Learn Python Game Development with ChatGPT


Book Description

Leverage the power of AI in coding, graphics, design, and intelligence to join the next wave in game development KEY FEATURES ● Teaches the core concepts of game development for 2D, 3D, and AI games. ● Uses AI to assist and guide the reader across several facets of game development. ● Learn to create AI-controlled enemies for your games. DESCRIPTION This book is a comprehensive guide to creating interactive and engaging games, leveraging the capabilities of ChatGPT and other advanced AI technologies. The book starts with prompt engineering and system prompting, building a strong AI foundation for game development. It covers various game genres, from text adventures to 3D shooters, showing AI integration. Each chapter is designed to build on the previous one, ensuring a cohesive learning experience that gradually increases in complexity and depth. Readers will learn game development basics and creative techniques for immersive game worlds. They will use PyZork for text games and Streamlit for enhanced visuals. The book covers AI-generated assets, behavior-driven AI, and advanced topics like isometric world-building and voice-responsive games. Practical projects help readers create their unique games, while GPT agents and AI technologies showcase the future of gaming. By the end of this journey, readers will have a deep understanding of how to create innovative and engaging games using AI, positioning them at the forefront of modern game development. WHAT YOU WILL LEARN ● Master prompt engineering for building games, game assets, and AI-driven games. ● Develop engaging text-based adventures with AI-driven storytelling elements. ● Create 2D games from platformers, isometric worlds, and physics. ● Design AI opponents with behavior-driven logic and adaptive difficulty. ● Introduction to 3D first-person shooters using GPT agents. ● Implement voice recognition and text-to-speech in interactive games. WHO THIS BOOK IS FOR This book is for aspiring or experienced game developers and indie game studios interested in using generative AI to create games faster and explore new possibilities. TABLE OF CONTENTS 1. ChatGPT and the Magic of Prompt Engineering 2. Text Adventure: Entering the Enchanted Realm 3. The AI Chronicles: Text Game Evolution 4. 2D Platformer: Leap into Pixelated Fun! 5. Bot Brawls: AI Opponents Enter the Arena 6. Revving up: Cars, Ramps, and Pymunk 7. Building Isometric Worlds 8. Leveling up with GPT Agents and AutoGen 9. Building a 3D First-Person Shooter 10. Games That Respond to Your Voice 11. The Future Beckons: Developing GPT Games




Classic Computer Science Problems in Java


Book Description

Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz




Game Development Using Python


Book Description

This book will guide you through the basic game development process using Python, covering game topics including graphics, sound, artificial intelligence, animation, game engines, etc. Real games are created as you work through the text and significant parts of a game engine are built and made available for download. New chapters on card games and a side-scroller. The companion files contain all of the resources described in the book, e.g., example code, game assets, video/sound editing software, and color figures. Instructor resources are available for use as a textbook. FEATURES: Teaches basic game development concepts using Python including graphics, sound, artificial intelligence, animation, game engines, collision detection, Web-based games, and more Includes code samples using Pygame Features new chapters on card games (Ch.11) and building a side-scrolling game (Ch.12) Includes a companion disc with example code, games assets, and color figures The companion files and instructor resources are available online by emailing the publisher with proof of purchase at [email protected].




