Book Description
Companion web site available.
Author : David Brackeen
Publisher : New Riders
Page : 1012 pages
File Size : 49,90 MB
Release : 2004
Category : Computers
ISBN : 9781592730056
Companion web site available.
Author : Andrew Davison
Publisher : "O'Reilly Media, Inc."
Page : 1000 pages
File Size : 47,99 MB
Release : 2005-05-20
Category : Computers
ISBN : 0596552904
Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers.Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects.Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java.
Author : Joel Fan
Publisher :
Page : 0 pages
File Size : 41,60 MB
Release : 1996
Category : Java (Computer program language)
ISBN : 9781571690432
CD-ROM includes: Source code, examples and projects for the tutorial chapters. -- Games from the Game Gallery section of the book. -- The Java Developer's Kit (JDK) version 1.0.2 for Macintosh, Solaris, Windows 95, and windows NT. -- All the materials on the CD-ROM in ZIP or TAR format.
Author : Thomas Petchel
Publisher : Course Technology
Page : 824 pages
File Size : 39,41 MB
Release : 2001
Category : Computers
ISBN : 9781931841078
Intermediate programmers with an interest in game development will benefit from this book that is fast-paced enough for experienced programmers but detailed enough for beginners.
Author : Robert Nystrom
Publisher : Genever Benning
Page : 353 pages
File Size : 12,49 MB
Release : 2014-11-03
Category : Computers
ISBN : 0990582914
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Author : Andrew Mulholland
Publisher : Wordware Publishing, Inc.
Page : 730 pages
File Size : 15,87 MB
Release : 2003
Category : Computer games
ISBN : 1556229631
"Java 1.4 Game Programming" covers a number of key features in the game development environment, including graphics, sound, input, networking, and databases.
Author : Jonathan S. Harbour
Publisher : Course Technology Ptr
Page : 346 pages
File Size : 48,38 MB
Release : 2008-01
Category : Computers
ISBN : 9781598634761
An introduction to game programming for the PC, Mac, and Linux systems provides detailed instructions on how to create computer games using the Java platform, including information on 2D programming, creating sound and audio effects, and advanced Sprite animation. Original. (Beginner)
Author : Andrew Davison
Publisher : "O'Reilly Media, Inc."
Page : 996 pages
File Size : 13,70 MB
Release : 2005-05-20
Category : Computers
ISBN : 0596007302
Offering coverage of key topics in Java 3D, this text is a practical introduction to the latest Java graphics and game programming technologies and techniques.
Author : Brian C. Ladd
Publisher : John Wiley & Sons
Page : 531 pages
File Size : 17,72 MB
Release : 2010-03-29
Category : Computers
ISBN : 0470212845
This is an excellent resource for programmers who need to learn Java but aren’t interested in just reading about concepts. Introduction to Java Programming with Games follows a spiral approach to introduce concepts and enable them to write game programs as soon as they start. It includes code examples and problems that are easy to understand and motivates them to work through to find the solutions. This game-motivated presentation will help programmers quickly apply what they’ve learned in order to build their skills.
Author : Wayne Holder
Publisher : For Dummies
Page : 0 pages
File Size : 47,48 MB
Release : 1998
Category : Computer games
ISBN : 9780764501685
This reference guide provides information on how to create games, add graphics and sound and more using the properties of the programming language Java. As well as technical information, the book also describes the logic behind a game and the attached CD includes sample game codes, HTML Web pages and Java applets from the book.