Introduction to Programming Using Visual Basic


Book Description

For courses in Visual Basic Programming From the Beginning: A Comprehensive Introduction to Visual Basic Programming Schneider's Introduction to Programming Using Visual Basic, Tenth Edition brings continued refinement to a textbook praised in the industry since 1991. A favorite for both instructors and students, Visual Basic 2015 is designed for readers with no prior computer programming experience. Schneider introduces a problem-solving strategy early in the book and revisits it throughout allowing you to fully develop logic and reasoning. A broad range of real-world examples, section-ending exercises, case studies and programming projects gives you a more hands-on experience than any other Visual Basic book on the market. The Tenth Edition keeps the pace with modern programming methodology while incorporating current content and practices. Each chapter is rich yet concise due to to the author's focus on developing chapters around crucial subjects rather than covering too many topics superficially. The amount and the range of projects provided in the text offer flexibility to adapt the course according to the interests and abilities of the readers. Some programming projects in later chapters can be assigned as end-of-the-semester projects. Also available with MyProgrammingLab (TM) . MyProgrammingLab is an online learning system designed to engage students and improve results. MyProgrammingLab consists of a set of programming exercises correlated to specific Pearson CS1/Intro to Programming textbooks. Through practice exercises and immediate, personalized feedback, MyProgrammingLab improves the programming competence of beginning students who often struggle with the basic concepts of programming languages. Interactive Practice providesfirst-hand programming experience in an interactive online environment. Error Messages for Incorrect Answers give studentsimmediate personalized feedback. The error messages include both the feedback from the compiler and plain English interpretations of likely causes for the incorrect answer. Step-by-step VideoNote Tutorials enhance the programming concepts presented in your Pearson textbook by allowing students to view the entire problem-solving process outside of the classroom-when they need help the most. Pearson eText gives students access to their textbook anytime, anywhere. In addition to note taking, highlighting, and bookmarking, the Pearson eText offers interactive and sharing features. Rich media options let students watch lecture and example videos as they read or do their homework. Instructors can share their comments or highlights, and students can add their own, creating a tight community of learners in your class. The Pearson eText companion app allows existing subscribers to access their titles on an iPad or Android tablet for either online or offline viewing. Dynamic grading and assessment provide auto-grading of student assignments, saving you time and offering students immediate learning opportunities: A dynamic roster tracks their performance and maintains a record of submissions. The color-coded gradebook gives you a quick glance of your class' progress. Easily drill down to receive information on a single student's performance or a specific problem. Gradebook results can be exported to Excel to use with your LMS.







A Web-based Introduction to Programming


Book Description

A Web-Based Introduction to Programming is designed for use in introductory programming, programming logic and design, or Web programming courses, and for anyone seeking a painless way to learn the basics of programming by developing small Web applications. The book is clearly written, using consistent examples in every chapter and step-by-step descriptions of standard programming procedures. Each chapter follows precise learning outcomes that are accurately tested by the end-of-chapter quizzes and exercises. A Web-Based Introduction to Programming keeps the focus on the need for beginning programmers to learn essential syntax and control structures with minimal complexity. Each chapter focuses on a single topic and related material is provided in appendices. Students learn to convert requirements into algorithms, and then develop small Web-based applications using a combination of PHP and HTML. The chapter code exercises are designed to skill and confidence step-by-step: Fixit exercises provide small programs that include a single error of some kind and help students develop their problem-solving abilities and debugging skills. Modify exercises provide working programs that must be modified to perform a somewhat different or additional function. These exercises test student's ability to read, understand, and adapt existing code. Code completion exercises allow students to apply all concepts and tools covered in the chapter by developing new applications. All required software is provided and can be installed quickly and easily in minutes under Windows, Macintosh OS X or Linux. The software can be installed entirely on a USB drive so that students can carry their entire work environment with them (no need for special classroom installation). Significant changes to the second edition include: the latest version of the standalone Web server; even more code examples; additional code exercises for each chapter; flow chart examples to help explain control structures; more in-depth coverage of associative arrays and Web sessions; more extensive discussion of include files; additional references to emerging technologies. The Web site www.mikeokane.com/textbooks/WebTech/ includes all materials found on the CD, and also provides access to additional exercises, test banks, slide presentations, quiz solutions, code solutions, and other instructional resources. "This is the best logic book I have ever had in over 25 years of teaching!" -- Bob Husson, Craven Community College "I teach intro to programming and algorithms and I have used this book for three terms. It is excellent. The book's content leads students through the examples in a natural way that makes learning traditional programming concepts easy and students retain the concepts. The coding exercises build upon each other from algorithms all the way through small PHP programs. As a teacher I highly recommend this book for students and instructors alike." --Charlie Wallin, Asheville-Buncombe Technical Community College "The textbook, A Web-Base Introduction to Programming, was my first exposure to PHP. I could not have asked for a better introduction. The explanations, examples, and order of topics covered, made teaching and learning the basics of PHP a simple process. My students found the exercises and assignments at the end of each chapter fun but challenging. My only regret is that I did not discover this book sooner." -- Joe Sherrill, Martin Community College (retired)




Learn to Program with Small Basic


Book Description

Small Basic is a free, beginner-friendly programming language created by Microsoft. Inspired by BASIC, which introduced programming to millions of first-time PC owners in the 1970s and 1980s, Small Basic is a modern language that makes coding simple and fun. Learn to Program with Small Basic introduces you to the empowering world of programming. You’ll master the basics with simple activities like displaying messages and drawing colorful pictures, and then work your way up to programming games! Learn how to: –Program your computer to greet you by name –Make a game of rock-paper-scissors using If/Else statements –Create an interactive treasure map using arrays –Draw intricate geometric patterns with just a few lines of code –Simplify complex programs by breaking them into bite-sized subroutines You’ll also learn to command a turtle to draw shapes, create magical moving text, solve math problems quickly, help a knight slay a dragon, and more! Each chapter ends with creative coding challenges so you can take your skills to the next level. Learn to Program with Small Basic is the perfect place to start your computer science journey.




