for a way to forget what he’s lost. His friends trapped in the “old world,” Flynn is alive in Invivitas! But whose side is he on? While Zana is in the physical world trying to force all humans to enter Invivitas, Flynn is living in the digital world and runs into new trouble. Can his friends save Flynn? Will he survive or will he encounter digital death? About the Flynn's Log series: In the near future, video games begin to change and evolve. Random bits of data evolve to create a virtual intelligence that takes over the digital world. A digital crisis is born, bringing the real world to a halt. The only person who can save the world is Flynn, but he needs help from his friends, the Hackers.




Flynn's Log 3: The Ultimate Form of Life


Book Description

FLYNN MUST FULFILL HIS DESTINY and connect the digital and physical worlds! Stuck inside the digital game-world, Flynn faces a true crisis; what is real? Is his ultra-digital body more real than his physical body? What would it be like to stay in the digital world forever? Flynn’s journey continues with his friends, but his true struggle is internal. He’s forgotten what it’s like to be physical. Will Flynn stay in the digital world or will he return to his physical body? What would you do? “Best book in the series! I thought it would be the end, but there is still another.” -Steveatron “Definitely a good book. I can’t wait for the next one.” -Kyle T Kisebach “I’m so excited for the next one! Can’t believe Flynn would do such a stupid thing at the end…” -Tanya Hagiwara




Raether's Enzyme


Book Description

Megan's body hides the secret answer to a million prayers. Now the secret is out and it is her turn to pray. A mysterious substance, Raether's enzyme, has the power to prevent and cure cancer. It is the rarest of genetic gifts. It requires surgery to harvest. Hackers have raided medical databases for the names and addresses of likely donors and published them on the internet. The hunt is on. Megan Bishop looks like easy prey. Young and isolated, she will have to be quick and smart to evade the rogue bounty hunters sent to capture her by a twisted financial genius who seeks to weaponize mercy in his quest for power and vengeance. She will face betrayal and sacrifice. She will find herself at the gates of paranoia as the world closes in on the miracle within her. Her only way out may be to find the wisdom and courage to harness the strange power of Raether's enzyme. Raether's Enzyme is a thriller with a dash of science fiction. It shares a grounded contemporary setting with Neal Stephenson's Reamde. To borrow from Ursula LeGuin, it is a tale of an ambiguous dystopia, where a scientific discovery promises deliverance to the many as it imperils the few. It is a superhero origin story where the mutant power in play offers hope and life.




Flynn's Log 1


Book Description

If you lived in Minecraft, would you survive? Follow Flynn on a journey through Minecraft filled with trouble and danger as he battles spiders, skeletons, zombies, and creepers. A Graves Flynn's memory is hazy. He wakes up in a strange world and faces two huge surprises. First, his body has transformed. He is no longer a human. He is a Minecraft character! Second, he is totally alone. Will Flynn survive? How did he get in Minecraft? Can he get out?




Understanding Operating Systems


Book Description

UNDERSTANDING OPERATING SYSTEMS provides a basic understanding of operating systems theory, a comparison of the major operating systems in use, and a description of the technical and operational tradeoffs inherent in each. The effective two-part organization covers the theory of operating systems, their historical roots, and their conceptual basis (which does not change substantially), culminating with how these theories are applied in the specifics of five operating systems (which evolve constantly). The authors explain this technical subject in a not-so-technical manner, providing enough detail to illustrate the complexities of stand-alone and networked operating systems. UNDERSTANDING OPERATING SYSTEMS is written in a clear, conversational style with concrete examples and illustrations that readers easily grasp.




