GCSE Computer Science by Computing Academy


Book Description

Computing Academy's GCSE Computer Science textbook makes Computer Science simple. Designed for teachers and students, our textbook breaks down complex Computer Science concepts so that they're easy to understand. This textbook is packed full of real life examples, diagrams and tasks to help you grasp and practice subject theory and practical skills.Computing Academy's GCSE Computer Science textbook is a fantastic course companion and revision guide for OCR, AQA or WJEC.




OCR Computing for GCSE


Book Description

OCR Computing for GCSE adopts an approach that provides comprehensive coverage of the specification, providing a cohesive and fully contextualised guide through the key content and skills demanded by all aspects of the course - Develops students understanding of the theoretical aspects of the course and the skills they need to display in the exam - Provides strategies for teachers and students for tackling the practical elements of the course - Covers the key aspects of planning, developing, testing, and re-evaluating and modifying solutions for the practial investigation - Supports students as they develop the skills to demonstrate programming techniques including designing a coded solution to a problem, creating a coded solution and testing a solution




GCSE Computer Science for AQA Student Book


Book Description

A new series of bespoke, full-coverage resources developed for the 2016 AQA and OCR GCSE Computer Science qualifications. Written for the AQA GCSE Computer Science specification for first teaching from 2016, this print Student Book uses an exciting and engaging approach to help students build their knowledge and master underlying computing principles and concepts. Designed to develop computational thinking, programming and problem-solving skills, this resource includes challenges that build on learning objectives, and real-life examples that demonstrate how computer science relates to everyday life. Remember features act as revision references for students and key mathematical skills relevant to computer science are highlighted throughout. A digital Cambridge Elevate-enhanced Edition and a free digital Teacher's Resource are also available.




GCSE Computer Science for OCR Student Book


Book Description

A new series of bespoke, full-coverage resources developed for the 2016 AQA and OCR GCSE Computer Science qualifications. Written for the OCR GCSE Computer Science specification for first teaching from 2016, this print Student Book uses an exciting and engaging approach to help students build their knowledge and master underlying computing principles and concepts. Designed to develop computational thinking, programming and problem-solving skills, this resource includes challenges that build on learning objectives, and real-life examples that demonstrate how computer science relates to everyday life. Remember features act as revision references for students and key mathematical skills relevant to computer science are highlighted throughout. A digital Cambridge Elevate-enhanced Edition and a free digital Teacher's Resource are also available.




GCSE Computer Science for OCR Student Book Updated Edition


Book Description

Written for the OCR GCSE Computer Science updated specification (J277) for first teaching from 2020. This print student book has been updated and reordered and uses an exciting and engaging approach to help students build their knowledge and master underlying computing principles and concepts. Designed to develop computational thinking, programming and problem-solving skills, this resource includes challenges and real-life examples that demonstrate how computer science relates to everyday life with practice questions. Our new reflection feature will help students to reflect on their progress and see where they could improve. Answers can be found in the teacher's resource.




OCR Gcse (9-1) Computer Science


Book Description

The aim of this book is to provide an accessible text for students, covering each of the elements in the OCR GCSE (9-1) Computer Science specification J276. It will be invaluable both as a course text and in revision for students nearing the end of the course. It is divided into eight sections, each broken down into manageable chapters of roughly one lesson. Sections 5 and 6 of the textbook cover algorithms and programming concepts with a theoretical approach to provide students with experience of writing, tracing and debugging pseudocode solutions without the aid of a computer. These sections would complement practical programming experience. Each of the eight sections cover one of the major topics in this course, and each subtopic contains sample examination questions from past papers, which can be set as homework.




Inclusive Computing Education in the Secondary School


Book Description

Underpinned by pedagogical practices and theories of what works in teaching computing, this book gives existing and new teachers ideas to enable them to plan an inclusive curriculum for the secondary school computing classroom. Computing is one of the fastest-developing subjects in the curriculum, and computing teachers will always be updating their subject knowledge and pedagogical approaches. Each chapter explores a specific aspect of inclusion and potential barriers faced by students and is designed to challenge teachers to think about their own practice and curriculum design. Themes include the influence of classroom environments, bias in the use of data, collaborative learning, building cultural capital, and racism within AI applications. The book is also laced with practical ideas to develop teaching shared by a wealth of experienced practitioners, researchers and industry professionals. Written with consideration for the National Curriculum for Computing, this valuable text will give trainee teachers, recently qualified teachers, and experienced teachers the confidence and knowledge they need to successfully deliver an inclusive computing curriculum in the classroom.




Teaching Computing in Secondary Schools


Book Description

This book provides a step-by-step guide to teaching computing at secondary level. It offers an entire framework for planning and delivering the curriculum and shows you how to create a supportive environment for students in which all can enjoy computing. The focus throughout is on giving students the opportunity to think, program, build and create with confidence and imagination, transforming them from users to creators of technology. In each chapter, detailed research and teaching theory is combined with resources to aid the practitioner, including case studies, planning templates and schemes of work that can be easily adapted. The book is split into three key parts: planning, delivery, and leadership and management, and covers topics such as: curriculum and assessment design lesson planning cognitive science behind learning computing pedagogy and instructional principles mastery learning in computing how to develop students’ computational thinking supporting students with special educational needs and disabilities encouraging more girls to study computing actions, habits and routines of effective computing teachers behaviour management and developing a strong classroom culture how to support and lead members of your team. Teaching Computing in Secondary Schools is essential reading for trainee and practising teachers, and will prove to be an invaluable resource in helping teaching professionals ensure that students acquire a wide range of computing skills which will support them in whatever career they choose.




Debates in Computing and ICT Education


Book Description

Debates in ICT and Computing Education explores the major issues teachers encounter in their daily professional lives. It encourages critical reflection and aims to stimulate both novice and experienced teachers to think more deeply about their practice, and link research and evidence to what they have observed in schools. Chapters tackle established and contemporary issues enabling teachers to reach informed judgements and argue their point of view with deeper theoretical knowledge and understanding. Debates include teacherless classrooms; personalised learning; creativity; digital literacy; visual literacy; e-tools; learning platforms; and opportunities for lifelong learning.




AQA GCSE Computer Science, Second Edition


Book Description

Updated specification; first teaching September 2020. Specification code: 8525 Written by leading Computer Science teachers, this textbook will guide students through the updated AQA GCSE Computer Science specification topic by topic, and provide them with standalone recap and review sections, practice questions, worked examples and clear explanations of complex topics. This textbook: Prepares students for assessment with numerous practice questions for all topics Develops computational thinking skills Provides differentiated material with the 'beyond the spec' feature Includes standalone recap and review sections at the end of each chapter Provides definitions of technical terms, along with a glossary of words to ensure students feel confident with the assessment. Authors George Rouse, Lorne Pearcey and Gavin Craddock are highly respected and widely published authors of resources.