Book Description
Introduces Android 5.0™ (Lollipop®) for Nexus and Google Play edition devices. Available globally. For complete online help, see http://goo.gl/Sn5RG8
Author : Google
Publisher : Google, Inc.
Page : 62 pages
File Size : 20,47 MB
Release : 2014-11-03
Category :
ISBN :
Introduces Android 5.0™ (Lollipop®) for Nexus and Google Play edition devices. Available globally. For complete online help, see http://goo.gl/Sn5RG8
Author : Google Inc.
Publisher : Google, Inc.
Page : 50 pages
File Size : 15,64 MB
Release :
Category :
ISBN :
Author : Mark Beams
Publisher : Conceptual Kings
Page : 11 pages
File Size : 45,67 MB
Release : 2014-11-29
Category : Computers
ISBN : 1505285852
Author : Dave MacLean
Publisher : Apress
Page : 728 pages
File Size : 28,58 MB
Release : 2015-06-15
Category : Computers
ISBN : 1430246812
Pro Android 5 shows you how to build real-world and fun mobile apps using the Android 5 SDK. This book updates the best-selling Pro Android and covers everything from the fundamentals of building apps for smartphones, tablets, and embedded devices to advanced concepts such as custom components, multi-tasking, sensors/augmented reality, better accessories support and much more. Using the tutorials and expert advice, you'll quickly be able to build cool mobile apps and run them on dozens of Android-based smartphones. You'll explore and use the Android APIs, including those for media and sensors. And you'll check out what's new in Android, including the improved user interface across all Android platforms, integration with services, and more. By reading this definitive tutorial and reference, you'll gain the knowledge and experience to create stunning, cutting-edge Android apps that can make you money, while keeping you agile enough to respond to changes in the future.
Author : Bill Phillips
Publisher : Addison-Wesley Professional
Page : 859 pages
File Size : 29,79 MB
Release : 2015-08-01
Category : Computers
ISBN : 0134171500
Android Programming: The Big Nerd Ranch Guide is an introductory Android book for programmers with Java experience. Based on Big Nerd Ranch's popular Android Bootcamp course, this guide will lead you through the wilderness using hands-on example apps combined with clear explanations of key concepts and APIs. This book focuses on practical techniques for developing apps compatible with Android 4.1 (Jelly Bean) and up, including coverage of Lollipop and material design. Write and run code every step of the way, creating apps that integrate with other Android apps, download and display pictures from the web, play sounds, and more. Each chapter and app has been designed and tested to provide the knowledge and experience you need to get started in Android development. Big Nerd Ranch specializes in developing and designing innovative applications for clients around the world. Our experts teach others through our books, bootcamps, and onsite training. Whether it's Android, iOS, Ruby and Ruby on Rails, Cocoa, Mac OS X, JavaScript, HTML5 or UX/UI, we've got you covered. The Android team is constantly improving and updating Android Studio and other tools. As a result, some of the instructions we provide in the book are no longer correct. You can find an addendum addressing breaking changes at: https://github.com/bignerdranch/AndroidCourseResources/raw/master/2ndEdition/Errata/2eAddendum.pdf.
Author : Donn Felker
Publisher : John Wiley & Sons
Page : 460 pages
File Size : 47,26 MB
Release : 2010-11-17
Category : Computers
ISBN : 1118005155
The fun and friendly guide to creating applications on the Android platform The popularity of the Android market is soaring with no sign of slowing down. The open nature of the Android OS offers programmers the freedom to access the platform's capabilities and this straightforward guide walks you through the steps for creating amazing Android applications. Android programming expert Donn Felker explains how to download the SDK, get Eclipse up and running, code Android applications, and submit your finished products to the Android Market. Featuring two sample programs, this introductory book explores everything from the simple basics to more advanced aspects of the Android platform. Takes you soup through nuts of developing applications for the Android platform Begins with downloading the SDK, then explains how to code Android applications and submit projects to the Android Market Written by Android guru Donn Felker, who breaks every aspect of developing applications for the Android platform into easily digestible pieces No matter your level of programming experience, Android Application Development For Dummies is an ideal guide for getting started with developing applications for the Android platform.
