Brain-Computer Interfaces


Book Description

The success of a BCI system depends as much on the system itself as on the user’s ability to produce distinctive EEG activity. BCI systems can be divided into two groups according to the placement of the electrodes used to detect and measure neurons firing in the brain. These groups are: invasive systems, electrodes are inserted directly into the cortex are used for single cell or multi unit recording, and electrocorticography (EcoG), electrodes are placed on the surface of the cortex (or dura); noninvasive systems, they are placed on the scalp and use electroencephalography (EEG) or magnetoencephalography (MEG) to detect neuron activity. The book is basically divided into three parts. The first part of the book covers the basic concepts and overviews of Brain Computer Interface. The second part describes new theoretical developments of BCI systems. The third part covers views on real applications of BCI systems.




Intelligent User Interfaces


Book Description




Cognitively Informed Intelligent Interfaces: Systems Design and Development


Book Description

Humans interact with the world through perception, reason about what they see with their front part of their brains, and save what they experience in memory. They also, however, have limitations in their sight, hearing, working memory, and reasoning processes. Cognitively Informed Intelligent Interfaces: Systems Design and Development analyzes well-grounded findings and recent insights on human perception and cognitive abilities and how these findings can and should impact the development and design of applications through the use of intelligent interfaces. Many software and systems developers currently address these cognitive issues haphazardly, and this reference will bring together clear and concise information to inform and assist all professionals interested in intelligent interfaces from designers to end users.




Intelligent Computing for Interactive System Design


Book Description

Intelligent Computing for Interactive System Design provides a comprehensive resource on what has become the dominant paradigm in designing novel interaction methods, involving gestures, speech, text, touch and brain-controlled interaction, embedded in innovative and emerging human-computer interfaces. These interfaces support ubiquitous interaction with applications and services running on smartphones, wearables, in-vehicle systems, virtual and augmented reality, robotic systems, the Internet of Things (IoT), and many other domains that are now highly competitive, both in commercial and in research contexts. This book presents the crucial theoretical foundations needed by any student, researcher, or practitioner working on novel interface design, with chapters on statistical methods, digital signal processing (DSP), and machine learning (ML). These foundations are followed by chapters that discuss case studies on smart cities, brain-computer interfaces, probabilistic mobile text entry, secure gestures, personal context from mobile phones, adaptive touch interfaces, and automotive user interfaces. The case studies chapters also highlight an in-depth look at the practical application of DSP and ML methods used for processing of touch, gesture, biometric, or embedded sensor inputs. A common theme throughout the case studies is ubiquitous support for humans in their daily professional or personal activities. In addition, the book provides walk-through examples of different DSP and ML techniques and their use in interactive systems. Common terms are defined, and information on practical resources is provided (e.g., software tools, data resources) for hands-on project work to develop and evaluate multimodal and multi-sensor systems. In a series of in-chapter commentary boxes, an expert on the legal and ethical issues explores the emergent deep concerns of the professional community, on how DSP and ML should be adopted and used in socially appropriate ways, to most effectively advance human performance during ubiquitous interaction with omnipresent computers. This carefully edited collection is written by international experts and pioneers in the fields of DSP and ML. It provides a textbook for students and a reference and technology roadmap for developers and professionals working on interaction design on emerging platforms.




Intelligent Systems for Automated Learning and Adaptation: Emerging Trends and Applications


Book Description

"This volume offers intriguing applications, reviews and additions to the methodology of intelligent computing, presenting the emerging trends of state-of-the-art intelligent systems and their practical applications"--Provided by publisher.




Advances in Intelligent Systems and Computing


Book Description

The book reports on new theories and applications in the field of intelligent systems and computing. It covers computational and artificial intelligence methods, as well as advances in computer vision, current issue in big data and cloud computing, computation linguistics, cyber-physical systems as well as topics in intelligent information management. Written by active researchers, the different chapters are based on contributions presented at the workshop in intelligent systems and computing (ISC), held during CSIT 2016, September 6-9, and jointly organized by the Lviv Polytechnic National University, Ukraine, the Kharkiv National University of Radio Electronics, Ukraine, and the Technical University of Lodz, Poland, under patronage of Ministry of Education and Science of Ukraine. All in all, the book provides academics and professionals with extensive information and a timely snapshot of the field of intelligent systems, and it is expected to foster new discussions and collaborations among different groups.




Readings in Intelligent User Interfaces


Book Description

This is a compilation of the classic readings in intelligent user interfaces. This text focuses on intelligent, knowledge-based interfaces, combining spoken language, natural language processing, and multimedia and multimodal processing.




Worldwide Intelligent Systems


Book Description

Telecommunications firms worldwide are actively involved in AI applications for resolving network management and telecommunications problems. This book adresses the folllowing major functional areas: planning, scheduling, monitoring, control, fault classification and diagnosis, training and help desks. Recent and emerging AI techniques are applied, including neural networks, expert systems, integrating rule-based systems with case-based reasoning systems, genetic algorithms, distribited AI and intelligent tutoring systems. Readers: researchers and professionals in telecommunication, AI experts and graduate students.




Multimedia Interaction and Intelligent User Interfaces


Book Description

Consumer electronics (CE) devices, providing multimedia entertainment and enabling communication, have become ubiquitous in daily life. However, consumer interaction with such equipment currently requires the use of devices such as remote controls and keyboards, which are often inconvenient, ambiguous and non-interactive. An important challenge for the modern CE industry is the design of user interfaces for CE products that enable interactions which are natural, intuitive and fun. As many CE products are supplied with microphones and cameras, the exploitation of both audio and visual information for interactive multimedia is a growing field of research. Collecting together contributions from an international selection of experts, including leading researchers in industry, this unique text presents the latest advances in applications of multimedia interaction and user interfaces for consumer electronics. Covering issues of both multimedia content analysis and human-machine interaction, the book examines a wide range of techniques from computer vision, machine learning, audio and speech processing, communications, artificial intelligence and media technology. Topics and features: introduces novel computationally efficient algorithms to extract semantically meaningful audio-visual events; investigates modality allocation in intelligent multimodal presentation systems, taking into account the cognitive impacts of modality on human information processing; provides an overview on gesture control technologies for CE; presents systems for natural human-computer interaction, virtual content insertion, and human action retrieval; examines techniques for 3D face pose estimation, physical activity recognition, and video summary quality evaluation; discusses the features that characterize the new generation of CE and examines how web services can be integrated with CE products for improved user experience. This book is an essential resource for researchers and practitioners from both academia and industry working in areas of multimedia analysis, human-computer interaction and interactive user interfaces. Graduate students studying computer vision, pattern recognition and multimedia will also find this a useful reference.




ICT for Intelligent Systems


Book Description