Internet of Things: An Easy Hands-on Guide


Book Description

Internet of Things refers to the connection of real-world things around us with the internet. The reason behind this IoT technology is to provide ubiquitous computing that is monitoring and control of anything, anytime at anywhere. To build successful IoT applications we are in need of certain layer-wise communication knowledge about the technology. Starting from the OSI physical layer till application layer the book describes each layer with its necessary applications. The topics covered in this book are based on the curricula of engineering and science students who are in development as well as in research stage. Several real-time case studies are the added feature of this book for better understanding.




Hands-On Industrial Internet of Things


Book Description

Build a strong and efficient IoT infrastructure at industrial and enterprise level by mastering Industrial IoT network Key FeaturesGain hands-on experience working with industrial architectureExplore the potential of cloud-based Industrial IoT platforms, analytics, and protocolsImprove business models and transform your workforce with Industry 4.0Book Description We live in an era where advanced automation is used to achieve accurate results. To set up an automation environment, you need to first configure a network that can be accessed anywhere and by any device. This book is a practical guide that helps you discover the technologies and use cases for Industrial Internet of Things (IIOT). Hands-On Industrial Internet of Things takes you through the implementation of industrial processes and specialized control devices and protocols. You’ll study the process of identifying and connecting to different industrial data sources gathered from different sensors. Furthermore, you’ll be able to connect these sensors to cloud network, such as AWS IoT, Azure IoT, Google IoT, and OEM IoT platforms, and extract data from the cloud to your devices. As you progress through the chapters, you’ll gain hands-on experience in using open source Node-Red, Kafka, Cassandra, and Python. You will also learn how to develop streaming and batch-based Machine Learning algorithms. By the end of this book, you will have mastered the features of Industry 4.0 and be able to build stronger, faster, and more reliable IoT infrastructure in your Industry. What you will learnExplore industrial processes, devices, and protocolsDesign and implement the I-IoT network flowGather and transfer industrial data in a secure wayGet to grips with popular cloud-based platformsUnderstand diagnostic analytics to answer critical workforce questionsDiscover the Edge device and understand Edge and Fog computingImplement equipment and process management to achieve business-specific goalsWho this book is for If you’re an IoT architect, developer, or stakeholder working with architectural aspects of Industrial Internet of Things, this book is for you.




Internet of Things: A Hands-On Approach


Book Description

Internet of Things (IoT) refers to physical and virtual objects that have unique identities and are connected to the internet to facilitate intelligent applications that make energy, logistics, industrial control, retail, agriculture and many other domains "smarter". Internet of Things is a new revolution of the Internet that is rapidly gathering momentum driven by the advancements in sensor networks, mobile devices, wireless communications, networking and cloud technologies. Experts forecast that by the year 2020 there will be a total of 50 billion devices/things connected to the internet. This book is written as a textbook on Internet of Things for educational programs at colleges and universities, and also for IoT vendors and service providers who may be interested in offering a broader perspective of Internet of Things to accompany their own customer and developer training programs. The typical reader is expected to have completed a couple of courses in programming using traditional high-level languages at the college-level, and is either a senior or a beginning graduate student in one of the science, technology, engineering or mathematics (STEM) fields. Like our companion book on Cloud Computing, we have tried to write a comprehensive book that transfers knowledge through an immersive "hands on" approach, where the reader is provided the necessary guidance and knowledge to develop working code for real-world IoT applications. Additional support is available at the book's website: www.internet-of-things-book.com Organization The book is organized into 3 main parts, comprising of a total of 11 chapters. Part I covers the building blocks of Internet of Things (IoTs) and their characteristics. A taxonomy of IoT systems is proposed comprising of various IoT levels with increasing levels of complexity. Domain specific Internet of Things and their real-world applications are described. A generic design methodology for IoT is proposed. An IoT system management approach using NETCONF-YANG is described. Part II introduces the reader to the programming aspects of Internet of Things with a view towards rapid prototyping of complex IoT applications. We chose Python as the primary programming language for this book, and an introduction to Python is also included within the text to bring readers to a common level of expertise. We describe packages, frameworks and cloud services including the WAMP-AutoBahn, Xively cloud and Amazon Web Services which can be used for developing IoT systems. We chose the Raspberry Pi device for the examples in this book. Reference architectures for different levels of IoT applications are examined in detail. Case studies with complete source code for various IoT domains including home automation, smart environment, smart cities, logistics, retail, smart energy, smart agriculture, industrial control and smart health, are described. Part III introduces the reader to advanced topics on IoT including IoT data analytics and Tools for IoT. Case studies on collecting and analyzing data generated by Internet of Things in the cloud are described.




Getting Started with the Internet of Things


Book Description

This hands-on introductory guide will quickly show how to program embedded devices using the .NET Micro Framework and the Netduino Plus board, and then connect these devices to the Internet using Pachube, a cloud platform for sharing real-time sensor data.




