Introduction to MFC Programming with Visual C++


Book Description

1662J-5 Not just a "run-the-wizard, push-the-buttons" guide -- real MFC mastery! Starts from ground zero: no object-oriented expertise required! An important but simple example illustrations how MFC invokes your virtual functions. Introduces MFC Document/View Architecture, program structure, and much more. Includes more than 90 short programs illustrating collection classes, mouse and keyboard techniques, common controls, menus, and more. Covers bitmap graphics and database access. Simply the most effective, thorough introduction to MFC you can find! If you really want to master MFC, there are no shortcuts, but there is one great book: Introduction to MFC Programming with Visual C++. Unlike many MFC books, this one doesn't start with Microsoft's AppWizard. Rather, it begins by giving you an in-depth grounding in the structure of MFC programs: an understanding that will serve you well in every program you write. Author Richard Jones also introduces the fundamentals of object-oriented programming with MFC and Visual C++, the essential concepts underlying MFC, the Document/View architecture, and much more. Once you understand how MFC really works, Jones helps you accomplish more than you ever imagined. You'll not only master MFC's common interface controls, but also database access, and much more. Introduction to MFC Programming with Visual C++ contains dozens of diagrams and programs-from to-the-point snippets to sizable programs designed to demonstrate powerful software engineering techniques. About the CD-ROM This title originally included a CDROM that contained all of the sample programs. This CDROM is no longer available, nor are the sample programs.




Visual C++ MFC Programming by Example


Book Description

-- Add extensions to the Developer's Studio Wizards -- 85 examples with complete working code Tired of the inadequate examples and documentation for MFC and Visual C++ development? Don't like what the Developer Studio Wizards give you? Beginning and exper




MFC Programming from the Ground Up


Book Description

A clear, comprehensive, well-paced description of all MFC essentials with numerous, ready-to-run examples, tips, and suggestions for those programmers transitioning from API for Windows programming. Includes in-depth boxes covering specific MFC programming topics and margin notes that provide concise information of critical terms without interrupting the text flow.




Programming with MFC and Visual C++


Book Description

Computer Science Design Series Programming with MFC & Visual C++ Prerequisite: Microsoft Visual C++ 6.0 or equivalent. Recommended especially if you are new to MFC: Jeff Prosise "Programming Windows with MFC" (1337 pages, ISBN 1572 316 950) This text is about how to use Windows Microsoft Foundation Classes (the MFC) and the software program Visual C++ to write programs using windows without knowing how to write the complex code that produces the windows. The MFC/Visual C++ combination immensely simplifies the writing of any program that uses one or more windows. Second, this is about learning how program with MFC from the bottom up so that you can produce the projects presented here. Many MFC classes and functions replace/obsolete many C, C++, and C# classes and functions. Consequently you can go directly to MFC, and save a lot of time and energy. Programming with MFC allows you to work at the top of the C hierarchy, while avoiding the limitations of C, C++, and C#. This text BEGINS to show you how to program with MFC by using Visual C++ to produce skeleton programs on the Visual C++ screen. Skeletons that include code producing the windows in which your programs will be presented. For example, creating front panels using dialog boxes in which you place controls (push button, combo box, slider, text box, etc.) in precise positions and how to initialize/program the controls. We say begin, because learning how to program in any language is an endless task. Especially MFC with its hundreds of functions. At this point we believe it is very important that you view the table of contents to know what we have chosen to present from the thousands of possibilities. We believe our choices represent the basic know-how one needs to get going with MFC. There is an unavoidable "cook book" element to using Visual C++ that dictates how to create the skeletons, and where to enter code in the skeletons. This text is different. Instead of referring you to code on a disk (with few if any comments), and instead of offering partial explanations in the text, requiring you have to go back and forth from book to disk, and wondering what to do next, we show you how code is written that actually creates programs that run on any computer using the windows operating system. That is why only the Visual C++ disk is required. We briefly explain most of the code lines used to produce the functions required by the projects. We expect the reader to have a basic programming capability. This text uses the Jeff Prosise text "Programming Windows with MFC", as a very useful reference.With Jeff Prosise's text supporting us we were able to write programs using windows, while knowing nothing about windows programming and very little about MFC and the various C languages. JP's text gave us a great start with the design process producing programs presented in one or more windows. That experience brings us to this point. We wrote this text, because even with the JP reference we learned that we had to answer many "How-do-we-do-that?" questions. Answers we needed in order to produce programs that run. Answers we share with you by presenting selected topics in the form of working projects. Many types of programs can be implemented with MFC. We focus on dot exe (name.exe) executing programs. JP's text makes very clear the fact that there is much, much more to MFC then what is presented here.




