How Amusement Parks Work


Book Description

Explains scientific concepts related to speed, such as motion, gravity, and velocity, and discusses the history of transportation.




The Science of Amusement Parks


Book Description

Riders plummet toward the ground on drop towers. Motion simulators trick the brain into thinking the body is on a thrilling ride. From pendulum rides to roller coasters, science explains how it all works. The Science of Amusement Parks reveals the fascinating ways that science is at work in popular amusement park rides. Easy-to-read text, vivid images, and helpful back matter give readers a clear look at this subject. Features include a table of contents, infographics, a glossary, additional resources, and an index. Aligned to Common Core Standards and correlated to state standards. Core Library is an imprint of Abdo Publishing, a division of ABDO.




How Amusement Parks Work: Read Along or Enhanced eBook


Book Description

This book will be a hit with both thrill seekers and with those who prefer to stay safely on the ground. After an introduction to Newton’s three laws of motion, readers learn the mechanics of various amusement park rides including roller coasters, Ferris wheels, merry-go-rounds, and gravity rides. They learn how to measure motion, and how kinetic and potential energy apply to their favorite rides.




How Amusement Parks Work Guided Reading 6-Pack


Book Description

This book will be a hit with both thrill seekers and with those who prefer to stay safely on the ground. After an introduction to Newton's three laws of motion, readers learn the mechanics of various amusement park rides including roller coasters, Ferris wheels, merry-go-rounds, and gravity rides. They learn how to measure motion, and how kinetic and potential energy apply to their favorite rides. This 6-Pack includes six copies of this Level T title and a lesson plan that specifically supports Guided Reading instruction.




Minecraft: Let's Build! Theme Park Adventure


Book Description

Have you ever wanted to build your very own theme park in Minecraft? This guide will show you how it’s done! Inside you’ll find build ideas for everything from a classic carousel and a haunted mansion ride to thrilling jungle river rapids and a terrifying alternate dimensions roller coaster. Just follow the steps for each build, and before you know it, you’ll have an entire theme park to enjoy with your friends! This ebook is best viewed on a color device with a larger screen. Collect all of the official Minecraft books: Minecraft: The Island Minecraft: The Crash Minecraft: The Lost Journals Minecraft: The Survivors’ Book of Secrets Minecraft: Exploded Builds: Medieval Fortress Minecraft: Guide to Exploration Minecraft: Guide to Creative Minecraft: Guide to the Nether & the End Minecraft: Guide to Redstone Minecraft: Mobestiary Minecraft: Guide to Enchantments & Potions Minecraft: Guide to PVP Minigames Minecraft: Guide to Farming Minecraft: Let’s Build! Theme Park Adventure Minecraft for Beginners




Theme Park Design & the Art of Themed Entertainment


Book Description

Theme Park Design & The Art of Themed Entertainment aims to be the most in-depth book on theme park design ever written, documenting for professional designers, theme park design students, and curious theme park fans, the fascinating processes and techniques that go into creating the amazing worlds of theme park design.







The Amusement Park


Book Description

Experience the electrifying, never-before-told true story of amusement parks, from the middle ages to present day, and meet the colorful (and sometimes criminal) characters who are responsible for their enchanting charms. Step right up! The Amusement Park is a rich, anecdotal history that begins nine centuries ago with the "pleasure gardens" of Europe and England and ends with the most elaborate modern parks in the world. It's a history told largely through the stories of the colorful, sometimes hedonistic characters who built them, including: Showmen like Joseph and Nicholas Schenck and Marcus Loew Railroad barons Andrew Mellon and Henry E. Huntington The men who ultimately destroyed the parks, including Robert Moses and Fred Trump Gifted artisans and craft-people who brought the parks to life An amazing cast of supporting players, from Al Capone to Annie Oakley And, of course, this is a full-throttle celebration of the rides, those marvels of engineering and heart-stopping thrills from an author, Stephen Silverman, whose life-long passion for his subject shines through. The parks and fairs featured include the 1893 Chicago World's Fair, Coney Island, Steeplechase Park, Dreamland, Euclid Beach Park, Cedar Point, Palisades Park, Ferrari World, Dollywood, Sea World, Six Flags Great Adventure, Universal Studios, Disney World and Disneyland, and many more.




Theme Park


Book Description

Theme parks are a uniquely interactive and enduring form of entertainment that have influenced architecture, technology, and culture in surprising ways for more than a century, as Scott Lukas now reveals in his compelling historical chronicle. Theme Park takes the primitive amusements of pleasure gardens as its starting point and launches from there into a rich, in-depth investigation of the evolution of the theme park over the twentieth century. Lukas examines theme parks in countries around the world—including in the United States, Mexico, Europe, Japan, China, South Africa, and Australia—and how themed fairs and parks developed through diverse means and in a variety of settings. The book examines world-famous and lesser-known parks, including the early parks of Coney Island; Madrid’s Movieworld; a series of World Fairs and their luxurious exhibition halls; Six Flags parks and virtual theme parks today; and, of course, the unparalleled achievements of Disneyland and Disney World. Lukas analyzes the theme park as a living entity that unexpectedly shapes people, their relationships, and the world around them. Theme parks have now become complex representations of the human mind itself, he contends, through its interpretations of books, feature films, video games, and Web sites. Ultimately, Theme Park reveals, the wider influence of theme parks can be found in the shopping malls, branded stores, and casinos that employ the tricks and techniques of amusement parks to dominate our entertainment world today. Packed with captivating illustrations, Theme Park takes us on historical roller coaster ride that both reanimates the places that shaped our childhoods and anticipates the future of escapism and fantasy fun.




California Theme Parks


Book Description

Amusement parks have been a staple of California recreation and entertainment for over a century. First appearing along the beaches and multiplying up and down the coast, these parks ignited an industry that has seen tremendous change and innovation. Children's Fairyland--America's first theme park--and Knott's Berry Farm--the first children's park--set high standards for the amusement world. When Disneyland opened in 1955, amusement parks became destinations in themselves, transforming surrounding communities. Discover how these magical places came to be. Learn little-known secrets of 20 California parks and what makes them landmarks. For guests of all ages, California's theme parks offer an abundance of entertainment possibilities. 301 color photos provide a unique glimpse into an industry that forever changed family entertainment.