Learning Python by Building Games


Book Description

Explore modern game development and programming techniques to build games using Python and its popular libraries such as Pygame and PyOpenGL Key Features Learn game development and Python through a practical, example-driven approach Discover a variety of game development techniques to build games that gradually increase in complexity Leverage popular Python gaming libraries such as Pygame, PyOpenGL, Pymunk, and Pyglet Book Description A fun and interactive way to get started with the Python language and its libraries is by getting hands-on with game development. Learning Python by Building Games brings you the best of both worlds. The book will first introduce you to Python fundamentals, which you will then use to develop a basic game. You'll gradually explore the different Python libraries best suited for game development such as Pygame, Pyglet, and PyOpenGL. From building game characters through to using 3D animation techniques, you'll discover how to create an aesthetic game environment. In addition to this, you'll focus on game physics to give your effects a realistic feel, complete with movements and collisions. The book will also cover how you can use particle systems to simulate phenomena such as an explosion or smoke. In later chapters, you will gain insights into object-oriented programming by modifying a snake game, along with exploring GUI programming to build a user interface with Python's turtle module. By the end of this book, you'll be well-versed with Python programming concepts and popular libraries, and have the confidence to build your own games What you will learn Explore core Python concepts by understanding Python libraries Build your first 2D game using Python scripting Understand concepts such as decorators and properties in the Python ecosystem Create animations and movements by building a Flappy Bird-like game Design game objects and characters using Pygame, PyOpenGL, and Pymunk Add intelligence to your gameplay by incorporating game artificial intelligence (AI) techniques using Python Who this book is for If you are completely new to Python or game programming and want to develop your programming skills, then this book is for you. The book also acts as a refresher for those who already have experience of using Python and want to learn how to build exciting games.




Python Game Programming By Example


Book Description

A pragmatic guide for developing your own games with Python About This Book Strengthen your fundamentals of game programming with Python language Seven hands-on games to create 2D and 3D games rapidly from scratch Illustrative guide to explore the different GUI libraries for building your games Who This Book Is For If you have ever wanted to create casual games in Python and you would like to explore various GUI technologies that this language offers, this is the book for you. This title is intended for beginners to Python with little or no knowledge of game development, and it covers step by step how to build seven different games, from the well-known Space Invaders to a classical 3D platformer. What You Will Learn Take advantage of Python's clean syntax to build games quickly Discover distinct frameworks for developing graphical applications Implement non-player characters (NPCs) with autonomous and seemingly intelligent behaviors Design and code some popular games like Pong and tower defense Compose maps and levels for your sprite-based games in an easy manner Modularize and apply object-oriented principles during the design of your games Exploit libraries like Chimpunk2D, cocos2d, and Tkinter Create natural user interfaces (NUIs), using a camera and computer vision algorithms to interpret the player's real-world actions In Detail With a growing interest in learning to program, game development is an appealing topic for getting started with coding. From geometry to basic Artificial Intelligence algorithms, there are plenty of concepts that can be applied in almost every game. Python is a widely used general-purpose, high-level programming language. It provides constructs intended to enable clear programs on both a small and large scale. It is the third most popular language whose grammatical syntax is not predominantly based on C. Python is also very easy to code and is also highly flexible, which is exactly what is required for game development. The user-friendliness of this language allows beginners to code games without too much effort or training. Python also works with very little code and in most cases uses the “use cases” approach, reserving lengthy explicit coding for outliers and exceptions, making game development an achievable feat. Python Game Programming by Example enables readers to develop cool and popular games in Python without having in-depth programming knowledge of Python. The book includes seven hands-on projects developed with several well-known Python packages, as well as a comprehensive explanation about the theory and design of each game. It will teach readers about the techniques of game design and coding of some popular games like Pong and tower defense. Thereafter, it will allow readers to add levels of complexities to make the games more fun and realistic using 3D. At the end of the book, you will have added several GUI libraries like Chimpunk2D, cocos2d, and Tkinter in your tool belt, as well as a handful of recipes and algorithms for developing games with Python. Style and approach This book is an example-based guide that will teach you to build games using Python. This book follows a step-by-step approach as it is aimed at beginners who would like to get started with basic game development. By the end of this book you will be competent game developers with good knowledge of programming in Python.




