Gen13


Book Description

"Government agencies out to get you? Gen-Factor got you down? Worried how you look in spandex? That makes you a prime candidate for Gen13! To help you catch up, follow the crazy adventures of Fairchild, Grunge, Rainmaker, Burnout, and Freefall. From the sunny shores of California to the exotic jungles of Coda Island, these five super-powered teenagers tour the world as they stay on step ahead of the covert organization that's out to get them. Even in the cobbled streets of Italy, the Gen-Active gang finds starting over isn't as easy as they thought!" -- (p.4) of cover.




Gen 13 (1994-) #1


Book Description

They're the slacker super-heroes who've taken the world by storm! Created by science, this team of super-powered teenagers battles for survival in a world seemingly set against them.




Gen13


Book Description

A new attitude and unlimited credit has led the young heroes of Gen(13) away from life on the road to let them take full advantage of everything New York City has to offer. But trouble -- in the form of deadly super-villains -- still finds them wherever they go, from upscale fashion shows to downtown nightclubs.




Gen13 (1995-1998) #25


Book Description

Fairchild, Freefall, and Grunge have narrowly escaped the devastating future of 2027—but now they need to prevent it! In the meantime, the present-day Lynch leads a mission into the heart of I.O.!




Gen13 (1995-1998) #32


Book Description

As one storm fast approaches Gen13’s island getaway in the Florida Keys, another is brewing between John Lynch and Alex Fairchild. When the two converge, will anything be left standing? In a backup tale, Rainmaker discovers what’s right and wrong may not be as clear-cut as she’d thought while taking in a carnival sideshow.




Gen13 (1995-1998) #9


Book Description

The team finds itself captured and entirely at the mercy of the mysterious Trance and his Freaks-and there’s not a lot of mercy there to be had! As if that wasn’t bad enough, Caitlin seems to have been completely brainwashed, something very strange is happening with Qeelocke, and Anna has been keeping one pretty big secret from the kids.




Gen13 (1995-1998) #1


Book Description

When Freefall feels the need for a night off from Gen13, she hits her favorite nightclub and tears up the dance floor! But an unseen danger lurks in this particular club-one that a merciless crew of superhuman bounty hunters has been hired to eliminate-and they’ve got no problem killing Freefall to do it!




Gen13 (1995-1998) #33


Book Description

In the wake of Hurricane Claudia, Roxy and Sarah are missing, so the rest of Gen13 heads out to find them. None are prepared for what they find instead: an enormous laboratory, occupied by…a giant toddler?! Back at the damaged huts, John Lynch and Alex Fairchild search the wreckage for any clues the missing girls may have left as to where they were heading when the storm hit.




Gen13 (1995-1998) #21


Book Description

The intergalactic action continues as our space-stranded heroes try to repair the damage done to their newly liberated vessel during a collision with an abandoned, derelict ship. The good news: they can totally make those repairs! The bad news: that derelict ship isn’t quite as abandoned as they thought.




Gen13 (1995-1998) #31


Book Description

The Fairchilds are reunited at long last-but this father-daughter reunion doesn’t seem to be working out for John Lynch the way he’d planned. While Alex and Lynch discover they’ve each envisioned two very different futures for Caitlin, Rainmaker and Freefall find themselves entering the illicit, dangerous world of…barroom lizard racing?!