Know Your Role Warrior Mage Rogue Healer


Book Description

Do you love to play pen and paper RPG tabletop games? Roll the D20 dice and show off your passion for fantasy roleplaying with a cool journal. It's the perfect place to write down notes, character stats, missions, and any thoughts you don't want to forget. Use it as a diary, logbook, or composition book, and level up your charisma and intelligence. The notebook is 6" x 9" with matte paperback cover and 120 pages of blank lined cream paper. Small enough to fit into your bag, backpack or purse. Big enough to put a smile on your face. Makes a great gift for a RPG video gamer or anybody who loves tabletop gaming and role playing adventures.




Game Design Deep Dive


Book Description

Game Design Critic Josh Bycer is back with another entry in the Game Design Deep Dive series to discuss the Role-Playing Game genre. Arguably one of the most recognizable in the industry today, what is and what isn’t an RPG has changed over the years. From the origins in the tabletop market, to now having its design featured all over, it is one of the most popular genres to draw inspiration from and build games around. This is a genre that looks easy from the outside to make, but requires understanding a variety of topics to do right. • A breakdown of RPG mechanics and systems, perfect for anyone wanting to study or make one themselves • The history of the genre – from tabletop beginnings to its worldwide appeal • The reach of the genre – a look at just some of the many different takes on RPGs that have grown over the past 40 years • An examination of how RPG systems can be combined with other designs to create brand new takes




Player's Handbook II


Book Description

This follow-up to the "Player's Handbook" is designed to aid players and provide more character options.




Battle Mage


Book Description




Strongholds & Followers


Book Description

"Stronghold & Followers explains both the practicality of owning a keep (how much it costs to build, the costs to maintain it, what sort of impact it would have on local politics) and gives a variety of benefits for those players who choose to build or take over one." -- Comicbook.com website: https://comicbook.com/gaming/2018/12/14/stronghold-and-followers-dungeons-and-dragons/ (viewed July 16, 2019)




The Symbolic Quest


Book Description

This book explores the use and development of man's symbolizing capacities-those qualities that make him distinctly human. Dr. Whitmont describes the symbolic approach to a dream, which takes into account a symptom's meaning in reference to an unfolding wholeness of personality. He then presents the view that the instinctual urge for meaning is served by the symbolizing capacities, and that this urge has been repressed in our time. In the field of psychology, this symbolic approach is most fully exemplified by the theories of C. G. Jung. The author's contribution includes many differentiations and speculations, especially concerning the problems of relatedness.




The Proteus Paradox


Book Description

A surprising assessment of the ways that virtual worlds are entangled with human psychology




Dreams, A Portal to the Source


Book Description

First published in 1991. An introductory guidebook to dream interpretation which will be of interest to analysts and therapists both in practice and training and to a wider readership interested in the origins and significance of dreams. This book should be of interest to dream psychology analysts, therapists, counsellors, and the general reader.




Computer Gaming World


Book Description




Valda's Spire of Secrets


Book Description

In his extraplanar tower, the devious lich Valda has started a grim collection: heroes of every stripe from across the world, petrified in marble and arranged by speciality. The mad lich has nearly cracked it: twenty-two types of adventurer and counting.Arrayed within this book is the greatest expansion of rules and character options ever brought to 5th Edition D&D. Build never-before-seen characters with new races, classes, feats and more, appropriate for any setting and any story.Whether you're the Game Master or a player looking for new options, this book is a must-haveat your table. It includes: ? 5 brand new races? 59 new feats? 137 new spells? Exotic weapons and magic items? Brand new familiars