Image-Based Visualization


Book Description

Our society has entered a data-driven era, one in which not only are enormous amounts of data being generated daily but there are also growing expectations placed on the analysis of this data. Some data have become simply too large to be displayed and some have too short a lifespan to be handled properly with classical visualization or analysis methods. In order to address these issues, this book explores the potential solutions where we not only visualize data, but also allow users to be able to interact with it. Therefore, this book will focus on two main topics: large dataset visualization and interaction. Graphic cards and their image processing power can leverage large data visualization but they can also be of great interest to support interaction. Therefore, this book will show how to take advantage of graphic card computation power with techniques called GPGPUs (general-purpose computing on graphics processing units). As specific examples, this book details GPGPU usages to produce fast enough visualization to be interactive with improved brushing techniques, fast animations between different data representations, and view simplifications (i.e. static and dynamic bundling techniques). Since data storage and memory limitation is less and less of an issue, we will also present techniques to reduce computation time by using memory as a new tool to solve computationally challenging problems. We will investigate innovative data processing techniques: while classical algorithms are expressed in data space (e.g. computation on geographic locations), we will express them in graphic space (e.g., raster map like a screen composed of pixels). This consists of two steps: (1) a data representation is built using straightforward visualization techniques; and (2) the resulting image undergoes purely graphical transformations using image processing techniques. This type of technique is called image-based visualization. The goal of this book is to explore new computing techniques using image-based techniques to provide efficient visualizations and user interfaces for the exploration of large datasets. This book concentrates on the areas of information visualization, visual analytics, computer graphics, and human-computer interaction. This book opens up a whole field of study, including the scientific validation of these techniques, their limitations, and their generalizations to different types of datasets.




Trends in Interactive Visualization


Book Description

II Challenges in Data Mapping Part II deals with one of the most challenging tasks in Interactive Visualization, mapping and teasing out information from large complex datasets and generating visual representations. This section consists of four chapters. Binh Pham, Alex Streit, and Ross Brown provide a comprehensive requirement analysis of information uncertainty visualizations. They examine the sources of uncertainty, review aspects of its complexity, introduce typical models of uncertainty, and analyze major issues in visualization of uncertainty, from various user and task perspectives. Alfred Inselberg examines challenges in the multivariate data analysis. He explains how relations among multiple variables can be mapped uniquely into ?-space subsets having geometrical properties and introduces Parallel Coordinates meth- ology for the unambiguous visualization and exploration of a multidimensional geometry and multivariate relations. Christiaan Gribble describes two alternative approaches to interactive particle visualization: one targeting desktop systems equipped with programmable graphics hardware and the other targeting moderately sized multicore systems using pack- based ray tracing. Finally, Christof Rezk Salama reviews state-of-the-art strategies for the assignment of visual parameters in scientific visualization systems. He explains the process of mapping abstract data values into visual based on transfer functions, clarifies the terms of pre- and postclassification, and introduces the state-of-the-art user int- faces for the design of transfer functions.




Multidimensional Data Visualization


Book Description

This book highlights recent developments in multidimensional data visualization, presenting both new methods and modifications on classic techniques. Throughout the book, various applications of multidimensional data visualization are presented including its uses in social sciences (economy, education, politics, psychology), environmetrics, and medicine (ophthalmology, sport medicine, pharmacology, sleep medicine). The book provides recent research results in optimization-based visualization. Evolutionary algorithms and a two-level optimization method, based on combinatorial optimization and quadratic programming, are analyzed in detail. The performance of these algorithms and the development of parallel versions are discussed. The utilization of new visualization techniques to improve the capabilies of artificial neural networks (self-organizing maps, feed-forward networks) is also discussed. The book includes over 100 detailed images presenting examples of the many different visualization techniques that the book presents. This book is intended for scientists and researchers in any field of study where complex and multidimensional data must be represented visually.




Multivariate Network Visualization


Book Description

This book is the outcome of the Dagstuhl Seminar 13201 on Information Visualization - Towards Multivariate Network Visualization, held in Dagstuhl Castle, Germany in May 2013. The goal of this Dagstuhl Seminar was to bring together theoreticians and practitioners from Information Visualization, HCI and Graph Drawing with a special focus on multivariate network visualization, i.e., on graphs where the nodes and/or edges have additional (multidimensional) attributes. The integration of multivariate data into complex networks and their visual analysis is one of the big challenges not only in visualization, but also in many application areas. Thus, in order to support discussions related to the visualization of real world data, also invited researchers from selected application areas, especially bioinformatics, social sciences and software engineering. The unique "Dagstuhl climate" ensured an open and undisturbed atmosphere to discuss the state-of-the-art, new directions and open challenges of multivariate network visualization.