MicroPython for the Internet of Things


Book Description

Quickly learn to program for microcontrollers and IoT devices without a lot of study and expense. MicroPython and controllers that support it eliminate the need for programming in a C-like language, making the creation of IoT applications and devices easier and more accessible than ever. MicroPython for the Internet of Things is ideal for readers new to electronics and the world of IoT. Specific examples are provided covering a range of supported devices, sensors, and MicroPython boards such as Pycom’s WiPy modules and MicroPython’s pyboard. Never has programming for microcontrollers been easier. The book takes a practical and hands-on approach without a lot of detours into the depths of theory. The book: Shows a faster and easier way to program microcontrollers and IoT devices Teaches MicroPython, a variant of one of the most widely used scripting languages Is friendly and accessible to those new to electronics, with fun example projects What You'll Learn Program in MicroPython Understand sensors and basic electronics Develop your own IoT projects Build applications for popular boards such as WiPy and pyboard Load MicroPython on the ESP8266 and similar boards Interface with hardware breakout boards Connect hardware to software through MicroPython Explore the easy-to-use Adafruit IO connecting your microcontroller to the cloud Who This Book Is For Anyone interested in building IoT solutions without the heavy burden of programming in C++ or C. The book also appeals to those wanting an easier way to work with hardware than is provided by the Arduino and the Raspberry Pi platforms.




Building the Web of Things


Book Description

Summary A hands-on guide that will teach how to design and implement scalable, flexible, and open IoT solutions using web technologies. This book focuses on providing the right balance of theory, code samples, and practical examples to enable you to successfully connect all sorts of devices to the web and to expose their services and data over REST APIs. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Because the Internet of Things is still new, there is no universal application protocol. Fortunately, the IoT can take advantage of the web, where IoT protocols connect applications thanks to universal and open APIs. About the Book Building the Web of Things is a guide to using cutting-edge web technologies to build the IoT. This step-by-step book teaches you how to use web protocols to connect real-world devices to the web, including the Semantic and Social Webs. Along the way you'll gain vital concepts as you follow instructions for making Web of Things devices. By the end, you'll have the practical skills you need to implement your own web-connected products and services. What's Inside Introduction to IoT protocols and devices Connect electronic actuators and sensors (GPIO) to a Raspberry Pi Implement standard REST and Pub/Sub APIs with Node.js on embedded systems Learn about IoT protocols like MQTT and CoAP and integrate them to the Web of Things Use the Semantic Web (JSON-LD, RDFa, etc.) to discover and find Web Things Share Things via Social Networks to create the Social Web of Things Build a web-based smart home with HTTP and WebSocket Compose physical mashups with EVRYTHNG, Node-RED, and IFTTT About the Reader For both seasoned programmers and those with only basic programming skills. About the Authors Dominique Guinard and Vlad Trifa pioneered the Web of Things and cofounded EVRYTHNG, a large-scale IoT cloud powering billions of Web Things. Table of Contents PART 1 BASICS OF THE IOT AND THE WOT From the Internet of Things to the Web of Things Hello, World Wide Web of Things Node.js for the Web of Things Getting started with embedded systems Building networks of Things PART 2 BUILDING THE WOT Access: Web APIs for Things Implementing Web Things Find: Describe and discover Web Things Share: Securing and sharing Web Things




Hands-On Internet of Things with Blynk


Book Description

Connect things to create amazing IoT applications in minutes Key Features Use Blynk cloud and Blynk server to connect devices Build IoT applications on Android and iOS platforms A practical guide that will show how to connect devices using Blynk and Raspberry Pi 3 Book Description Blynk, known as the most user-friendly IoT platform, provides a way to build mobile applications in minutes. With the Blynk drag-n-drop mobile app builder, anyone can build amazing IoT applications with minimal resources and effort, on hardware ranging from prototyping platforms such as Arduino and Raspberry Pi 3 to industrial-grade ESP8266, Intel, Sierra Wireless, Particle, Texas Instruments, and a few others. This book uses Raspberry Pi as the main hardware platform and C/C++ to write sketches to build projects. The first part of this book shows how to set up a development environment with various hardware combinations and required software. Then you will build your first IoT application with Blynk using various hardware combinations and connectivity types such as Ethernet and Wi-Fi. Then you'll use and configure various widgets (control, display, notification, interface, time input, and some advanced widgets) with Blynk App Builder to build applications. Towards the end, you will learn how to connect with and use built-in sensors on Android and iOS mobile devices. Finally you will learn how to build a robot that can be controlled with a Blynk app through the Blynk cloud and personal server. By the end of this book, you will have hands-on experience building IoT applications using Blynk. What you will learn Build devices using Raspberry Pi and various sensors and actuators Use Blynk cloud to connect and control devices through the Blynk app builder Connect devices to Blynk cloud and server through Ethernet and Wi-Fi Make applications using Blynk app builder on Android and iOS platforms Run Blynk personal server on the Windows, MAC, and Raspberry Pi platforms Who this book is for This book is targeted at any stakeholder working in the IoT sector who wants to understand how Blynk works and build exciting IoT projects. Prior understanding of Raspberry Pi, C/C++, and electronics is a must.