Computer Programming for Absolute Beginners


Book Description

Get to grips with the building blocks of programming languages and get started on your programming journey without a computer science degree Key FeaturesUnderstand the fundamentals of a computer program and apply the concepts you learn to different programming languagesGain the confidence to write your first computer programExplore tips, techniques, and best practices to start coding like a professional programmerBook Description Learning how to code has many advantages, and gaining the right programming skills can have a massive impact on what you can do with your current skill set and the way you advance in your career. This book will be your guide to learning computer programming easily, helping you overcome the difficulties in understanding the major constructs in any mainstream programming language. Computer Programming for Absolute Beginners starts by taking you through the building blocks of any programming language with thorough explanations and relevant examples in pseudocode. You'll understand the relationship between computer programs and programming languages and how code is executed on the computer. The book then focuses on the different types of applications that you can create with your programming knowledge. You'll delve into programming constructs, learning all about statements, operators, variables, and data types. As you advance, you'll see how to control the flow of your programs using control structures and reuse your code using functions. Finally, you'll explore best practices that will help you write code like a pro. By the end of this book, you'll be prepared to learn any programming language and take control of your career by adding coding to your skill set. What you will learnGet to grips with basic programming language concepts such as variables, loops, selection and functionsUnderstand what a program is and how the computer executes itExplore different programming languages and learn about the relationship between source code and executable codeSolve problems using various paradigms such as procedural programming, object oriented programming, and functional programmingWrite high-quality code using several coding conventions and best practicesBecome well-versed with how to track and fix bugs in your programsWho this book is for This book is for beginners who have never programmed before and are looking to enter the world of programming. This includes anyone who is about to start studying programming and wants a head start, or simply wants to learn how to program on their own.




Introduction to Programming Languages


Book Description

In programming courses, using the different syntax of multiple languages, such as C++, Java, PHP, and Python, for the same abstraction often confuses students new to computer science. Introduction to Programming Languages separates programming language concepts from the restraints of multiple language syntax by discussing the concepts at an abstract level. Designed for a one-semester undergraduate course, this classroom-tested book teaches the principles of programming language design and implementation. It presents: Common features of programming languages at an abstract level rather than a comparative level The implementation model and behavior of programming paradigms at abstract levels so that students understand the power and limitations of programming paradigms Language constructs at a paradigm level A holistic view of programming language design and behavior To make the book self-contained, the author introduces the necessary concepts of data structures and discrete structures from the perspective of programming language theory. The text covers classical topics, such as syntax and semantics, imperative programming, program structures, information exchange between subprograms, object-oriented programming, logic programming, and functional programming. It also explores newer topics, including dependency analysis, communicating sequential processes, concurrent programming constructs, web and multimedia programming, event-based programming, agent-based programming, synchronous languages, high-productivity programming on massive parallel computers, models for mobile computing, and much more. Along with problems and further reading in each chapter, the book includes in-depth examples and case studies using various languages that help students understand syntax in practical contexts.










Introduction to Computer Programming with Visual Basic 6


Book Description

Introduction to Computer Programming with Visual Basic 6: A Problem-Solving Approach is written for students with little or no programming experience. This comprehensive text equips students with the skills necessary to develop computer applications in any language by helping them develop a framework for creating programs. Each chapter illustrates the application of this framework from Step 1 (Analysis) to Step 6 (Completing the Documentation) through a programming case study. The authors emphasize the program development life cycle and fundamental programming concepts such as data types, loops, decisions, and arrays. FEATURES To further highlight the authors' emphasis on programming concepts instead of GUI elements, a limited number of program controls are used in the examples. To provide greater flexibility to instructors, more GUI elements are included in Appendix A, "Visual Basic User Interface Objects." The preface and the Instructor's Resource Manual provide teaching tips on how to incorporate the controls presented in Appendix A in lab exercises or projects Object-Event Diagrams are introduced in Chapter 1 to help students understand the importance of events Two chapters on database programming (Chapter 10 and 11) offer students the skills needed to develop more robust database applications Chapter 12 is devoted to fundamental object-oriented programming concepts and techniques for developing object-oriented programs in Visual Basic to reinforce this new standard for developing software The authors offer outstanding pedagogical aids such as common examples that build on previous concepts, a multitude of end-of-chapter short answer and programming exercises, and plenty of programming projects




You Can Do It!


Book Description

Want to start programming but don't know where to start? Don't worry! With a radically different approach to programming, author Francis Glassborow demystifies programming concepts, and shows you how to create real applications with C++. Working with computing novice Roberta Allen he teaches you the basic elements of programming and will have you writing programs from the first chapter.