Author : James S. Cho
Publisher :
Page : 438 pages
File Size : 48,31 MB
Release : 2014
Category : Computers
ISBN : 9781908689269
Android Game Development Made Easy. If you've always wanted to make Android games but didn't know where to start, this book is for you. Whether you are an absolute beginner with no programming experience or an experienced Java developer wanting to get started with game development, this comprehensive book will help you accomplish your goals and teach you how to build your own games from scratch-no game engines needed. In this beginner-friendly guide, you will find focused, step-by-step approaches designed to help you learn and practice one fundamental concept at a time. You will study Java and write object-oriented applications. You will experiment with the building blocks of Android and create fun, interactive 2D games with touch controls. You will even learn how to integrate social features such as a global leaderboard and publish your game to be shared with the billion Android users across the world. This book provides access to an extensive library of sample Java and Android game projects via its companion website so that you can continue learning on your own and grow as a game programmer. With this up-to-date guide in your hand, you will be able to successfully navigate common pitfalls and get up and running with your own projects in no time. Tested on Android Lollipop. All the code in the book has been tested on the Android Lollipop SDK (5.0), and is available under the open source MIT license at the book's companion site. Table of Contents: *Unit 1: Java Basics *Chapter 1: The Fundamentals of Programming, *Chapter 2: Beginning Java, *Chapter 3: Designing Better Objects, *Unit 2: Java Game Development, *Chapter 4: Laying the Foundations, *Chapter 5: Keeping It Simple, *Chapter 6: The Next Level, *Unit 3: Android Game Development, *Chapter 7: Beginning Android Development, *Chapter 8: The Android Game Framework, *Chapter 9: Building the Game, *Unit 4: Finishing Touches, * Chapter 10: Releasing Your Game, *Chapter 11: Continuing the Journey
Author : Craig James Johnston
Publisher : Que Publishing
Page : 828 pages
File Size : 21,31 MB
Release : 2015-07-02
Category : Computers
ISBN : 0134132947
If you own or are considering a new Android smartphone, My Android Phone is your must-have companion. Full-color, step-by-step tasks walk you through getting and keeping your Android 5 (Lollipop) phone working just the way you want. Learn how to: • Master Android 5’s new tools, improved interface, and best shortcuts • Quickly set up your phone, Google account, and Wi-Fi connection • Play and organize all your media: music, photos, YouTube videos, movie rentals, eBooks, and more • Efficiently manage your life: contacts, events, and more • Connect securely via VPNs • Link to nearby Android devices via Wi-Fi Direct • Use one app to manage all your email accounts, not just Gmail • Discover today’s fastest Chrome web browser shortcuts • Bookmark and share the sites you visit • Browse the web “incognito,” without leaving evidence on your phone • Use Google Maps and Google Now to find any destination • Discover great new apps and games in the Google Play Store--even great freebies • Create amazing images with Panorama and Photo Spheres • Customize everything from ringtones to wallpaper and widgets • Use Google Wallet to pay for items and send or receive money • Optimize battery life and uncover apps that are draining power • Control data usage to avoid costly overages • Use your phone with a new Android Wear smartwatch
Author : Colin Holgate
Publisher : Packt Publishing Ltd
Page : 256 pages
File Size : 31,31 MB
Release : 2015-05-29
Category : Computers
ISBN : 1849699666
The ideal reader for this book would be someone who already knows LiveCode, is interested in creating mobile apps, and wants to save the many hours it took for me to track down all of the information on how to get started! Chapter 1, LiveCode Fundamentals, will help those of you who know programming but are not familiar with LiveCode. The knowledge you've acquired should be enough for you to benefit from the remainder of the book.
Author : Sanjay M. Mishra
Publisher : John Wiley & Sons
Page : 280 pages
File Size : 42,23 MB
Release : 2015-08-10
Category : Technology & Engineering
ISBN : 1119050863
Software Development/Mobile/Android/Wearable/Fitness Build "Wearable" Applications on the Android Wear and Google Fit Platforms This book covers wearable computing and wearable application development particularly for Android Wear (smartwatches) and Google Fit (fitness sensors). It provides relevant history, background and core concepts of wearable computing and ubiquitous computing, as a foundation for designing/developing applications for the Android Wear and Google Fit platforms. This book is intended for Android wearable enthusiasts, technologists and software developers. Gain insight into “wearables” in the modern consumer ecosystem of a multitude of devices, ubiquitous computing, cloud computing and intelligent personal assistants Learn the Android Wear and Google Fit APIs and jump-start hands-on development including: setting up an Android development environment suitable for Android Wear and Google Fit , setting up smartwatch and fitness devices for development and debugging , writing applications that install and execute on Android Wear (smartwatch) devices , and applications that run on your handheld Android devices and find and connect to fitness sensors and access fitness data, and more Catch up with the new Android 5.0 “Lollipop”, Android Studio and the gradle based build system Learn how to write applications for smart watches and fitness sensors on the Android/Google ecosystem. “Sanjay’s tome provides a comprehensive and timely treatment of the essential points of current Wearable technology and Android Wearable development techniques. The easygoing and comprehensive examples make this book a joy to discover and a delight to peruse. Highly recommended!” - Rudi Cilibrasi, Computer Scientist “The text provides a rich and immersive overview of the field of Wearable computing that is solidified by the impressive set of examples. I was simultaneously entertained as well as educated, and would highly recommend this book to anyone that is looking to get started with Wearables.” - Nathan Blair, Software Engineer & Entrepreneur Sanjay M. Mishra began programming in C on various flavors of Unix in the early 1990s. Over the years he has developed diverse software systems spanning web applications and services, messaging, VoIP, NoSQL databases, as well as mobile and embedded platforms. He has worked for companies such as Intertrust, Eyecon Technologies, CallSource, nVoc (formerly Sandcherry, Inc.) and the Starz Entertainment group.