Human Interaction with Graphs


Book Description

Interacting with graphs using queries has emerged as an important research problem for real-world applications that center on large graph data. Given the syntactic complexity of graph query languages (e.g., SPARQL, Cypher), visual graph query interfaces make it easy for non-programmers to query such graph data repositories. In this book, we present recent developments in the emerging area of visual graph querying paradigm that bridges traditional graph querying with human computer interaction (HCI). Specifically, we focus on techniques that emphasize deep integration between the visual graph query interface and the underlying graph query engine. We discuss various strategies and guidance for constructing graph queries visually, interleaving processing of graph queries and visual actions, visual exploration of graph query results, and automated performance study of visual graph querying frameworks. In addition, this book highlights open problems and new research directions. In summary, in this book, we review and summarize the research thus far into the integration of HCI and graph querying to facilitate user-friendly interaction with graph-structured data, giving researchers a snapshot of the current state of the art in this topic, and future research directions.




Human Interaction with Graphs


Book Description

Interacting with graphs using queries has emerged as an important research problem for real-world applications that center on large graph data. Given the syntactic complexity of graph query languages (e.g., SPARQL, Cypher), visual graph query interfaces make it easy for non-programmers to query such graph data repositories. In this book, we present recent developments in the emerging area of visual graph querying paradigm that bridges traditional graph querying with human computer interaction (HCI). Specifically, we focus on techniques that emphasize deep integration between the visual graph query interface and the underlying graph query engine. We discuss various strategies and guidance for constructing graph queries visually, interleaving processing of graph queries and visual actions, visual exploration of graph query results, and automated performance study of visual graph querying frameworks. In addition, this book highlights open problems and new research directions. In summary, in this book, we review and summarize the research thus far into the integration of HCI and graph querying to facilitate user-friendly interaction with graph-structured data, giving researchers a snapshot of the current state of the art in this topic, and future research directions.




Computer - Human Interaction in Symbolic Computation


Book Description

The well attended March 1994 HIse workshop in Amsterdam was a very lively con ference which stimulated much discussion and human-human interaction. As the editor of this volume points out, the Amsterdam meeting was just part of a year-long project that brought many people together from many parts of the world. The value of the effort was not only in generating new ideas, but in making people aware of work that has gone on on many fronts in using computers to make mathematics more understandable. The author was very glad he attended the workshop. * In thinking back over the conference and in reading the papers in this collection, the author feels there are perhaps four major conclusions to be drawn from the current state of work: 1. graphics is very important, but such features should be made as easy to use as possible; 2. symbolic mathematical computation is very powerful, but the user must be able to see "intermediate steps"; 3. system design has made much progress, but for semester-long coursework and book-length productions we need more tools to help composition and navigation; 4. monolithic systems are perhaps not the best direction for the future, as different users have different needs and may have to link together many kinds of tools. The editor of this volume and the authors of the papers presented here have also reached and documented similar conclusions.




Graph Design for the Eye and Mind


Book Description

Addresses the problems that arise when we attempt to convey information with visual displays such as graphs by presenting psychological principles for constructing effective graphs. This work is useful for those who use visual displays to convey information in the sciences, humanities, and business such as finance, marketing, and advertising.




Haptic Human-Computer Interaction


Book Description

Haptic human-computer interaction is interaction between a human computer user and the computer user interface based on the powerful human sense of touch. Haptic hardware has been discussed and exploited for some time, particularly in the context of computer games. However, so far, little attention has been paid to the general principles of haptic HCI and the systematic use of haptic devices for improving efficiency, effectiveness, and satisfaction in HCI. This book is the first one to focus on haptic human-computer interaction. It is based on a workshop held in Glasgow, UK, in August / September 2000. The 22 revised full papers presented were carefully reviewed and selected from 35 submissions. Besides a brief historic survey, the book offers topical sections on haptic interfaces for blind people, collaborative haptics, psychological issues and measurement, and applications of haptics.




Applying Graph Theory in Ecological Research


Book Description

This book clearly describes the many applications of graph theory to ecological questions, providing instruction and encouragement to researchers.




Handbook of Graphs and Networks in People Analytics


Book Description

Handbook of Graphs and Networks in People Analytics: With Examples in R and Python covers the theory and practical implementation of graph methods in R and Python for the analysis of people and organizational networks. Starting with an overview of the origins of graph theory and its current applications in the social sciences, the book proceeds to give in-depth technical instruction on how to construct and store graphs from data, how to visualize those graphs compellingly and how to convert common data structures into graph-friendly form. The book explores critical elements of network analysis in detail, including the measurement of distance and centrality, the detection of communities and cliques, and the analysis of assortativity and similarity. An extension chapter offers an introduction to graph database technologies. Real data sets from various research contexts are used for both instruction and for end of chapter practice exercises and a final chapter contains data sets and exercises ideal for larger personal or group projects of varying difficulty level. Key features: Immediately implementable code, with extensive and varied illustrations of graph variants and layouts. Examples and exercises across a variety of real-life contexts including business, politics, education, social media and crime investigation. Dedicated chapter on graph visualization methods. Practical walkthroughs of common methodological uses: finding influential actors in groups, discovering hidden community structures, facilitating diverse interaction in organizations, detecting political alignment, determining what influences connection and attachment. Various downloadable data sets for use both in class and individual learning projects. Final chapter dedicated to individual or group project examples.




International Encyclopedia of Ergonomics and Human Factors - 3 Volume Set


Book Description

The first encyclopedia in the field, the International Encyclopedia of Ergonomics and Human Factors provides a comprehensive and authoritative compendium of current knowledge on ergonomics and human factors. It gives specific information on concepts and tools unique to ergonomics. About 500 entries, published in three volumes and on CD-ROM, are pre




Human Computer Interaction Handbook


Book Description

Winner of a 2013 CHOICE Outstanding Academic Title Award The third edition of a groundbreaking reference, The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications raises the bar for handbooks in this field. It is the largest, most complete compilation of HCI theories, principles, advances, case st




Fuzzy Graph Theory with Applications to Human Trafficking


Book Description

This book reports on advanced concepts in fuzzy graph theory, showing a set of tools that can be successfully applied to understanding and modeling illegal human trafficking. Building on the previous book on fuzzy graph by the same authors, which set the fundamentals for readers to understand this developing field of research, this second book gives a special emphasis to applications of the theory. For this, authors introduce new concepts, such as intuitionistic fuzzy graphs, the concept of independence and domination in fuzzy graphs, as well as directed fuzzy networks, incidence graphs and many more.