The Freedom Blueprint for a Python Developer


Book Description

### The Freedom Blueprint for a Python Developer Unlock the secrets to living a life of unparalleled freedom while building a successful career as a Python developer. "The Freedom Blueprint for a Python Developer" is your comprehensive guide to combining the dynamic world of Python programming with the exciting lifestyle of a digital nomad. Whether you're a seasoned coder or a beginner looking to break into the tech industry, this eBook offers a step-by-step roadmap to mastering Python and adopting a remote work lifestyle. **Chapter Highlights** - **Introduction to the Digital Nomad Lifestyle** Explore the growing digital nomad movement, uncover its benefits, and dispel common myths. - **Why Python is the Ideal Language for Digital Nomads** Dive into Python's versatility and discover how it opens doors to remote job opportunities. - **Getting Started with Python** Learn how to set up your development environment and write your first Python program while mastering essential libraries. - **Leveraging ChatGPT for Learning Python** Supercharge your learning with AI-driven assistance from ChatGPT and see practical coding examples. - **Core and Advanced Python Programming Concepts** From variables and data types to object-oriented programming and APIs, gain a deep understanding of Python. - **Building a Portfolio with Python Projects** Identify key projects to showcase your skills and build an impressive portfolio that attracts remote job offers. - **Finding Remote Work as a Python Developer** Navigate the remote job market with tips on building your online presence, networking, and utilizing job boards. - **Freelancing vs. Contracting vs. Full-Time Remote Jobs** Weigh the pros and cons of different work arrangements and choose the best fit for your lifestyle. - **Managing Finances on the Go** Get practical advice on international banking, budgeting, and handling taxes as a nomadic professional. - **Productivity Tips for Remote Python Developers** Optimize your work environment, manage your time effectively, and stay focused amidst distractions. - **Tools and Resources for the Modern Digital Nomad** Discover essential software, online communities, and continuous learning resources. - **Health and Wellness While Traveling** Learn how to maintain physical fitness, prioritize mental health, and balance work with leisure. - **Navigating Cross-Cultural Work Environments** Master cross-cultural communication and adapt to diverse work styles. - **Case Studies Successful Python Digital Nomads** Gain insights from real-life stories and actionable takeaways from experienced digital nomads. Embark on your journey towards freedom, flexibility, and success. Transform your Python skills into a ticket to the digital nomad lifestyle with "The Freedom Blueprint for a Python Developer." Your adventure starts now.




Python Games from Zero to Proficiency (Beginner)


Book Description

Get started with Python programming and Python games development fast without the headaches Python is a great programming language; however, most people spend too long trying to learn how to code and create games with Python the hard way. This book is the only one that will get you to learn Python fast without wasting so much time. This book is the first book in the series “Python Games from Zero to Proficiency” where you will learn to code fast and be able to create your own video games with Python in no time. What you will learn After completing this book, you will be able to: Be comfortable with coding in Python. Use common structures to create programs in Python (e.g., loops, conditional statements, etc.). Know and master the features that you need to create 2D games (user interface, collision and keyboard detection). Read and extract data from files. Create popular 2D games such as hangman, tic-tac-toe or a coin collection game. Learn how to use the Pygame library. Who this book is for This book is for: Hobbyists who need a book that gets them started with Python and game development easily. Parents looking for a book that introduces their children to game programming painlessly. Teachers looking for a complete and clear resource on programming through the creation of games. Aspiring indie game developers. How this book is different This is the only book that you need to get started with Python and game programming fast and to enjoy the journey without frustration. This book includes seven chapters that painlessly guide you through the necessary skills to master Python and Python games development, use its core features, and create interesting 2D games. It assumes no prior knowledge on your part and ensures that you have all the information and explanations that you need every step of the way. What this book offers This book includes all the features that you need to get started with Python and game development: Learn without the headaches: This book assumes that you can’t be expected to learn everything at once; this is why you will build all your skills incrementally. Make your dream of creating your own games come true: This book ensures that you stay motivated by giving you the right amount of information and challenge in each chapter; we all know that it’s hard to keep motivated when learning a new skill, so this book always contextualizes the knowledge with an example (so that you feel it’s relevant), and also makes sure that you get to challenge yourself, if you need to, with optional challenges present at the end of each chapter. Progress and feel confident in your skills: You will have the opportunity to learn and to use Python at your own pace and become comfortable with its core features. This is because every single new concept introduced will be explained in great detail so that you never feel lost. All the concepts are introduced progressively so that you don’t feel overwhelmed. Create your own games and feel awesome: With this book, you will build your own 2D games and you will spend more time creating than reading, to ensure that you can apply the concepts covered in each section. All chapters include step-by-step instructions with examples that you can use straight away. If you want to get started with Python games today, then buy this book now




