Gizmos, Gadgets, and Guitars: The Story of Leo Fender


Book Description

The picture book biography of ingenious American inventor Leo Fender, creator of the world’s most iconic Fender electric guitars. For readers who love Iggy Peck, Architect. Leo Fender loved to thinker and tinker and take things apart and put them back together again. When he lost an eye in a childhood accident, he refused to think of himself as broken. With a new pair of magnifying glasses, Leo got back to doing what he loved, fixing machines big and small—even broken instruments. His inventions—which included the Telecaster and the Stratocaster—would inspire the rock ’n’ roll generation and go on to amplify the talents of legendary guitarists Muddy Waters, Jimi Hendrix, Eric Clapton, and Bonnie Raitt, among others. Fender’s brilliant engineering vision connected science and art forever. Christy Ottaviano Books




Gizmos, Gadgets, and Guitars


Book Description

A picture book biography of American inventor Leo Fender, best known for creating the world's most iconic electric guitar.




The Crayon Man


Book Description

Celebrating the inventor of the Crayola crayon This gloriously illustrated picture book biography tells the inspiring story of Edwin Binney, the inventor of one of the world's most beloved toys. A perfect fit among favorites like The Day the Crayons Quit and Balloons Over Broadway. purple mountains' majesty, mauvelous, jungle green, razzmatazz... What child doesn't love to hold a crayon in their hands? But children didn't always have such magical boxes of crayons. Before Edwin Binney set out to change things, children couldn't really even draw in color. Here's the true story of an inventor who so loved nature's vibrant colors that he found a way to bring the outside world to children - in a bright green box for only a nickel With experimentation, and a special knack for listening, Edwin Binney and his dynamic team at Crayola created one of the world's most enduring, best-loved childhood toys - empowering children to dream in COLOR




Guitar Genius


Book Description

The story of Les Paul—tinkerer, inventor, and rock and roll legend: “An exuberant introduction to a musician and creative genius.”—Kirkus Reviews A New York Public Library Best Book of the Year A beautifully-illustrated true story of rock and roll legend Les Paul: This is the story of how Les Paul created the world’s first solid-body electric guitar, countless other inventions that changed modern music, and one truly epic career in rock and roll. How to make a microphone? A broomstick, a cinderblock, a telephone, a radio. How to make an electric guitar? A record player's arm, a speaker, some tape. How to make a legendary inventor? A few tools, a lot of curiosity, and an endless faith in what is possible. This unforgettable biography, with pictures by a New York Times–bestselling children’s book illustrator, will resonate with inventive readers young and old. “Les Paul was an innovator and musical force for the ages—he changed the world in a very real way. His story is a lesson from which kids of all ages can derive inspiration.” —Billy Gibbons, lead guitarist of ZZ Top “Delightfully told . . . Text and illustrations radiate exuberance and joy. Readers will marvel at the perseverance and ingenuity Paul demonstrated throughout his life . . . An excellent choice for STEM programs.” —School Library Journal




Harry Hungry!


Book Description

Harry is a baby so hungry that he eats all the food in his house, then goes outside to find more.




Little Tumbo


Book Description

When a baby elephant named Little Tumbo is captured by hunters, he wishes he could trumpet loudly to summon help.




Bebé Goes Shopping


Book Description

A quick trip to the supermercado? Not with Bebe in the shopping cart. Just as Mama is ready to throw up her manos, she gives sweet Bebe a box of animal cookies. A dulce, at last! Then they're off to the checkout line, smiling all the way. Includes a glossary of Spanish words.




Fender


Book Description

Fender instruments are responsible for some of the worldÕs most famous songs. Since its early days, this company has been at the cutting edge of music. This engaging title for young readers uses detailed text and photos to help readers discover the history of Fender, from its earliest creations to its modern innovations. Features map the companyÕs headquarters, highlight top products, profile the founder, call out charitable giving, and more.




The Fantastic Ferris Wheel


Book Description

The World's Fair in Chicago, 1893, was to be a spectacular event: architects, musicians, artists, and inventors worked on special exhibits to display the glories of their countries. But the Fair's planners wanted something really special, something on the scale of the Eiffel Tower, which had been constructed for France's fair three years earlier. At last, engineer George Ferris had an idea-a crazy, unrealistic, gigantic idea. He would construct a twenty-six-story tall observation wheel. The planners didn't think it could be done. They called it a "monstrosity." It wouldn't be safe. But George fought for his design. Finally, in December 1892, with only four months to go until the fair, George was given permission to build his wheel. He had to fight the tight schedule, bad weather, and general disapproval. Against all odds, the Ferris Wheel turned out to be the talk of the Fair, and proof that dreaming big dreams could pay off. Today, George's Ferris Wheel is an icon of adventure and amusement throughout the world.




Pass Go and Collect $200


Book Description

Boldness, imagination, and ruthless competition combine in Tanya Lee Stone and Steven Salerno's Pass Go and Collect $200, a riveting picture book history of Monopoly, one of the world's most famous games. In the late 1800s lived Lizzie Magie, a clever and charismatic woman with a strong sense of justice. Waves of urban migration drew Lizzie’s attention to rising financial inequality. One day she had an idea: create a game that shows the unfairness of the landlord-tenant relationship. But game players seemed to have the most fun pretending to be wealthy landowners. Enter Charles Darrow, a marketer and salesman with a vision for transforming Lizzie’s game into an exciting staple of American family entertainment. Features back matter that includes "Monopoly Math" word problems and equations. Excellent STEM connections and resources. This title has Common Core connections. Christy Ottaviano Books