Introduction to Computers and Application Software


Book Description

Introduction to Computers and Application Software provides a complete survey of the computer technologies necessary for achieving basic technology literacy and sets you on the path to career success. This helpful resource covers: - Computer Hardware - The Microsoft Windows 7 Operating System - The Internet - Microsoft Word 2010 - Microsoft Excel 2010 - Microsoft PowerPoint 2010







Computing Fundamentals


Book Description

The absolute beginner's guide to learning basic computer skills Computing Fundamentals, Introduction to Computers gets you up to speed on basic computing skills, showing you everything you need to know to conquer entry-level computing courses. Written by a Microsoft Office Master Instructor, this useful guide walks you step-by-step through the most important concepts and skills you need to be proficient on the computer, using nontechnical, easy-to-understand language. You'll start at the very beginning, getting acquainted with the actual, physical machine, then progress through the most common software at your own pace. You'll learn how to navigate Windows 8.1, how to access and get around on the Internet, and how to stay connected with email. Clear instruction guides you through Microsoft Office 2013, helping you create documents in Word, spreadsheets in Excel, and presentations in PowerPoint. You'll even learn how to keep your information secure with special guidance on security and privacy. Maybe you're preparing for a compulsory computing course, brushing up for a new job, or just curious about how a computer can make your life easier. If you're an absolute beginner, this is your complete guide to learning the essential skills you need: Understand the basics of how your computer works Learn your way around Windows 8.1 Create documents, spreadsheets, and presentations Send email, surf the Web, and keep your data secure With clear explanations and step-by-step instruction, Computing Fundamentals, Introduction to Computers will have you up and running in no time.




Fundamentals of Computers


Book Description

This meticulously organized book dwells on fundamentals that one must learn in order to pursue any venture in the computer field. This book has 13 chapters, each chapter covering basic as well as advanced concepts. Designed for undergraduate students of commerce and management as per the syllabus of different Indian universities, Fundamentals of Computers may also be used as a textual resource in training programmes offered by computer institutes and as a self-study guide by professionals who want to improve their proficiency with computers.




Computers


Book Description

General literature -- Introductory and Survey.




Introduction to Computers


Book Description

Get ready to learn about today's digital world with Essential Introduction to Computers. This concise text provides a visually-engaging introduction to the most current information on computers and technology. Students will gain an understanding of the essential computer concepts they need to know to help them be successful in today's computing world. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.




Designing Embedded Hardware


Book Description

Intelligent readers who want to build their own embedded computer systems-- installed in everything from cell phones to cars to handheld organizers to refrigerators-- will find this book to be the most in-depth, practical, and up-to-date guide on the market. Designing Embedded Hardware carefully steers between the practical and philosophical aspects, so developers can both create their own devices and gadgets and customize and extend off-the-shelf systems. There are hundreds of books to choose from if you need to learn programming, but only a few are available if you want to learn to create hardware. Designing Embedded Hardware provides software and hardware engineers with no prior experience in embedded systems with the necessary conceptual and design building blocks to understand the architectures of embedded systems. Written to provide the depth of coverage and real-world examples developers need, Designing Embedded Hardware also provides a road-map to the pitfalls and traps to avoid in designing embedded systems. Designing Embedded Hardware covers such essential topics as: The principles of developing computer hardware Core hardware designs Assembly language concepts Parallel I/O Analog-digital conversion Timers (internal and external) UART Serial Peripheral Interface Inter-Integrated Circuit Bus Controller Area Network (CAN) Data Converter Interface (DCI) Low-power operation This invaluable and eminently useful book gives you the practical tools and skills to develop, build, and program your own application-specific computers.




Information Systems for Business and Beyond


Book Description

"Information Systems for Business and Beyond introduces the concept of information systems, their use in business, and the larger impact they are having on our world."--BC Campus website.




From Hardware to Software


Book Description




Introduction to Computers 2020 Edition


Book Description

This is an introductory text for a basic computer literacy course. We have tried to include all of the material necessary for an introductory computer literacy course, but, in order to keep a low price for our students, we have attempted to include ONLY what would be important in such a course. Contents of the text include: 1. Introduction: History of computer development, Different classes of computers, Networks and communication, Virtual reality, Information processing cycle, Distinction between hardware and software, Social effects of computers, Hacking and malware. 2. Computer Components: CPU, Memory, Secondary storage, Input, Output and Communications devices. 3. Computer Software: System software (operating systems, utility programs), Application programs, Classes of and distribution methods for software, Ethical issues related to software. 4. The System Unit: Motherboard, CPU, Types of Memory, Secondary Storage, Data representation, Connecters and Ports. 5. Input: Keyboards, Scanners, Pointing devices (mouse, trackball, touchscreen, ...), Speech recognition. 6. Output: Monitors, Projectors, Wearables, Printers, Fonts, Audio output. 7. Storage: Hard disk drives, Optical storage, Obsolete media, Cloud storage, Data compression 8. Networks and Internet: Internet development, Internet services (WWW, e-mail, FTP, ... ), e-commerce, Internet architecture (HTML, TCP/IP, routers, servers, ... ), Social issues, Security, Net neutrality.The 2020 edition has several new topics and several topics from earlier editions have had information significantly updated. These topics include: virtual reality and haptic technology, smart tv's, videotelephony, VPN's, neural networks, social networks in politics, dark web, WIFI encryption, social engineering.