Ghosts and Goosebumps


Book Description

Ghosts and Goosebumps is a rich collection of folktales and superstitions that capture the oral traditions of central and southeastern Alabama. In its pages one can glimpse the long-lost horse-and-buggy times, when people sat up all night with the dead and dying, hoed and handpicked cotton, drew water from wells, and met the devil rather regularly. The book is divided into three parts--tales, superstitions, and slave narratives. The spirits of treasure-keepers, poltergeists, murderers and the murdered, wicked men and good-men-and-true float through the book's first section. Sue Peacock, for example, recalls seeing the ghost of her brother, and E.C. Nevin describes a mysterious light in a swamp. In other tales, reports of supernatural experiences are proved to be rationally explicable--Lee Wilson's devil in the cemetery turns out to be a cow and chains rattling near New Tabernacle Church in Coffee County belong not to specters but to hogs. The superstitions are arranged according to subject and include such topics as love and marriage, weather and the seasons, wish making, bad luck, signs, and portents. Anonymous tellers confide that it is bad luck to carry ashes out after dark, to let a locust holler in your hand, to rock an empty rocking chair, to let your fishing pole cross someone else's, or to have a two-dollar bill (unless one corner has been removed). The slave narratives, selected from the Works Progress Administration Folklore Collection, are substantial and yield a fascinating view of nineteenth century African-American folk life, replete with sillies and lazy men, preachers and witches, brave little boys, and reluctant bridegrooms. Although the times and places have changed, the spirit of the folk is unaltered. Taken together, these folktales are marvelously diverse--by turns fearsome, fantastical, witty, ribald, charmingly innocent--showing people from all backgrounds, their endless vices and occasional virtues, their hopes, fears, and loves.




The Complete Idiot's Guide to Ghosts and Hauntings


Book Description

You're no idiot, of course. You know Casper was a friendly ghost and that the Phantom Hitchhiker is someone you'd rather not meet on a deserted highway late at night. But when it comes to knowing the authentic roots of ghost stories--and which ones remain unexplained to this day--you don't stand a ghost of a chance. Don't get spirited away yet! The Complete Idiot's Guide to Ghosts and Hauntings is an eerie investigation into the firsthand accounts, legends, literature, and dramatic works surrounding the world of ghosts. In this Complete Idiot's Guide, you get:




The Barking Ghost (Goosebumps #32)


Book Description

Cooper, a nervous newcomer to the town, and his friend Margaret are targeted by two evil dogs who cast a spell to switch bodies with the children as a way of wreaking further havoc.




The Complete Idiot's Guide to Ghosts & Hauntings, 2nd Edition


Book Description

A unique guide to the world of the paranormal, The Complete Idiot's Guide® to Ghosts and Hauntings is a perennial favorite. Now updated, revised, and expanded with new information on ghost hunting and observing, this new edition includes new tips on gathering and recording paranormal data, and a new section devoted to "faking it" - showing readers how to haunt their own houses to amuse and bewilder friends. - Expanded appendixes featuring new Internet sites devoted to the paranormal, as well as modern-day "haunted houses" open to the public - Additional information on the origin of spiritualism and its followers - Strong seller for Halloween season - Completely reorganized for easier reading and referencing




Ghost Camp (Goosebumps #45)


Book Description

Harry and his brother, Alex, are dying to fit in at Camp Spirit Moon. But the camp has so many weird traditions. Like the goofy camp salute. The odd camp greeting. And the way the old campers love to play jokes on the new campers.Then the jokes start to get really serious. Really creepy. Really scary.First a girl sticks her arm in the campfire. Then a boy jams a pole right through his foot.Still, they're just jokes...aren't they?




The Ghost Next Door


Book Description

From the New York Times–bestselling Goosebumps series, a tween makes friends with the kid living in an abandoned house next door and suspects he’s a ghost. Hannah’s neighborhood has just gotten a little—weird. Ever since that new boy moved in next door. But when did he move in? Wasn’t the house empty when Hannah went to sleep the night before? Why does it still look so deserted? She’s not getting any answers from her new neighbor. He just keeps disappearing in the oddest ways. And he’s so pale. . . . Is Hannah being haunted by . . . the ghost next door?




Ghost Beach (Classic Goosebumps #15)


Book Description

Goosebumps now on Disney+! Jerry can't wait to explore the dark, spooky old cave he found down by the beach. Then the other kids tell him a story. A story about a ghost who is three hundred years old. A ghost who comes out when the moon is full. A ghost . . . who lives deep inside the cave! Jerry knows it's just another silly made-up ghost story . . . isn't it?!




Ghosts Don't Get Goosebumps


Book Description

Vacationing on a farm in West Virginia near the haunted glass factory where crazy old Irwin Loop used to make marbles, eleven-year-old Jenna decides to use the place to shock her mute younger brother into talking.




The Curse of the Creeping Coffin (Give Yourself Goosebumps)


Book Description

Reader beware--you choose the scare! GIVE YOURSELF GOOSEBUMPS! You're off to visit your grandmother, whose house backs up to a graveyard. At first the tombstones seem far away. But every day they move a little closer. Then you discover the headstones are disappearing. But the dead aren't gone -- their ghosts are moving. Right into your grandmother's house!If you decide to stay, you must battle a warrior ghost. If you decide to run, one of the kid ghosts follows you home. Will you be haunted...for the rest of your life? The choice is yours in this scary GOOSEBUMPS adventure that's packed with over 20 super-spooky endings!




Ghosts in Popular Culture and Legend


Book Description

With entries that range from specific works to authors, folklore, and popular culture (including music, film, television, urban legend, and gaming), this book provides a single-volume resource on all things ghostly in the United States and in other countries. The concept of ghosts has been an ongoing and universal element in human culture as far back as recorded history can document. In more modern popular culture and entertainment, ghosts are a popular mainstay—from A Christmas Carol and Casper the Friendly Ghost to The Amityville Horror, Ghostbusters, Poltergeist, The Sixth Sense, and Ghost Whisperer. This book comprehensively examines ghost and spirit phenomena in all its incarnations to provide readers with a holistic perspective on the subject. It presents insightful information about the contribution of a specific work or author to establish or further the evolution of ghost lore, rather than concentrating solely on the film, literature, music, or folklore itself. The book focuses on ghosts in western culture but also provides information about spirit phenomena and lore in international settings, as many of the trends in popular culture dealing with ghosts and spirits are informed by authors and filmmakers from Germany, Japan, Korea, and the United Kingdom. The writers and editors are experts and scholars in the field and enthusiastic fans of ghost lore, ghost films, ghost hunting, and urban legends, resulting in entries that are informative and engaging—and make this the most complete and current resource on ghost and spirit lore available.