Fall of Knight


Book Description

In Knight Life, King Arthur was elected mayor of New York City. In One Knight Only, Arthur was voted President of the United States. Now, in Fall of Knight, Arthur has become head of his very own church.




Knight's Fall


Book Description

Xavier Knight was an angel-until Heaven kicked him out. Now he's a private detective in New Orleans, trying to put his old immortal life behind him while avoiding Lucifer's bounty hunters. But when his latest case uncovers a plot to end the world with a supernatural drug, he'll need all the otherworldly help he can get to stop it.An apprentice mage on the run, a nosy storefront psychic, a vial of angel blood, and a surly cherub are hardly the stuff of legends. But they're all he's got.




Knight Fall


Book Description

After being fired in 2000 from Indiana University, Bobby Knight, the volatile, brilliant, loudmouth, and most successful coach in college basketball history, signed on to coach at Texas Tech. All eyes will be on Knight, waiting for his first explosion of the season. This book tells readers everything they want to know.




Black Knight


Book Description

What do you do when it's your destiny to be damned? For centuries, that is the grave question that has plagued each wielder of the Ebony Blade -and all of them ultimately succumbed to the sword's curse. Now, as his own addiction to the weapon grows ever stronger, this shocking truth is laid bare to its current owner, the former Avenger Dane Whitman. Will this revelation be the reason he ends up in the strange and dangerous realm known as Weirdworld? Or is there something else? When the Uncanny Avengers hunt him down, will Dane's past actions finally catch up with him? And in the ensuing battle, will his stay in Weirdworld come to a premature end? Collects Black Knight #1-5 and Original Sins #2 (Black Knight story).




The Rise & Fall of the Mounted Knight


Book Description

The medieval mounted knight was a fearsome weapon of war, captivating and horrifying in equal measure, they are a continuing source of fascination. They have been both held up as a paragon of chivalry, whilst often being condemned as oppressive and violent. Occupying a unique place in history, knights on their warhorses are an enigma hidden behind their metal armor, and seemingly unreachable on their steeds. This book seeks to understand the world of the medieval knight by studying their origins, their accomplishments and their eventual decline. Forged in the death throes of the Roman Empire, the mounted knight found a place in a harsh and dangerous world where their skills and mentality carved them into history. From the First Crusade to the fields of Scotland, knights could be found, and their human side is examined to see how these men came to both rule Europe, and ride into enduring legend. The challenges facing the mounted knight were vast and deadly, from increasingly professional and competent infantry forces to gunpowder, the rise of political unity and the crunch of finance. The factors which forced the knight into the past help to define who and what they were, as well as the legacy that they have left indelibly imprinted on the world. The standout feature of this book is the focus on the equine half of the partnership, from an author who practices the arts of horsemanship on a daily basis, including combat with sword and lance. The psychology of the horse, refined by the experience of actually training warhorses, has helped the author to add to the body of academic work on the subject. This insight opens up the world of the mounted knight, and importantly and uniquely, challenges the perception of what he and his horse could really do.




The Rise & Fall of the Knights Templar


Book Description

A highly readable look at the lifespan of the famous Knights Templar, who were warrior monks and the first disciplined, regulated, and uniformed standing army since antiquity throughout Europe and the Holy Lands—an economic force to be reckoned with and perhaps an institution guarding dark secrets. The origins of the concept of Holy War are explored, from Biblical times through the rise of Islam and the Christian movement, which inspired untold thousands to set out to recapture Jerusalem, as warriors and as pilgrims. This book explains how nine knights led by Hugues de Payens came from France to guard pilgrims in the Holy Land, how they gained the site of the Temple of Solomon, and what they did there, including a reevaluation of the historical evidence. Other topics discussed include how an unprecedented religious Order grew and pledged to bloodshed in defense of pilgrims, the territory conquered by the Crusaders, and the role and agenda of Saint Bernard of Clairvaux and other powerful backers. The Order's contribution to the ongoing Crusades is explained, as well as their military tactics and organization and the fortresses and bases they established. Discussion of the fate of the Order after the failure of the Crusades includes a detailed examination of the charges of occult rituals involving idol worship, spitting on the Cross, and obscene kisses, through to the burning of the last Grand Master Jacques de Molay in 1314.




Heirs to Heresy: The Fall of the Knights Templar


Book Description

You are one of the thirty Knights Templar who awoke on Friday, 13 October 1307, only to find themselves wanted criminals and branded heretics by the King of France. Abandoned by the Vatican and sent away early in the morning, you must leave Paris on a day of reckoning and try to find your way across a dark, mythic Europe to a mystical utopia where you can rebuild! Heirs to Heresy starts as a historical-fantasy roleplaying game, but is heavily influenced by Gnosticism, European Folklore, esotericism, and the myths and legends that surround the Templars. The game will ask you to craft the secrets of the Templar treasure, the enemies, and mysteries they will face, as your Knights undertake a mystical journey to the center of themselves along the road to Avallonis. The mechanics are a blend of narrative, storytelling rules, and classic adventure-gaming inspired roleplaying rules that work to create rich aspect-driven characters. As Templar Knights, your skill at arms is unquestionable, but it is the potential access to gnostic spells, unique powers, or intensely powerful faith sets you apart from your compatriots. Can you tap into your potential, guarding the mysterious Templar treasure on this last quest you will take for the order and find the answer to the burning question: are the Templars Heirs to Heresy?




Heirs to Heresy: The Fall of the Knights Templar


Book Description

You are one of the thirty Knights Templar who awoke on Friday, 13 October 1307, only to find themselves wanted criminals and branded heretics by the King of France. Abandoned by the Vatican and sent away early in the morning, you must leave Paris on a day of reckoning and try to find your way across a dark, mythic Europe to a mystical utopia where you can rebuild! Heirs to Heresy starts as a historical-fantasy roleplaying game, but is heavily influenced by Gnosticism, European Folklore, esotericism, and the myths and legends that surround the Templars. The game will ask you to craft the secrets of the Templar treasure, the enemies, and mysteries they will face, as your Knights undertake a mystical journey to the center of themselves along the road to Avallonis. The mechanics are a blend of narrative, storytelling rules, and classic adventure-gaming inspired roleplaying rules that work to create rich aspect-driven characters. As Templar Knights, your skill at arms is unquestionable, but it is the potential access to gnostic spells, unique powers, or intensely powerful faith sets you apart from your comrades. Can you tap into your potential, guarding the mysterious Templar treasure on this last quest you will take for the order and find the answer to the burning question: are the Templars Heirs to Heresy?




Fall of Night


Book Description

Thanks to its unique combination of human and vampire residents, Morganville, Texas, is a small college town with big time problems. When student Claire Danvers gets the chance to experience life on the outside, she takes it. But Morganville isn’t the only town with vampire trouble… Claire never thought she’d get to leave Morganville, but she can’t pass up the chance to finally attend her dream school, MIT. After all, getting to invent anti-vamp devices with Professor Anderson—a Morganville exile herself—sounds like a dream come true…until Claire realizes that there are sinister forces in play, and she’s not the only one with a vampire-related agenda. Without her friends Shane, Eve and Michael, surviving a killer schedule may be hard…but with them, it might turn out to be impossible.