Modern Python Programming using ChatGPT


Book Description

DESCRIPTION Modern Python Programming using ChatGPT is your essential guide to leveraging Artificial Intelligence to streamline and enhance your Python development workflow across the entire software development lifecycle (SDLC). This book covers every stage, from requirements gathering and design to implementation, testing, security, deployment, and observability, demonstrating how ChatGPT can be of invaluable assistance throughout. Learn how to use ChatGPT to break down features into stories, design, and architect software, implement AI-generated code snippets, write clean and maintainable code, test and secure applications, deploy efficiently, and monitor performance. This comprehensive guide shows you how to integrate ChatGPT seamlessly into every stage of your Python projects. Discover how ChatGPT can automate repetitive tasks, generate high-quality code snippets, provide instant debugging tips, and ensure your code adheres to industry standards and best practices. This book provides thorough coverage of the latest trends and best practices in Python development, equipping you with the tools to write clean, maintainable, and robust code. Through practical examples and hands-on exercises, you will learn how to apply ChatGPT in real-world scenarios, making your development process more efficient and productive. KEY FEATURES ● Supercharge the entire SDLC using ChatGPT's AI-driven insights. ● Seamlessly integrate ChatGPT into every stage of your Python projects. ● Practical, real-world examples and hands-on exercises. WHAT YOU WILL LEARN ● To seamlessly integrate ChatGPT from coding to deployment to monitoring. ● Use ChatGPT to gather and document software requirements. ● Break down features into stories with ChatGPT assistance. ● Design, architect, and implement clean, maintainable code using AI-generated snippets. ● Test, secure, and deploy applications with AI support. ● Optimize performance and monitor software using ChatGPT. WHO THIS BOOK IS FOR This book is for Python developers of all experience levels who want to enhance their entire software development process using AI. Basic knowledge of Python is assumed, but detailed instructions are provided to help you integrate ChatGPT into your projects effectively. TABLE OF CONTENTS 1. ChatGPT and Its Capabilities 2. Benefits of Using ChatGPT in Python Development 3. Setting up ChatGPT for Python Development 4. Requirements Gathering 5. Design and Architecture 6. Implementing a Software Product 7. Pull Review and Commit Messages 8. Using ChatGPT for Coding with SOLID Principles 9. Software Testing with ChatGPT in Python 10. Deployment with ChatGPT 11. Performance and Observability 12. Revolutionary Impact of ChatGPT 13. Limitations, Pitfalls and Dangers of ChatGPT 14. Preparing for the Future with ChatGPT




