GroupBuilder Games and Activities for Youth Ministry


Book Description

This book is a must-have resource for anyone seeking cool youth games with a purpose. Unique and loads of fun, these games can be used to tear down walls and build community in any group of teenagers. Different from other game books on the market, GroupBuilder Games and Activities emphasizes teamwork to shape self-confidence in teenagers. --from back cover.




Best-Ever Games for Youth Ministry


Book Description

The Game Guy is geared up and ready to give you tons of great games--including some brand-new ones--that are easy to pull off and field-tested with teenagers in many settings. Here's what you'll get: - Classic games with new twists - Indoor and outdoor games - Games that teach - Games that build community in your group The book includes ideas on how to: - Lead games - Select games - Save games gone bad You also get: - Supply lists - Tips and bonus ideas - Notes on group sizes Plus, this legendary games expert exposes some of the worst games every played, and shares his philosophy of fun when working with teenagers. You'll be equipped to lead young people with the best collection of games--ever!




Ready-to-Go Youth Group Activities


Book Description

Ready-Made Event Packages ...Just Add Youth Group FULLY LOADEDAll Options, Extras & Side Items IncludedThese ready-made event packages are completely accessorized with everything you need to easilyprepare and smoothly execute fun and instructive youth activities. You can spend less time on planning event details, and more time directly engaging your teens.These plans cover every detail, even laying out hour-by-hour schedules for you.Think of the convenience. Think of all the up-front prep time you can save. The unique benefit of the Ready-To-Go series is that these activity materials go beyond merely offering ideas. Ready to Go resources instead provide fully developed activity & event plans. These allow the youth leader to host youth events of substance & quality, with a minimal up-front time investment. It’s like offering a baked cake instead of a cake recipe & ingredients. Or, offering a fully-assembled ready-to-use playground set...instead of loose components in a box with assembly instructions. This book features 101 ready-to-go lessons that Youth Leaders can use in a Sunday School setting, in youth meetings, or retreats. It also contains meeting ideas and lessons that can be utilized quickly and effectively when the need arises. Ready-to-Go Youth Group Activities includes -- Meeting starters Short Bible studies Test worksheets Fliers Parable studies with skits Games Small events with little or no prep time Meeting closers A scripture index. All materials are reproducible.Ready-To-Go resources are equipped with event themes that target contemporary issues teens face in the real world. These relevant messages are delivered with impact, through coordinated devotional plans, discussion frameworks, and captivating activities. All the event accessories you need, down to publicity fliers and parental forms are included. Just add youth.




On the Spot


Book Description

With all the demands of youth ministry, you are certain to encounter times when you need a fun game but don't have a lot of time to prepare. With this book you will always be ready. Inside you will find 20 no prep games. Each 15-minute game is easy to use and rarely requires any special supplies. Whenever your teenagers need to have some "fun in a flash," you'll be ready. A must-have resource for every youth leader!




Great Group Games for Youth Ministry


Book Description

Here are 94 reasons kids will love coming to your meetings! These games work with any size group & in many places-small rooms, great halls, outdoors, & in all kinds of weather. Plus, every game is easy to prepare!




Team Building and Group Development


Book Description

Designed specifically for youth ministry, the games and activities on these CDs challenge youth group members to communicate and work together for shared success--while having a lot of fun. The CDs'' video, images, easy explanations, and printable instructions make it easy to learn and lead these games and activities. The games and activities can be used in a youth program, retreat, lock-in, or just for a fun game night. They These CDs make facilitating activities and games so easy that students can review an activity on the CD and then lead it with their peers. Well-known youth leader Walt Marcum has developed a Leader''s Guide to give these activities a Christian focus. Team Building & Group Development. Provides twenty activities that address leadership, critical thinking, collaboration, individual self-esteem, character development, group dynamics, and team confidence. PC/Windows� Pentium� II 300 MHz or faster processor Microsoft� Windows 98 or later 64 MB RAM 4X CD-ROM drive 800x600 display set to "High Color" Windows-compatible sound card External speakers recommended Macintosh� Power PC 300 MHz or faster processor Mac OS 8.6 or later 64 MB RAM 4X CD-ROM drive 80x600 display, color set to "Thousands" External speakers recommended




Youth Crowd Breakers


Book Description

Great for youth meetings, retreats, Bible study groups, Sunday school classes -- anytime kids get together and need to break the ice.Permission is given to photocopy the page if the interactive activity needs to be made into a hand-out. Enough for a youth leader to run a life time of exciting youth events.




Growing Close


Book Description

Here are activities for building friendships and unity in youth groups. Over 140 practical, quick, new ideas help break the ice when teenagers don't know each other and break down cliques that often form in groups. A must-have resource for youth workers, coaches, camp directors, and Christian school teachers.




Help! My Games Stink


Book Description

Jon Forrest has developed an essential resource for youth ministry leaders, volunteers, youth camp workers, and anyone called on to lead events with students. Filled with 52 creative, fun games for small and large audiences, this resource will draw your group together and create an environment where relationship building and learning can take place. Jon Forrest also shares relatable personal narrative based on his many years of youth ministry experience. He provides more than just games promoting group participation. He added an element of practical guidance on how to execute the game playing that is essential to a fun experience. The games are divided into categories for planning convenience. Added words of wisdom and encouragement for student ministry staff is provided in the final chapter of the book.




The Gigantic Book of Games for Youth Ministry


Book Description

You're Ready to Play... Never be caught without a game again! From front-line youth workers comes this tried-and-true collection. 300 Games in 3 Most-Requested Categories! -Team-building games, --Bible-learning games, and -Energy-burning games. Games take from 2 minutes to one hour. Variations allow games to last longer, or add new twists for more fun.