Littell's Living Age


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Double Your Creativity in 3 Hours


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Yearning to write with freedom and confidence? Frustrated by blocks and fears? This guidebook offers tips and techniques that will help you double your creativity in 3 hours. Let in-demand writing coach Dave Trottier help you make the act of creation both fun and productive. • Get your left and right brains to cooperate • Break through writing obstacles with panache • Summon your inner child for fun and profit • Discover the strange Paradox of Creativity • Embark on your writing quest fully armed




Notes and Queries


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The Realms of the Gods


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During a dire battle against the fearsome Skinners, Daine and her mage teacher Numair are swept into the Divine Realms. Though happy to be alive, they are not where they want to be. They are desperately needed back home, where their old enemy, Ozorne, and his army of strange creatures are waging war against Tortall. Trapped in the mystical realms Daine discovers her mysterious parentage. And as these secrets of her past are revealed so is the treacherous way back to Tortall. So they embark on an extraordinary journey home, where the fate of all Tortall rests with Daine and her wild magic.




What Do I Read Next? 1995


Book Description

This annual selection guide covers new novels in the mystery fiction, science fiction, fantasy, horror, western fiction and romance genres. It is intended to help readers to choose titles of interest published during 1995. By identifying similarities in various books, it seeks to help readers to independently choose titles of interest published during 1995. Entries are arranged by author within six genre sections, and provide: publisher and publication date; series name and number; description of characters; time/geographical setting; review citation; genre and setting notations; and related books.







Lord Minto


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Emperor Mage


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Daine must confront a powerful leader in this third book of the Immortals series, featuring an updated cover for longtime fans and fresh converts alike, and including an all-new afterword from Tamora Pierce. When Daine is sent to Carthak as part of a Tortallan peace delegation, she finds herself in the middle of a sticky political situation. She doesn’t like the Carthaki practice of keeping slaves, but it’s not her place to say anything—she’s only there to heal the emperor’s birds. Her worries only expand once she learns that her own power has grown in a dark and mysterious way. As the peace talks stall, Daine puzzles over Carthak’s two-faced Emperor Ozorne. How can he be so caring with his birds, and so cruel to his people? Daine is sure he’s planning something—a terrible, power-hungry scheme. And she knows that she must fight this powerful Emperor Mage; the life of her beloved teacher is at risk.







Wild Magic


Book Description

Discover a land of enchantment, legend, and adventure in this first book of the Immortals series, featuring an updated cover for longtime fans and fresh converts alike, and including an all-new afterword from Tamora Pierce. Thirteen-year-old Daine has always had a special connection with animals, but only when she’s forced to leave home does she realize it’s more than a knack—it’s magic. With this wild magic, not only can Daine speak to animals, but she can also make them obey her. Daine takes a job handling horses for the Queen’s Riders, where she meets the master mage Numair and becomes his student. Under Numair’s guidance, Daine explores the scope of her magic. But she encounters other beings, too, who are not so gentle. These terrifying creatures, called Immortals, have been imprisoned in the Divine Realms for the past four hundred years—but now someone has broken the barrier. And it’s up to Daine and her friends to defend their world from an Immortal attack.