Cloud Computing: A Hands-On Approach


Book Description

About the Book Recent industry surveys expect the cloud computing services market to be in excess of $20 billion and cloud computing jobs to be in excess of 10 million worldwide in 2014 alone. In addition, since a majority of existing information technology (IT) jobs is focused on maintaining legacy in-house systems, the demand for these kinds of jobs is likely to drop rapidly if cloud computing continues to take hold of the industry. However, there are very few educational options available in the area of cloud computing beyond vendor-specific training by cloud providers themselves. Cloud computing courses have not found their way (yet) into mainstream college curricula. This book is written as a textbook on cloud computing for educational programs at colleges. It can also be used by cloud service providers who may be interested in offering a broader perspective of cloud computing to accompany their own customer and employee training programs. The typical reader is expected to have completed a couple of courses in programming using traditional high-level languages at the college-level, and is either a senior or a beginning graduate student in one of the science, technology, engineering or mathematics (STEM) fields. We have tried to write a comprehensive book that transfers knowledge through an immersive "hands-on approach", where the reader is provided the necessary guidance and knowledge to develop working code for real-world cloud applications. Additional support is available at the book's website: www.cloudcomputingbook.info Organization The book is organized into three main parts. Part I covers technologies that form the foundations of cloud computing. These include topics such as virtualization, load balancing, scalability & elasticity, deployment, and replication. Part II introduces the reader to the design & programming aspects of cloud computing. Case studies on design and implementation of several cloud applications in the areas such as image processing, live streaming and social networks analytics are provided. Part III introduces the reader to specialized aspects of cloud computing including cloud application benchmarking, cloud security, multimedia applications and big data analytics. Case studies in areas such as IT, healthcare, transportation, networking and education are provided.




Computer Networks and the Internet


Book Description

The goal of this textbook is to provide enough background into the inner workings of the Internet to allow a novice to understand how the various protocols on the Internet work together to accomplish simple tasks, such as a search. By building an Internet with all the various services a person uses every day, one will gain an appreciation not only of the work that goes on unseen, but also of the choices made by designers to make life easier for the user. Each chapter consists of background information on a specific topic or Internet service, and where appropriate a final section on how to configure a Raspberry Pi to provide that service. While mainly meant as an undergraduate textbook for a course on networking or Internet protocols and services, it can also be used by anyone interested in the Internet as a step–by–step guide to building one's own Intranet, or as a reference guide as to how things work on the global Internet




Mastering Internet of Things


Book Description

Augment your IoT skills with the help of engaging and enlightening tutorials designed for Raspberry Pi 3 Key Features Design and implement state-of-the-art solutions for the Internet of Things Build complex projects using motions detectors, controllers, sensors, and Raspberry Pi 3 A hands-on guide that provides interoperable solutions for sensors, actuators, and controllers Book Description The Internet of Things (IoT) is the fastest growing technology market. Industries are embracing IoT technologies to improve operational expenses, product life, and people's well-being. Mastering Internet of Things starts by presenting IoT fundamentals and the smart city. You will learn the important technologies and protocols that are used for the Internet of Things, their features, corresponding security implications, and practical examples on how to use them. This book focuses on creating applications and services for the Internet of Things. Further, you will learn to create applications and services for the Internet of Things. You will be discover various interesting projects and understand how to publish sensor data, control devices, and react to asynchronous events using the XMPP protocol. The book also introduces chat, to interact with your devices. You will learn how to automate your tasks by using Internet of Things Service Platforms as the base for an application. You will understand the subject of privacy, requirements they should be familiar with, and how to avoid violating any of the important new regulations being introduced. At the end of the book, you will have mastered creating open, interoperable and secure networks of things, protecting the privacy and integrity of your users and their information. What you will learn Create your own project, run and debug it Master different communication patterns using the MQTT, HTTP, CoAP, LWM2M and XMPP protocols Build trust-based as hoc networks for open, secure and interoperable communication Explore the IoT Service Platform Manage the entire product life cycle of devices Understand and set up the security and privacy features required for your system Master interoperability, and how it is solved in the realms of HTTP,CoAP, LWM2M and XMPP Who this book is for If you're a developer or electronic engineer and are curious about the Internet of Things, this is the book for you. With only a rudimentary understanding of electronics and Raspberry Pi 3, and some programming experience using managed code, such as C# or Java, you will be taught to develop state-of-the-art solutions for the Internet of Things.




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