Littell's Living Age


Book Description




The Ultimate Book of Family Card Games


Book Description

Pick a card game - any game Everyone loves to play cards and this ultimate collection has all the fun favourites, including rummy, spades, war, old maid, go fish, snip snap snorem and hearts. There are over 50 games in all, organised by type and difficulty, and complete with instructions, rules, strategies, colour illustrations and a brief note on each one's origins.




The Law of Nines


Book Description

A publishing event— #1 New York Times bestselling author Terry Goodkind turns in a new direction and delivers a stunningly original thriller. Turning twenty-seven may be terrifying for some, but for Alex, a struggling artist living in the midwestern United States, it is cataclysmic. Inheriting a huge expanse of land should have made him a rich and happy man; but something about this birthday, his name, and the beautiful woman whose life he just saved, has suddenly made him—and everyone he loves—into a target. A target for extreme and uncompromising violence . . . In Alex, Terry Goodkind brings to life a modern hero in a whole new kind of high-octane thriller.




A Book of Historic Board Games


Book Description

Board games have been played throughout the world for thousands of years. Many times, in many different cultures, people have amused themselves by devising mock races, battles and hunts, played in miniature on a small surface. The rules and the level of sophistication has changed through the ages, but the general idea has remained the same. Some of the oldest games, like backgammon, chess and draughts, are still popular today. This book looks at twelve different games taken from various periods of history. Most will not be recognised by the general public, but deserve to be better known. They are pachisi, halma, agon, tâb, fanorona, nine men's morris, wari, konane, xiang qi, tablut, asalto and renju. Each game has a whole chapter to itself, which includes a history, the rules, and a section on strategy and tactics. It is the author's intention that the reader will gain appreciation and enthusiasm for these wonderful old games, and be entertained by them for years to come.




When the Nines Roll Over


Book Description

In When the Nines Roll Over, David Benioff (The 25th Hour, City of Thieves) uses humor and rich characterizations to explore the sometimes thrilling, sometimes pathetic emotional lives of a diverse set of characters. Over the course of eight stories, we are introduced to a host of young people on the cusp of discovery and loss. As he evokes the various states of agony and pleasure—humiliation, rebellion, camaraderie, and desire—Benioff displays a profound understanding of the transformative power of a single moment and how sadness can be illuminated by a humorous flip side. When the Nines Roll Over confirms the promise of a gifted writer emerging as a storytelling force.




Mathematical Carnival


Book Description

Martin Gardner's Mathematical Games columns in Scientific American inspired and entertained several generations of mathematicians and scientists. Gardner in his crystal-clear prose illuminated corners of mathematics, especially recreational mathematics, that most people had no idea existed. His playful spirit and inquisitive nature invite the reader into an exploration of beautiful mathematical ideas along with him. These columns were both a revelation and a gift when he wrote them; no one--before Gardner--had written about mathematics like this. They continue to be a marvel. This volume, first published in 1975, contains columns published in the magazine from 1965-1967. This 1989 MAA edition contains a foreword by John H. Conway and a postscript and extended bibliography added by Gardner for this edition.




Nine College Nines


Book Description

Covering nine teams from Divisions I, II and III, NAIA, and junior college, this book provides a view of college baseball from close up. Chapters draw on the action of nine weekend series, incorporating interviews of players, coaches, and administrators to cover topics such as recruiting, summer ball, academics, and the Major League draft. Fan support and the fundamentals of collegiate hitting, pitching, coaching, and conditioning are also closely discussed.




Playing Out of Bounds


Book Description

This book uses the North American Chinese Invitational Volleyball Tournament (NACIVT) to examine processes of constructing identity, belonging, and community, and how these processes mobilize, deploy, and are therefore embedded in intersecting and socially constructed notions of race, gender, class, and culture.




Hoyle's Rules of Games


Book Description

Provides rules, strategies, and odds for card, indoor, and computer games.