Learn to Program with Small Basic


Book Description

Small Basic is a free, beginner-friendly programming language created by Microsoft. Inspired by BASIC, which introduced programming to millions of first-time PC owners in the 1970s and 1980s, Small Basic is a modern language that makes coding simple and fun. Learn to Program with Small Basic introduces you to the empowering world of programming. You’ll master the basics with simple activities like displaying messages and drawing colorful pictures, and then work your way up to programming games! Learn how to: –Program your computer to greet you by name –Make a game of rock-paper-scissors using If/Else statements –Create an interactive treasure map using arrays –Draw intricate geometric patterns with just a few lines of code –Simplify complex programs by breaking them into bite-sized subroutines You’ll also learn to command a turtle to draw shapes, create magical moving text, solve math problems quickly, help a knight slay a dragon, and more! Each chapter ends with creative coding challenges so you can take your skills to the next level. Learn to Program with Small Basic is the perfect place to start your computer science journey.




Wordz Lianxi - Learning Basic Chinese Characters - 1


Book Description

This book is designed for students of Chinese that are interested in improving their initial vocabulary of the written Chinese language. Working with Simplified Hanzi, this book reviews over 288 words and more than 340 characters used in everyday speech. Learning Basic Chinese Characters makes an excellent companion to Chinese4Beginners, an iPad application to practice word character recognition.For every character and word, the component elements of the written character are explained, related to primary character elements for sound and meaning, and associated with other related words and characters. Story ideas, sound and meaning elements and mnemonic devices are employed to maximize learning efficiency.See the app on iTunes or visit www.Chinese4Beginners.com -- and Thanks you!




Learning Basic Genetics with Interactive Computer Programs


Book Description

Traditionally, genetics laboratory exercises at the university level focus on mono- and dihybrid crosses and phenotypic analysis—exercises under traditional time, materials, and process constraints. Lately, molecular techniques such as gene cloning, polymerase chain reactions (PCR), and bioinformatics are being included in many teaching laboratories—where affordable. Human chromosome analysis, when present at all, has often been restricted to simple identification of chromosomes by number, through the usual “cut-and-paste” method. Although several online karyotyping (chromosome identification) programs have become available, they are not meaningful for studying the dynamics of the chromosome system, nor do they help students understand genetics as a discipline. The software that accompanies this book has been shown to be an ideal tool for learning about genetics, which requires a combination of understanding, conceptualization, and practical experience.




Learning Basic and Advanced Database modules on ICDL Professional Syllabus


Book Description

This work follows the ICDL (International Certification of Digital Literacy) Database Basic and Advanced Syllabus, expanded according to the document on Curriculum Guidelines for Undergraduate Degree Programs in Computer Science of December 20, 2013 by the Association for Computing Machinery and IEEE Computer Society. As for the know-how aspects (skills), some use Microsoft Access, which is not professional and has a non-standard version of SQL. This text uses MySQL and SQLite. They are professional, open source, totally free and widely used and easy to install. This satisfies the skills of the ICDL modules. However, the question of how to use this data remains. To do this today you need to master the Python language or the R language, which require learning times and delay the start of practice by weeks. There is a third possibility: using visual environments that allow you to make applications without knowing any language. Orange is one of these. It is visual but is based on Python, it allows you to make applications without knowing the language but also allows you to extend the application if and when you know Python. In addition, MySQL and SQLite coexist with Python and Orange Data Mining. This text uses Orange as an environment for experimentation and exercise in Data Science. It is possible to decide not to install Orange in case one is interested exclusively in SQL. In this case the reader will be free to skip the application exercises with Orange and return to them later if he/she feels the need. It should be clarified that this text follows the ICDL Syllabus and provides the skills associated with the modules in question, but it is not able to guarantee that the reader will be able to automatically pass the certification exam. In fact, it requires the purchase of a skill card, registration with a test center, compliance with a series of rules dictated by the national member organizations of the ICDL consortium and by the test center, and all of this is beyond what we can guarantee. After describing the installation of the programs used for the exercises, the text considers the types of data and their representations, including images and documents. The concepts of System, Information System and Database are introduced, as well as the most common practices of data security and privacy. The relational model and SQL are also explained with application examples with MySQL and SQLite. The various types of Joins, sorting, aggregation and grouping queries, integrity constraints, GRANT and REVOKE security features, views, indexing, Normal Forms and Normalization are then analyzed. Multi-user access to databases, interference and deadlock, locking techniques and transactions are then considered. Distributed databases and the possible options with MySQL and SQLite are then described. The limits of the relational model and the most common non-relational models (NOSQL) are outlined, the conceptual Entity-Relationship and object models according to ISO/UM and the process for moving from the problem text to the conceptual and logical relational model. The data integration process is outlined also with the use of data warehouses, data lakes and mediators, data cleaning, management of missing, repeated, anomalous and incorrect values, coding of categorical values. Finally, the project objectives are distinguished according to the best model, whether relational or non-relational. The text is accompanied by supporting material and it is possible to download the examples and test data.




