Last Gamer Standing


Book Description

Ready Player One meets the action of battle royale video games in this middle-grade sci-fi perfect for fans of Fortnite. In twelve-year-old Reyna Cheng's world, gaming is everything. Professional esports teams are the mainstream celebrities. Kids begin training from a young age, aspiring for the big leagues. Reyna is the up-and-coming junior amateur Dayhold gamer, competing in a VR battle royale against AI monsters and human players. But despite Reyna's rising popularity and skills, no one knows who she is. Gaming is still a boys' club and to protect herself against trolls and their harassment, she games the mysterious TheRuiNar. When Reyna qualifies for the Dayhold Junior Tournament, she knows she's got what it takes to win the championship title and the $10,000 prize. It's a chance to make a step forward towards her professional esports dreams and to help her family with the costs of her mother's hospital bills. But when she's blackmailed and threatened to be doxed by an anonymous troll, Reyna has to confront the toxic gaming community head-on. With her dreams and the cash prize on the line, it's game on!




Last Gamer Standing


Book Description

Ready Player One meets the action of battle royale video games in this middle-grade sci-fi perfect for fans of Fortnite. In a near-future society, gaming is everything! Professional esports teams are mainstream celebrities and kids begin training as young hopefuls aspiring for the big leagues. Twelve-year-old Reyna Cheng is the up-and-coming junior amateur Dayhold gamer, competing in a VR battle royale against AI monsters and human players alike. But despite Reyna's rising popularity and skills, no one know who she is. Gaming is still a boy's club and to protect herself against trolls, she games as the mysterious TheRuiNar. When Reyna qualifies for the Dayhold Junior Tournament sponsored by her favorite team, she knows she's got what it takes to win the championship title and the $10,000 prize. But when she's blackmailed and threatened to be doxed, having her personal identity revealed, by an anonymous troll, Reyna will have to deal with a toxic gaming community, family complications, and the increasing pressure to win as the tournament gets underway.




The Dragon Warrior


Book Description

"An exhilarating tale. . . Readers will be enthralled." --J.C. Cervantes, New York Times bestselling author of The Storm Runner A debut novel inspired by Chinese mythology, this middle-grade fantasy follows an outcast as she embarks on a quest to save the world from demons--perfect for fans of Aru Shah and the End of Time and The Serpent's Secret. As a member of the Jade Society, twelve-year-old Faryn Liu dreams of honoring her family and the gods by becoming a warrior. But the Society has shunned Faryn and her brother Alex ever since their father disappeared years ago, forcing them to train in secret. Then, during an errand into San Francisco, Faryn stumbles into a battle with a demon--and helps defeat it. She just might be the fabled Heaven Breaker, a powerful warrior meant to work for the all-mighty deity, the Jade Emperor, by commanding an army of dragons to defeat the demons. That is, if she can prove her worth and find the island of the immortals before the Lunar New Year. With Alex and other unlikely allies at her side, Faryn sets off on a daring quest across Chinatowns. But becoming the Heaven Breaker will require more sacrifices than she first realized. . . What will Faryn be willing to give up to claim her destiny? This richly woven contemporary middle-grade fantasy debut, full of humor, magic, and heart, will appeal to readers who love Roshani Chokshi and Sayantani DasGupta.




Trapped in a Video Game


Book Description

Jesse Rigsby hates video games—and for good reason. You see, a video game character is trying to kill him. After getting sucked in the new game Full Blast with his friend Eric, Jesse starts to see the appeal of vaporizing man-size praying mantis while cruising around by jet pack. But pretty soon, a mysterious figure begins following Eric and Jesse, and they discover they can't leave the game. If they don't figure out what's going on fast, they'll be trapped for good! With black-and-white illustrations throughout and a cliff hanger at the end of every chapter, this is a great series for kids who think they don’t like to read!




Last Gamer Standing


Book Description

Thema has always preferred books to video games, but when her younger twin brothers show her the battle game Shrinking Island Showdown she is hooked--and with her brothers help she plans to become good enough to compete in an esports competition.




The Fallen Hero


Book Description

This Chinese mythology-inspired middle-grade fantasy series continues as heroine Faryn Liu embarks on a quest to save her brother and defeat the demons--perfect for fans of the Aru Shah and Kiranmala and the Kingdom Beyond books. Faryn Liu thought she was the Heaven Breaker, a warrior destined to wield the all-powerful spear Fenghuang, command dragons, and defeat demons. But a conniving goddess was manipulating her all along . . . and her beloved younger brother, Alex, has betrayed her and taken over as the Heaven Breaker instead. Alex never forgave the people who treated him and Faryn like outcasts, and now he wants to wipe out both the demons and most of humanity. Determined to prevent a war and bring Alex back to her side, Faryn and her half-dragon friend Ren join the New Order, a group of warriors based out of Manhattan's Chinatown. She learns that one weapon can stand against Fenghuang--the Ruyi Jingu Bang. Only problem? It belongs to an infamous trickster, the Monkey King. Faryn sets off on a daring quest to convince the Monkey King to join forces with her, one that will take her to new places--including Diyu, otherwise known as the underworld--where she'll run into new dangers and more than one familiar face. Can she complete her mission and save the brother she loves, no matter the cost? This richly woven middle-grade fantasy series, full of humor, magic, and heart, will appeal to readers who love Roshani Chokshi and Sayantani DasGupta.




