The World of Yezencore


Book Description

Having fully integrated into the new world and having come to terms with his new master. The new goal must be achieved and to do that they all must become stronger.




Call of Duty: Black Ops II - Strategy Guide


Book Description

Black Ops II sets you off on secret operations as Frank Woods – the protagonist from the original Black Ops game. The non-linear storyline will see you battling during a futuristic Cold War, as well as tackling flashbacks from historical missions and playing as various members of the Mason family. Every decision you make during this story will affect future consequences, giving you a different experience every time you play. With new futuristic weapons, the chance to master a number of different vehicles and modes of transport, and a mysterious villain - known simply as Raul Menendez - Black Ops II is set to be the ultimate Call of Duty game. Shoot your way to victory in our massive and in-depth strategy guide to Call of Duty Black Ops 2. Inside we'll show you: - How to get the best ending in Single Player. - Every single player mission cracked wide open. - Find all 33 hidden Intel's (with HD screenshots). - Zombie mode busted wide open with full map and Easter Egg guides! - Rule multiplayer with our killer class load-outs. - Every multiplayer map with all modes and areas covered in detail! - Every achievement listed.




Gameshark Ultimate Codes 2008


Book Description

This pocket guide, updated for 2008, is the only printed resource containing thousands of exclusive GameShark codes for the hottest games on various consoles.




GameShark(R) Ultimate Codes 2006


Book Description

No Marketing Blurb




The Warriors


Book Description

Based on the classic 1979 cult film from Paramount Pictures, The Warriors expands the cinematic journey of the movie into a gritty interactive (game) experience set in 1970's New York.




GameShark Ultimate Codes 2005


Book Description

BradyGames' GameShark Ultimate Codes 2005includes the following: Comprehensive collection of exclusive GameSharkcodes for the most popular games released for the PS2, PS1, and Game Boy Advance. Bonus cheats for Xbox and GameCube games are also included! Over 50,000 codes are provided for the top games on the market -- Grand Theft Auto: San Andreas, Tony Hawk's Underground 2, STAR OCEAN Till the End of time, Silent Hill 4, Ratchet and Clank: Up Your Arsenal, Madden NFL 2005, Pokemon: Fire Red and Leaf Green, and many more! The codes will give players access to hidden characters, weapons and vehicles, level passwords, infinite health, power-ups, and much more for their favorite games. Platform: PlayStation 1, PlayStation 2, Game Boy Advance, GameCube, and Xbox Genre: Various This product is available for sale worldwide.




GameShark Ultimate Codes 2007


Book Description

BradyGames' GameShark Ultimate Codes 2007 includes the following: An updated collection of exclusive GameShark codes for the most popular games released for the PS2, Game Boy Advance SP, and GBA. Bonus cheats for Xbox and GameCube games are also included! Over 50,000 codes are provided for the top games on the market-- Madden 07, Lego Star Wars II, Mega Man Battle Network 5, Tony Hawk's Downhill Jam and many more! Feed your console all the fresh GameShark codes it craves--invincibility, secret levels and characters, unlimited ammo, hidden game modes, and much more! Platform: PS2, GBA and SP Genre: Various This product is available for sale worldwide.




The Labs


Book Description

She survived the virus and the Acceptance trials. But can she survive the lies. Tylia Coder is the bridge between worlds. Born of the GEOs underground, she’s one of only two known victors of the Acceptance trials – a survival contest that promises to prevent infection from the GM virus that nearly wiped out humanity decades ago. Now with precious antibodies in her blood, she may finally hold the key to finding a cure. Leaving her dark home in the GEOS behind as well as her blossoming relationship with Skylar Two, Tylia is determined to invoke change as she moves up to the Greens – an area in the Labs with floating sky cities, bright lights and lush forestry. But the life she envisioned living here is far from the reality she faces on arrival. Access to information is restricted. Questions she asks are left unanswered. Communication with her family in the GEOS is cut off. And someone’s spreading lies about the Rejs, a group of outlaws living on the surface, who now claim her as one of their own. Worst of all, members of the Farrow family are tormenting those who threaten their way of life. And when Tylia is overheard defending the Rejs, the Farrow’s set their vicious sights on her. To shield herself from yet another “accidental death” in the Labs, she has no choice but to accept a partnership proposal from the only Farrow willing to befriend her, the too-perfect Ben. But Tylia soon realizes she’ll need to act fast if she’s to save not only herself and her loved ones in the Rejs and the GEOs, but what also remains of the human race.




Branching Story, Unlocked Dialogue


Book Description

This book covers the distinguishing characteristics and tropes of visual novels (VNs) as choice-based games and analyzes VNs like 999: Nine Hours, Nine Persons, Nine Doors; Hatoful Boyfriend; and Monster Prom, some of the best examples of the genre as illustrations. The author covers structuring branching narrative and plot, designing impactful and compelling choices, writing entertaining relationships and character interactions, understanding the importance of a VN’s prose, and planning a VN’s overall narrative design and story delivery. The book contains exercises at the end of chapters to practice the techniques discussed. By the end of the book, if the reader finishes all the exercises, they may have several portfolio pieces or a significant portion of their own VN project designed. Features: Discusses different aspects and genres of VNs, what makes them enjoyable, and successful techniques developers can incorporate into their own games Analyzes various VNs and choice-based games that use these successful techniques Shares tips from developers on portfolio pieces, hiring a team to work on VNs, and plotting and outlining VNs Branching Story, Unlocked Dialogue: Designing and Writing Visual Novels is a valuable resource for developers and narrative designers interested in working on VNs. The book will show them how they can design their own VN projects, design branching narratives, develop entertaining plots and relationships, design impactful and compelling choices, and write prose that’s a pleasure to read.