The Freeport Trilogy


Book Description

In August 2000, Green Ronin released the adventure Death in Freeport and kicked off the d20 phenomenon. This Ennie and Origins Award winning adventure was the first in the Freeport trilogy, which was completed by Terror in Freeport and Madness in Freeport. All three adventures have been out of print for years, but that's about to change. To celebrate the five-year anniversary of both the company and Freeport, Green Ronin is bringing together the entire trilogy under one cover for the first time. This new edition has been updated to the 3.5 rules and revised and expanded to make the campaign more detailed and complete. It's time to return to the city that started it all. They don't call Freeport "the City of Adventure" for nothing.




Tales of Freeport


Book Description

Death in Freeport defined the d20 adventure in August, 2000, and went on to win an Origins Award and an ENnie Award. Now it's time to return to the city that started it all in this brand new anthology of adventures. Critically acclaimed author Graeme Davis (architect of the Enemy Within Campaign) brings you four new Freeport adventures, plus a chapter of adventure hooks. The heart of the book is the Soul of the Serpent, in which the players tangle once again with the mysterious serpent people. Three shorter adventures round out the collection. Featuring a stunning cover by Monster Manual and Book of Vile Darkness artist Wayne Reynolds, Tales of Freeport is a must for any fan of the City of Adventure.




Book of the Righteous 5E


Book Description

This massive tomes provides more than 20 pick-up-and-play churches, whose organization and beliefs are described in lavish detail. These churches can be used in any campaign setting to bring a whole new level of detail to the religious characters. Plus, for those who don't have a complete cosmology in their game, The Book of the Righteous provides a comprehensive mythology that unifies all of the gods in the book.




The Pirate's Guide to Freeport


Book Description

Freeport is Green Ronin's signature city setting and has been home to thousands of RPG campaigns since its launch in 2000. Classic fantasy elements, cruel-hearted pirates and Lovecraftian horror come together in the rum-fueled metropolis known as the City of Adventure. Now a new era is beginning. The Pirate's Guide to Freeport is the definitive new sourcebook for the City of Adventure, set 5 years after the events of the original Freeport trilogy. This is a pure setting book, focusing entirely on the people, places, politics, and perils of Freeport and containing no game statistics of any kind. The Pirate's Guide to Freeport can thus be used with any fantasy RPG and Green Ronin will be providing companion products for popular systems like True20 and d20.




Ork! The Roleplaying Game


Book Description

Ork! Is 64 pages of blood-soaked merriment. This stand-alone RPG gives you everything you need to descend into the World of Orkness. You'll claw your way out of the Gunk Pit, earn your name with acts of spectacular violence, and bring terror to the Squishy Man villages in the name of All Mighty Krom. Being a monster has never been such fun!




Black Sails Over Freeport


Book Description

Freeport's in crisis, as war breaks out on the high seas and orcs riot in the streets. A map promises the biggest haul of booty in history, but nothing is as it seems. Buried with that treasure is a terrifying evil Freeport thought banished forever. Black Sails Over Freeport, the first mega-adventure for the award-winning pirate city, is filled with enough swashbuckling challenges to test the mettle of any band of heroes. Its 256 pages are packed with action, intrigue, and danger, delivered with the style and professionalism you've come to expect from Green Ronin. Black Sails are on the horizon. Do you have what it takes to face them?




Freeport Companion


Book Description

Freeport (the pirate-themed fantasy setting) has proven popular with gamers, spawning multiple editions and titles. This sourcebook provides all the rules needed to run campaigns in the Freeport setting using the Pathfinder RPG system from Paizo Publishing. The Freeport Companion features game stats for the setting's major characters, new core classes and prestige classes, new magic items and spells, and rules for character insanity. An introductory adventure is also included.




Fate Freeport Companion


Book Description

Welcome to the Fate Freeport Companion! For over a decade, Freeport has stood as one of fantasy gaming's most distinctive cities. Home to pirates, foul cults, terrifying monsters, vicious gangs, crime lords, and a whole host of corrupt politicians, Freeport is a dynamic setting, offering a unique blend of high adventure and cosmic horror. Inside these packed covers, you'll find:* Rules design by noted Fate Core authorities Brian Engard and Clark Valentine.* A new skill system for Fate Core that utilizes six base skills: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.* A brand-new magic system that melds classic fantasy RPG flavor with Fate Core rules.* An all-new insanity and madness system to evoke the popular Lovecraftian overtones of the City of Adventure.* Rules for using weapons, armor, magic items, and even firearms!* Fate Core stats for Freeport monsters, including the freakish blemmyae and the dreaded burnlings.* Details on the core races and how they fit in the city, as well as rules for implementing player character race in Fate.* Statistics for over 75 heroic allies and and terrible villains described in The Pirate's Guide to Freeport.* Fury in Freeport: A new adventure to help you launch a brand-new Freeport campaign!The Fate Freeport Companion is your rules guide to exploring Green Ronin Publishing's Freeport, whether as a daring hero looking for adventure, or as a Gamemaster seeking new worlds to explore, this sourcebook is an indispensable accessory for fans of both Freeport and the Fate Core System!




Todd Gamble's Cartographica


Book Description

Filled with beautiful, full-color maps of dungeons, subterranean lairs, overland routes, fantasy buildings, and castles, this book depicts a wide variety of mythical fantasy settings that can be used for any fantasy roleplaying game.




Crisis in Freeport


Book Description

Sea Lord Drac is dead but peace has not come to the City of Adventure. With no blood relative or named successor, Drac has created turmoil with his demise. Will the Captains' Council be able to maintain control or will Freeport erupt into a vicious civil war? As tensions rise, the PCs get entangled in the machinations of the succession crisis. Many covet the Sea Lord's power but only one can succeed the mad Milton Drac.