How We Fall Apart


Book Description

In a YA thriller that is Crazy Rich Asians meets One of Us is Lying, students at an elite prep school are forced to confront their secrets when their ex-best friend turns up dead. Nancy Luo is shocked when her former best friend, Jamie Ruan, top-ranked junior at Sinclair Prep, goes missing, and then is found dead. Nancy is even more shocked when word starts to spread that she and her friends--Krystal, Akil, and Alexander--are the prime suspects, thanks to "the Proctor," someone anonymously incriminating them via the school's social media app. They all used to be Jamie's closest friends, and she knew each of their deepest, darkest secrets. Now, somehow the Proctor knows them, too. The four must uncover the true killer before The Proctor exposes more than they can bear and costs them more than they can afford, like Nancy's full scholarship. Soon, Nancy suspects that her friends may be keeping secrets from her, too. Katie Zhao's YA debut is an edge-of-your-seat drama set in the pressure-cooker world of academics and image at Sinclair Prep, where the past threatens the future these teens have carefully crafted for themselves. How We Fall Apart is the irresistible, addicting, Asian-American recast of Gossip Girl that we've all been waiting for.




My Life as a Gamer


Book Description

Derek Fallon gets the chance of a lifetime—to participate in a gaming company focus group and to test out a new video game called "Arctic Ninja." Together with his friends Carly, Matt, and Umberto, Derek thinks his gaming talents will be showcased. But he soon realizes that everyone has got him beat, including whiz kid El Cid. On top of that, school reading tests have begun and Derek feels doubly off his game. Isn't there anything he's good at?




Last Day on Mars


Book Description

“Last Day on Mars is thrillingly ambitious and imaginative. Like a lovechild of Gravity and The Martian, it's a rousing space opera for any age, meticulously researched and relentlessly paced, that balances action, science, humor, and most importantly, two compelling main characters in Liam and Phoebe. A fantastic start to an epic new series.” —Soman Chainani, New York Times bestselling author of the School for Good and Evil series “Emerson's writing explodes off the page in this irresistible space adventure, filled with startling plot twists, diabolical aliens, and (my favorite!) courageous young heroes faced with an impossible task.” —Lisa McMann, New York Times bestselling author of the Unwanteds series It is Earth year 2213—but, of course, there is no Earth anymore. Not since it was burned to a cinder by the sun, which has mysteriously begun the process of going supernova. The human race has fled to Mars, but this was only a temporary solution while we have prepared for a second trip: a one-hundred-fifty-year journey to a distant star, our best guess at where we might find a new home. Liam Saunders-Chang is one of the last humans left on Mars. The son of two scientists who have been racing against time to create technology vital to humanity’s survival, Liam, along with his friend Phoebe, will be on the last starliner to depart before Mars, like Earth before it, is destroyed. Or so he thinks. Because before this day is over, Liam and Phoebe will make a series of profound discoveries about the nature of time and space and find out that the human race is just one of many in our universe locked in a dangerous struggle for survival.




The Book of Esports


Book Description

The definitive guide to the modern world of competitive gaming and the official history of Esports™. Almost overnight, esports—or competitive video games—have exploded into the largest entertainment and sporting phenomenon in human history. The Book of Esports answers: What exactly are esports, and how did they become so popular so quickly? Why did blockbuster video games like League of Legends, Fortnite and Starcraft succeed? Where exactly is all this video gaming headed? What do gamers and college students need to know to position themselves for success in the industry? How do you create a billion-dollar esports business? What strategic choices drive success in the modern gaming industry? Can video games really get your kid into college? (All expenses paid, of course...) Whether you are a lifelong gamer, a curious Fortnite parent, or a businessperson seeking to understand the marketing opportunities of this multibillion-dollar phenomenon, The Book of Esports charts the rise of this exciting new industry, for the first time ever crafting a comprehensive overview of esports and its implications for human competition—and even the future of humanity itself. Gaming luminary and Harvard MBA William Collis has painstakingly translated esports’ mysteries into a detailed and accessible testament for today. Featuring select interviews from the biggest names in the industry, The Book of Esportsweaves tales of trust, betrayal, and superhuman reflexes into predictive frameworks, explaining exactly why our industry looks the way it does, and how all this growth—and more—is inevitable as the divide between man and machine blurs into oblivion.