Algorithms, Part II


Book Description

This book is Part II of the fourth edition of Robert Sedgewick and Kevin Wayne’s Algorithms, the leading textbook on algorithms today, widely used in colleges and universities worldwide. Part II contains Chapters 4 through 6 of the book. The fourth edition of Algorithms surveys the most important computer algorithms currently in use and provides a full treatment of data structures and algorithms for sorting, searching, graph processing, and string processing -- including fifty algorithms every programmer should know. In this edition, new Java implementations are written in an accessible modular programming style, where all of the code is exposed to the reader and ready to use. The algorithms in this book represent a body of knowledge developed over the last 50 years that has become indispensable, not just for professional programmers and computer science students but for any student with interests in science, mathematics, and engineering, not to mention students who use computation in the liberal arts. The companion web site, algs4.cs.princeton.edu contains An online synopsis Full Java implementations Test data Exercises and answers Dynamic visualizations Lecture slides Programming assignments with checklists Links to related material The MOOC related to this book is accessible via the "Online Course" link at algs4.cs.princeton.edu. The course offers more than 100 video lecture segments that are integrated with the text, extensive online assessments, and the large-scale discussion forums that have proven so valuable. Offered each fall and spring, this course regularly attracts tens of thousands of registrants. Robert Sedgewick and Kevin Wayne are developing a modern approach to disseminating knowledge that fully embraces technology, enabling people all around the world to discover new ways of learning and teaching. By integrating their textbook, online content, and MOOC, all at the state of the art, they have built a unique resource that greatly expands the breadth and depth of the educational experience.




Learning Basic Calculus


Book Description

This introductory calculus text was developed by the author through his teaching of an honors calculus course at Notre Dame. The book develops calculus, as well as the necessary trigonometry and analytic geometry, from witin the relevant historical context, and yet it is not a textbook in the history of mathematics as such. The notation is modern, and the material is selected to cover the basics of the subject. Special emphasis is placed on pedagogy throughout. Whhile emphasizing the broad applications of the subject, emphasis is placed on the mathematical content of the subject.




Basic Game Design and Creation for Fun & Learning


Book Description

Provides step-by-step instructions on creating computer games without any programming skills.




The Only Basic Piano Instruction Book You'll Ever Need


Book Description

Lots of piano books offer either in-depth analysis or quick gimmicks that don’t really teach music theory. But The Only Basic Piano Instruction Book You’ll Ever Need is different. For students who want to learn the basics and dive right into playing, this book skips all the unnecessary trivia on the history of pianos and avoids lengthy digressions on classical and contemporary musicians. Instead, it focuses specifically on piano instruction and includes: The basics of musical terms, definitions, note-reading structure, and time and key signatures The foundations for chords and more complicated note constructs Exercises and sample pieces of music that range from playing simple notes to combining harmony and melody Perfect even for those starting from scratch, The Only Basic Piano Book You’ll Ever Need makes learning to play a cinch.




Psychology of Learning and Motivation


Book Description

Psychology of Learning and Motivation