Getting Computers to Talk Like You and Me


Book Description

This book makes an important contribution to the study of pragmatics and discourse by presenting an explicit and precise computational approach to the complex problem of the structure of discourse.




How to Speak Machine


Book Description

Visionary designer and technologist John Maeda defines the fundamental laws of how computers think, and why you should care even if you aren't a programmer. "Maeda is to design what Warren Buffett is to finance." --Wired John Maeda is one of the world's preeminent interdisciplinary thinkers on technology and design. In How to Speak Machine, he offers a set of simple laws that govern not only the computers of today, but the unimaginable machines of the future. Technology is already more powerful than we can comprehend, and getting more powerful at an exponential pace. Once set in motion, algorithms never tire. And when a program's size, speed, and tirelessness combine with its ability to learn and transform itself, the outcome can be unpredictable and dangerous. Take the seemingly instant transformation of Microsoft's chatbot Tay into a hate-spewing racist, or how crime-predicting algorithms reinforce racial bias. How to Speak Machine provides a coherent framework for today's product designers, business leaders, and policymakers to grasp this brave new world. Drawing on his wide-ranging experience from engineering to computer science to design, Maeda shows how businesses and individuals can identify opportunities afforded by technology to make world-changing and inclusive products--while avoiding the pitfalls inherent to the medium.




The Last Lecture


Book Description

The author, a computer science professor diagnosed with terminal cancer, explores his life, the lessons that he has learned, how he has worked to achieve his childhood dreams, and the effect of his diagnosis on him and his family.




The Shallows: What the Internet Is Doing to Our Brains


Book Description

Finalist for the 2011 Pulitzer Prize in General Nonfiction: “Nicholas Carr has written a Silent Spring for the literary mind.”—Michael Agger, Slate “Is Google making us stupid?” When Nicholas Carr posed that question, in a celebrated Atlantic Monthly cover story, he tapped into a well of anxiety about how the Internet is changing us. He also crystallized one of the most important debates of our time: As we enjoy the Net’s bounties, are we sacrificing our ability to read and think deeply? Now, Carr expands his argument into the most compelling exploration of the Internet’s intellectual and cultural consequences yet published. As he describes how human thought has been shaped through the centuries by “tools of the mind”—from the alphabet to maps, to the printing press, the clock, and the computer—Carr interweaves a fascinating account of recent discoveries in neuroscience by such pioneers as Michael Merzenich and Eric Kandel. Our brains, the historical and scientific evidence reveals, change in response to our experiences. The technologies we use to find, store, and share information can literally reroute our neural pathways. Building on the insights of thinkers from Plato to McLuhan, Carr makes a convincing case that every information technology carries an intellectual ethic—a set of assumptions about the nature of knowledge and intelligence. He explains how the printed book served to focus our attention, promoting deep and creative thought. In stark contrast, the Internet encourages the rapid, distracted sampling of small bits of information from many sources. Its ethic is that of the industrialist, an ethic of speed and efficiency, of optimized production and consumption—and now the Net is remaking us in its own image. We are becoming ever more adept at scanning and skimming, but what we are losing is our capacity for concentration, contemplation, and reflection. Part intellectual history, part popular science, and part cultural criticism, The Shallows sparkles with memorable vignettes—Friedrich Nietzsche wrestling with a typewriter, Sigmund Freud dissecting the brains of sea creatures, Nathaniel Hawthorne contemplating the thunderous approach of a steam locomotive—even as it plumbs profound questions about the state of our modern psyche. This is a book that will forever alter the way we think about media and our minds.




Artificial Unintelligence


Book Description

A guide to understanding the inner workings and outer limits of technology and why we should never assume that computers always get it right. In Artificial Unintelligence, Meredith Broussard argues that our collective enthusiasm for applying computer technology to every aspect of life has resulted in a tremendous amount of poorly designed systems. We are so eager to do everything digitally—hiring, driving, paying bills, even choosing romantic partners—that we have stopped demanding that our technology actually work. Broussard, a software developer and journalist, reminds us that there are fundamental limits to what we can (and should) do with technology. With this book, she offers a guide to understanding the inner workings and outer limits of technology—and issues a warning that we should never assume that computers always get things right. Making a case against technochauvinism—the belief that technology is always the solution—Broussard argues that it's just not true that social problems would inevitably retreat before a digitally enabled Utopia. To prove her point, she undertakes a series of adventures in computer programming. She goes for an alarming ride in a driverless car, concluding “the cyborg future is not coming any time soon”; uses artificial intelligence to investigate why students can't pass standardized tests; deploys machine learning to predict which passengers survived the Titanic disaster; and attempts to repair the U.S. campaign finance system by building AI software. If we understand the limits of what we can do with technology, Broussard tells us, we can make better choices about what we should do with it to make the world better for everyone.




Marilyn's Mindset


Book Description

It is 1982 and Jennie Samantha Williamson, Marilyn Monroe's nineteen-year-old future daughter, has inherited her mother's addiction to Nembutals. When she discovers the Time Bubble's Golden Key in a table beside her mother's bed, she makes plans to travel back in time to 1971 in an attempt to stop a chain of events that culminated in an undersea disaster. But first, Jennie must travel to September 15, 1954 in New York City, where Marilyn Monroe is filming The Seven Year Itch. After she persuades her mother that she is her future daughter and that time travel is possible, she still must convince Marilyn to travel ahead in time seventeen years to dive once again into Santa Monica Bay, hopefully changing fate in the process. Meanwhile as Marilyn and her future husband travel to 2068 to explore an underground city and search for a time machine's sketches, Jennie knows the secret to stopping the 1971 underwater disaster lies in the palm of her future mother's hand but only if she can safely transport Marilyn back to 1971 from 2068 before the Sentinels of The System hunt down and kill all three for their defiance.