Introduction To Windows And Graphics Programming With Visual C++ (With Companion Media Pack) (Second Edition)


Book Description

The Companion Media Pack is available in the .Introduction to Windows® and Graphics Programming with Visual C++® (2nd Edition) provides an accessible approach to the study of Windows programming. It is intended to be an introduction to Visual C++ for technical people including practicing engineers, engineering students, and others interested in Windows programming and its convenient graphics capabilities. While the book is aimed at a technical audience, its mathematical content is modest and should be readable by most people with an interest in C++ programming. Readers are introduced to Windows programming in a natural way; making use of the object-oriented environment, the Microsoft Foundation Classes (MFC), and the document/view organization. Visual C++ is part of Microsoft's Visual Studio and provides full support of program development at all stages — from design to debugging.This second edition brings the original book up to date reflecting the evolution of Visual C++ and the Windows environment since the first edition. All example projects, figures and text in the book have been revised and coverage of touch screen developments has been added. Two new chapters on touch screen programming are based on programming strategies developed throughout the book. New examples demonstrate touch screen operations and consider programming for a tablet environment. More than seventy example projects are provided in the book's Companion Media Pack. The structure and coding for each example project are described thoroughly in a step-by-step fashion. Exercises at the end of each chapter provide opportunities to revisit and extend the tutorial examples. The media pack files include complete program code for all projects as well as files with classes and functions for handling geometric objects and graphs. The graphics examples require only standard Microsoft resources and may be easily adapted for a wide variety of application programs.The Companion Media Pack can be readily updated as Visual C++ continues to evolve. For example, the first update of the media pack was made after the release of a new version of Visual C++. It provides a full set of example projects developed with the new version as an addition to the book's original examples. Continuing updates of the media pack are planned as appropriate.




Inside Visual C++


Book Description

In addition, INSIDE VISUAL C++, Fifth Edition, delivers authoritative guidance on: -- Fundamentals -- GDI, event handling, dialog boxes, memory management, SDI and MDI, printing, and help -- Advanced topics-multithreading, DIBs, ODBC, and DLLs -- COM -- creating document objects, ActiveX "TM" controls, and components; automation; and using wizards and compiler extensions that support COM -- C++ programming for the Internet -- Windows "RM" Sockets, MFC WinInet, and ISAPI extension programs for Microsoft Internet Information Server An enclosed CD-ROM contains valuable sample source code and sample applications developed for the book?all of which makes this volume an indispensable tool that every professional will keep close at hand.




MFC Programming


Book Description

"MFC Programming" covers all the basic aspects of a Windows program, including menus, windows, dialogs and controls, the mouse and graphics, the keyboard, and text. It also details MFC's application framework covering documents and various types of views.




Introduction to Windows and Graphics Programming with Visual C++.NET


Book Description

This book provides an accessible approach to the study of Windows programming with Visual C++. It is intended to be an introduction to Visual C++ for technical people including practicing engineers, engineering students, and others who would like to understand Windows programming and use its inherent graphic capabilities. While the book is aimed at a technical audience, the mathematical content is modest and it should be readable by most people interested in C++ programming. It introduces readers to Windows programming in a natural way, making use of the object-oriented environment, the Microsoft Foundation Classes (MFC), and the document/view organization.Over fifty example projects are included on a companion CD. These example projects are used in the book's tutorial format initially by introducing Visual C++ programming and important C++ concepts. Then coverage of Windows programming begins with fundamental graphics operations including interactive drawing with mouse inputs. This is followed by program interaction through Windows tools for creating drop down menus, toolbar buttons, dialog windows, file input/output, output to printers, etc. Basic animation concepts are presented, using classes to develop, manipulate and display geometric shapes. Graphs are plotted as objects and the process of creating color contour plots is discussed.After using this book and following its collection of example programs, readers should be well prepared to write interactive programs which integrate Windows functionality and graphics with their own C++ programming. The step-by-step structure of each example in the book is described thoroughly and only standard Microsoft resources for graphics are required. Exercises at the end of each chapter provide opportunities to revisit and extend the tutorial examples. The project folders on the CD include complete program code for all examples. Files are also provided that contain classes and functions for handling geometric objects and graphs and which may be easily adapted for a wide variety of application programs.




Beginning MFC Programming


Book Description

The MFC is a collection of C++ classes that programmers can reuse to create the main body of their code that all Windows applications have in common. This is the perfect tutorial to Windows programming with MFC and develops a complete and realistic example application in MFC.




A First Book of Visual C++


Book Description

"Gary Bronson's introduction to C++ programming text teaches you how to use development tools provided in the Microsoft Visual C++ graphical programming environment. You will learn to design and build C++ programs using graphical development tools in addition to standard coding techniques. The book's four parts deal with procedural programming, data structures, object-oriented programming, and event-based programming using Microsoft Foundation Classes (MFCs)."--BOOK JACKET.