Human-Computer Interaction. Design and User Experience


Book Description

The three-volume set LNCS 12181, 12182, and 12183 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 22nd International Conference on Human-Computer Interaction, HCII 2020, which took place in Copenhagen, Denmark, in July 2020.* A total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings from a total of 6326 submissions. The 145 papers included in this HCI 2020 proceedings were organized in topical sections as follows: Part I: design theory, methods and practice in HCI; understanding users; usability, user experience and quality; and images, visualization and aesthetics in HCI. Part II: gesture-based interaction; speech, voice, conversation and emotions; multimodal interaction; and human robot interaction. Part III: HCI for well-being and Eudaimonia; learning, culture and creativity; human values, ethics, transparency and trust; and HCI in complex environments. *The conference was held virtually due to the COVID-19 pandemic.




Interactive Data Visualization for the Web


Book Description

Create and publish your own interactive data visualization projects on the webâ??even if you have little or no experience with data visualization or web development. Itâ??s inspiring and fun with this friendly, accessible, and practical hands-on introduction. This fully updated and expanded second edition takes you through the fundamental concepts and methods of D3, the most powerful JavaScript library for expressing data visually in a web browser. Ideal for designers with no coding experience, reporters exploring data journalism, and anyone who wants to visualize and share data, this step-by-step guide will also help you expand your web programming skills by teaching you the basics of HTML, CSS, JavaScript, and SVG. Learn D3 4.xâ??the latest D3 versionâ??with downloadable code and over 140 examples Create bar charts, scatter plots, pie charts, stacked bar charts, and force-directed graphs Use smooth, animated transitions to show changes in your data Introduce interactivity to help users explore your data Create custom geographic maps with panning, zooming, labels, and tooltips Walk through the creation of a complete visualization project, from start to finish Explore inspiring case studies with nine accomplished designers talking about their D3-based projects




Visualization Analysis and Design


Book Description

Learn How to Design Effective Visualization SystemsVisualization Analysis and Design provides a systematic, comprehensive framework for thinking about visualization in terms of principles and design choices. The book features a unified approach encompassing information visualization techniques for abstract data, scientific visualization techniques




Introduction to Biomedical Engineering Technology, Second Edition


Book Description

Medical devices are often very complex, but while there are differences in design from one manufacturer to another, the principles of operation and, more importantly, the physiological and anatomical characteristics on which they operate are universal. Introduction to Biomedical Engineering Technology, Second Edition explains the uses and applications of medical technology and the principles of medical equipment management to familiarize readers with their prospective work environment. Written by an experienced biomedical engineering technologist, the book describes the technological devices, various hardware, tools, and test equipment used in today’s health-care arena. Photographs of representative equipment; the technical, physiological, and anatomical basis for their function; and where they are commonly found in hospitals are detailed for a wide range of biomedical devices, from defibrillators to electrosurgery units. Throughout, the text incorporates real-life examples of the work that biomedical engineering technologists do. Appendices supply useful information such as normal medical values, a list of regulatory bodies, Internet resources, and information on training programs. Thoroughly revised and updated, this second edition includes more examples and illustrations as well as end-of-chapter questions to test readers’ understanding. This accessible text supplies an essential overview of clinical equipment and the devices that are used directly with patients in the course of their care for diagnostic or treatment purposes. The author’s practical approach and organization, outlining everyday functions and applications of the various medical devices, prepares readers for situations they will encounter on the job. What’s New in This Edition: Revised and updated throughout, including a wider range of devices, full-color anatomy illustrations, and more information about test equipment New, integrated end-of-chapter questions More real-life examples of Biomedical Engineering Technologist (BMET) work, including the adventures of "Joe Biomed" and his colleagues New appendices with information about normal medical values, regulatory bodies, educational programs in the United States and Canada, international BMET associations, Internet resources, and lists of test equipment manufacturers More illustrations




Scalable Interactive Visualization


Book Description

This book is a printed edition of the Special Issue "Scalable Interactive Visualization" that was published in Informatics