So Good They Can't Ignore You


Book Description

In an unorthodox approach, Georgetown University professor Cal Newport debunks the long-held belief that "follow your passion" is good advice, and sets out on a quest to discover the reality of how people end up loving their careers. Not only are pre-existing passions rare and have little to do with how most people end up loving their work, but a focus on passion over skill can be dangerous, leading to anxiety and chronic job hopping. Spending time with organic farmers, venture capitalists, screenwriters, freelance computer programmers, and others who admitted to deriving great satisfaction from their work, Newport uncovers the strategies they used and the pitfalls they avoided in developing their compelling careers. Cal reveals that matching your job to a pre-existing passion does not matter. Passion comes after you put in the hard work to become excellent at something valuable, not before. In other words, what you do for a living is much less important than how you do it. With a title taken from the comedian Steve Martin, who once said his advice for aspiring entertainers was to "be so good they can't ignore you," Cal Newport's clearly written manifesto is mandatory reading for anyone fretting about what to do with their life, or frustrated by their current job situation and eager to find a fresh new way to take control of their livelihood. He provides an evidence-based blueprint for creating work you love, and will change the way you think about careers, happiness, and the crafting of a remarkable life.




Getting Played


Book Description

"Sexual harassment, sexual assault, dating violence, and even gang rape are not uncommon experiences for many African American girls living in poor urban neighborhoods. In Getting Played, Jody Miller presents a compelling picture of how inextricably linked such violence is to their daily lives. Drawing from richly textured interviews with adolescent girls and boys, Miller brings a keen eye to how urban neglect and gender inequality coalesce to structure girls' risks for gendered violence. Her analysis shows how young women struggle to navigate this dangerous terrain despite vastly inadequate social and institutional support."--Back cover.




Long Division


Book Description

Long Division includes two distinct but tightly interwoven stories--one called "All Things Considered," the other "Long Division." In the first, it's March 2012: 14-year-old Citoyen "City" Coldson and his nemesis, LaVander Peeler, become the first black male duo to win the state of Mississippi's “Can You Use This Word in a Sentence” contest finals. Both boys are asked to represent Mississippi at the televised national competition. (Hours before the contest begins, City is given a book without an author called "Long Division.") Turmoil and misunderstanding ensue, as City and LaVander learn they have reason to doubt the merit of their presence at the contest. “They want us to win,” City says to LaVander moments before the contest starts. After being assigned, and then misusing, the word “niggardly” in the first round of the contest, City has a remarkable on-stage meltdown in front of a national television audience. LaVander, on the other hand, though incredibly shaken, advances to the finals and has the chance to win the contest. The day after the contest, City is sent to spend the weekend with his grandmother in the small coastal community of Melahatchie, which is also the site of the mysterious disappearance of girl named Baize Shephard. Baize Shephard also happens to be one of the main characters in the book "Long Division," which City has been dipping into throughout the story. While in Melahatchie, City's troubled Uncle Relle reveals that City has become an overnight YouTube celebrity thanks to his on-stage meltdown, and that he is being sought to appear on a new television show called "Youtube’s Black Reality All Stars." City is alternately celebrated and ridiculed by the white and black residents of Melahatchie as a result of his performance at the contest, even as he delves deeper into "Long Division" and its story of the missing Baize Shephard. When the neighborhood is convinced that a white man nicknamed Pot-Belly has assaulted Baize and done away with her body, they beat the man to death...or so City thinks, until he finds the man alive, chained up in a workshed in the back yard of his grandmother’s house. City visits the imprisoned white man four times during the course of his weekend--reading to him from "Long Division," asking him questions he's always wanted to ask white people, and promising to save him if he survives his own baptism, which his grandmother has engineered during City's visit. When LaVander appears, he and City must reluctantly work together again, this time to save the life of the white man chained in the workshed--and quite possibly the life of City’s grandmother, too. There's something else that City finds especially interesting about "Long Division," besides the story of Baize: another main character in the book is also named City Coldson--except this City Coldson, who lives in Melahatchie, is 14 in 1985. This City will do anything to make Shalaya Crump love him--including traveling 26 years into the future (via a time portal they find in the woods) to steal a laptop and cellphone from a girl--a mysterious teenaged rapper named Baize Shephard, who lost her parents in Hurricane Katrina. The following day, Shalaya and City meet another worn down time-traveler, this one from 1964, a boy named "Jewish" Evan Altshuler. Evan is desperate to protect his family against the Klu Klux Klan during Freedom Summer. He convinces Shalaya that he can help her find her parents and her future self if she brings the laptop computer back to 1964 and does him a favor. Unexpectedly, City and Shalaya become separated, with Shalaya stuck in 1964 and City stuck in 2012. In their wanderings back and forward through time, much is revealed about City’s relationship with Baize, and about segregation, Freedom Summer, the destruction wrought by Hurricane Katrina and the Gulf Oil spill, and the limits of technology and love. Long Division is a Twain-esque exploration of celebrity, authorship, racialized terror, neo-liberalism, religion, and coming of age in Post-Katrina Mississippi.




Deeper


Book Description

"Deeper" presents a brilliant writer's eyewitness account of a fascinating, tumultuous period in the early history of the online world: when the medium moved decisively from that of a geeky hobby to a recognized part of mainstream popular culture.