Learn AI-assisted Python Programming


Book Description

Writing computer programs in Python just got a lot easier! Use AI-assisted coding tools like GitHub Copilot and ChatGPT to turn your ideas into applications faster than ever. AI has changed the way we write computer programs. With tools like Copilot and ChatGPT, you can describe what you want in plain English, and watch your AI assistant generate the code right before your eyes. It’s perfect for beginners, or anyone who’s struggled with the steep learning curve of traditional programming. In Learn AI-Assisted Python Programming: With GitHub Copilot and ChatGPT you’ll learn how to: Write fun and useful Python applications—no programming experience required! Use the Copilot AI coding assistant to create Python programs Write prompts that tell Copilot exactly what to do Read Python code and understand what it does Test your programs to make sure they work the way you want them to Fix code with prompt engineering or human tweaks Apply Python creatively to help out on the job Learn AI-Assisted Python Programming: With GitHub Copilot and ChatGPT is a hands-on beginner’s guide that is written by two esteemed computer science university professors. It teaches you everything you need to start programming Python in an AI-first world. You’ll hit the ground running, writing prompts that tell your AI-assistant exactly what you want your programs to do. Along the way, you’ll pick up the essentials of Python programming and practice the higher-level thinking you’ll need to create working apps for data analysis, automating tedious tasks, and even video games. Foreword by Beth Simon, Ph.D. About the technology The way people write computer programs has changed forever. Using GitHub Copilot, you describe in plain English what you want your program to do, and the AI generates it instantly. About the book This book shows you how to create and improve Python programs using AI—even if you’ve never written a line of computer code before. Spend less time on the slow, low-level programming details and instead learn how an AI assistant can bring your ideas to life immediately. As you go, you’ll even learn enough of the Python language to understand and improve what your AI assistant creates. What's inside Prompts for working code Tweak code manually and with AI help AI-test your programs Let AI handle tedious details About the reader If you can move files around on your computer and install new programs, you can learn to write useful software! About the author Dr. Leo Porter is a Teaching Professor at UC San Diego. Dr. Daniel Zingaro is an Associate Teaching Professor at the University of Toronto. The technical editor on this book was Peter Morgan. Table of Contents 1 Introducing AI-assisted programming with Copilot 2 Getting started with Copilot 3 Designing functions 4 Reading Python code – Part 1 5 Reading Python Code – Part 2 6 Testing and prompt engineering 7 Problem decomposition 8 Debugging and better understanding your code 9 Automating tedious tasks 10 Making some games 11 Future directions




Python Games from Zero to Proficiency (Intermediate)


Book Description

Learn Python with Pygame, and create a full pacman game without the headachess Python is a great programming language; however, most people spend too long trying to learn how to code and create games with Python the hard way. This book is the only one that will get you to learn Python fast without wasting so much time. This book is the second book in the series “Python Games from Zero to Proficiency” where you will learn to code fast and be able to create your own video games with Python in no time and add interesting game play including Artificial Intelligence for the NPCs. What you will learn - After completing this book, you will be able to: - Be comfortable with Python. - Use common structures to create programs in Python (e.g., loops, conditional statements, etc.). - Know and master the features that you need to create 2D games (user interface, collision and keyboard detection). - Create popular features found in pacman or shooter games. - Create and instantiate classes using Python. - Create and manage an inventory of weapons for the player character using classes and lists. - Create and manage weapons and ammunitions that the player character can collect and use. - Create Artificial Intelligence for NPCs so that they can see or hear the player. - Make it possible for NPCsC to patrol, detect and follow the player - Create a finite state machine to manage the behaviour of NPCs. - Learn how to use the Pygame library. Who this book is for This book is for: - Hobbyists who need a book that gets them started with Python and game development easily. -Parents looking for a book that introduces their children to game programming painlessly. -Teachers looking for a complete and clear resource on programming through the creation of games. -Aspiring indie game developers. How this book is different This is the only book that you need to get started with Python and game programming fast and to enjoy the journey without frustration. This book includes six chapters that painlessly guide you through the necessary skills to master Python and Python games development, use its core features, and create interesting 2D games. It assumes no prior knowledge on your part and ensures that you have all the information and explanations that you need every step of the way. What this book offers This book includes all the features that you need to get started with Python and game development: - Learn without the headaches: This book assumes that you can’t be expected to learn everything at once; this is why you will build all your skills incrementally. - Make your dream of creating your own games come true: This book ensures that you stay motivated by giving you the right amount of information and challenge in each chapter; we all know that it’s hard to keep motivated when learning a new skill, so this book always contextualizes the knowledge with an example (so that you feel it’s relevant), and also makes sure that you get to challenge yourself, if you need to, with optional challenges present at the end of each chapter. - Progress and feel confident in your skills: You will have the opportunity to learn and to use Python at your own pace and become comfortable with its core features. This is because every single new concept introduced will be explained in great detail so that you never feel lost. All the concepts are introduced progressively so that you don’t feel overwhelmed. - Create your own games and feel awesome: With this book, you will build your own 2D games and you will spend more time creating than reading, to ensure that you can apply the concepts covered in each section. All chapters include step-by-step instructions with examples that you can use straight away. If you want to get started with Python games today, then buy this book now