Case-Smith's Occupational Therapy for Children and Adolescents - E-Book


Book Description

**Selected for Doody's Core Titles® 2024 with "Essential Purchase" designation in Occupational Therapy** The number one book in pediatric OT is back! Focusing on children from infancy to adolescence, Case-Smith's Occupational Therapy for Children and Adolescents, 8th Edition provides comprehensive, full-color coverage of pediatric conditions and treatment techniques in all settings. Its emphasis on application of evidence-based practice includes: eight new chapters, a focus on clinical reasoning, updated references, research notes, and explanations of the evidentiary basis for specific interventions. Coverage of new research and theories, new techniques, and current trends, with additional case studies, keeps you in-step with the latest advances in the field. Developmental milestone tables serve as a quick reference throughout the book! - Full-color, contemporary design throughout text includes high-quality photos and illustrations. - Case-based video clips on the Evolve website demonstrate important concepts and rehabilitation techniques. - Research Notes boxes and evidence-based summary tables help you learn to interpret evidence and strengthen clinical decision-making skills. - Coverage of OT for children from infancy through adolescence includes the latest research, techniques and trends. - Case studies help you apply concepts to actual situations you may encounter in practice. - Learning objectives indicate what you will be learning in each chapter and serve as checkpoints when studying for examinations. - A glossary makes it easy for you to look up key terms. - NEW! Eight completely new chapters cover Theory and Practice Models for Occupational Therapy With Children, Development of Occupations and Skills From Infancy Through Adolescence, Therapeutic Use of Self, Observational Assessment and Activity Analysis, Evaluation Interpretation, and Goal Writing, Documenting Outcomes, Neonatal Intensive Care Unit, and Vision Impairment. - NEW! A focus on theory and principles Practice Models promote clinical reasoning. - NEW! Emphasis on application of theory and frames of reference in practice appear throughout chapters in book. - NEW! Developmental milestone tables serve as quick reference guides. - NEW! Online materials included to help facilitate your understanding of what's covered in the text. - NEW! Textbook is organized into six sections to fully describe the occupational therapy process and follow OTPF.




Flynn's Log 4


Book Description

Trapped in a Digital World! Flynn is in two places at once! His intelligence is trapped in the game, unable to contact the real world. At the same time, Zana, the digital intelligence from the game, is using Flynn's body to carry out her plan to convert everyone in the real world to digital intelligence: the ultimate form of life. Elle is in the real world facing real danger! Elle needs to stop Zana, but she is on her own and must make a decision that will impact her friends forever. About the Flynn's Log series: In the near future, video games begin to change and evolve. Random bits of data evolve to create a virtual intelligence that takes over the digital world. A digital crisis is born, bringing the real world to a halt. The only person who can save the world is Flynn, but he needs help from his friends, the Hackers.




Victimisation in the Digital Age


Book Description

This book examines how victimisation can occur across the online-offline continuum while emphasising the need for a holistic approach to understanding and addressing contemporary harms, this book covers various themes of victimisation in the digital age linked to the interconnectedness and blurred boundaries between online and offline experiences. The different book chapters a critical examination of how digital advancements have paved the way for new forms of victimisation, the book underlines the crucial role of criminology in confronting these issues and shaping policy. It covers a variety of themes, from the nuances of cybercrime and the repercussions of modern technologies on intimate partner violence and sexual abuse, to hate crimes against marginalised groups, extremism, and information disorder. Central to these areas is the online-offline continuum approach, which encapsulates the blending of the digital and physical realms, challenging the conventional dichotomy in which they are often considered. Through its extensive exploration of diverse subjects, this book provides a thorough overview of different victimisation types, deepening our comprehension of the intricate challenges in online and offline spaces. It is a critical resource, blending theoretical insights, methodological rigour, and practical strategies to comprehensively dissect victimisation in the digital era, Victimisation in the Digital Age will appeal to students, scholars, and practitioners with an interest in criminology, victimology, sociology, and communication studies.




The Emerald International Handbook of Technology-Facilitated Violence and Abuse


Book Description

The ebook edition of this title is Open Access and freely available to read online This handbook features theoretical, empirical, policy and legal analysis of technology facilitated violence and abuse (TFVA) from over 40 multidisciplinary scholars, practitioners, advocates, survivors and technologists from 17 countries