Lowball


Book Description

Perfect for old fans and new readers alike, Lowball delves deeper into the world of aces, jokers, and the hard-boiled men and women of the Fort Freak police precinct in a pulpy, page-turning novel of superheroics and mystery. Decades after an alien virus changed the course of history, the surviving population of Manhattan still struggles to understand the new world left in its wake. Natural humans share the rough city with those given extraordinary—and sometimes terrifying—traits. While most manage to coexist in an uneasy peace, not everyone is willing to adapt. Down in the seedy underbelly of Jokertown, residents are going missing. The authorities are unwilling to investigate, except for a fresh lieutenant looking to prove himself and a collection of unlikely jokers forced to take matters into their own hands—or tentacles. The deeper into the kidnapping case these misfits and miscreants get, the higher the stakes are raised. Edited by #1 New York Times bestselling author George R. R. Martin and acclaimed author Melinda M. Snodgrass, Lowball is the latest mosaic novel in the acclaimed Wild Cards universe, featuring original fiction by Carrie Vaughn, Ian Tregillis, David Anthony Durham, Melinda M. Snodgrass, Mary Anne Mohanraj, David D. Levine, Michael Cassutt, and Walter John Williams. The Wild Cards Universe The Original Triad #1 Wild Cards #2 Aces High #3 Jokers Wild The Puppetman Quartet #4: Aces Abroad #5: Down and Dirty #6: Ace in the Hole #7: Dead Man’s Hand The Rox Triad #8: One-Eyed Jacks #9: Jokertown Shuffle #10: Dealer’s Choice #11: Double Solitaire #12: Turn of the Cards The Card Sharks Triad #13: Card Sharks #14: Marked Cards #15: Black Trump #16: Deuces Down #17: Death Draws Five The Committee Triad #18: Inside Straight #19: Busted Flush #20: Suicide Kings The Fort Freak Triad #21: Fort Freak #22: Lowball #23: High Stakes The American Triad #24: Mississippi Roll #25: Low Chicago #26: Texas Hold 'Em At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.




The Rules of Poker


Book Description

The first book to comprehensively lay out all the rules of the game. Experts Lou Krieger and Sheree Bykofsky have the answer to every poker argument, standstill, or face-off imaginable and provide answers to hundreds of tough questions like: what is the minimum raise in a no-limit game? Can you bet and raise with a single chip? And can you cut a deal at the final table? Covers all the major games, including Texas Hold'em, Seven Card Stud, and Omaha and not only explains the official rules but also the rules of etiquette.




Persuasive Communication, Third Edition


Book Description

Providing an accessible integration of theory and research methods, this text prepares students to critically analyze persuasive appeals and to design effective messages and campaigns. The book draws on key ideas from both communication and social psychology to explore the mutual influence of cognitive and affective processes and the characteristics and production of messages. It gives the reader a solid grasp of foundational issues in persuasion research, the core components of persuasive transactions, and major theoretical models. Instructive concrete examples illustrate applications of the concepts in such settings as health promotion, political campaigns, the courtroom, and advertising. ÿ New to This Edition *Engaging topic boxes on college drinking, attitudes about same-sex marriage, the "birther" movement, and other timely issues. *New or expanded discussions of the integrative model of behavioral prediction, the use of guilt appeals, social media, individualized tailoring of political messages, and numerous other topics. *The latest data and theoretical perspectives. *Epilogue on current and future trends in the field.




Winning Concepts in Draw and Lowball


Book Description

The ultimate book for anyone trying to master these games. This book is for both the typical player and the professional. It is divided into sections designed to help all players grow and improve their games. Also, it teaches you how to think like a top player, which is absolutely essential to winning play. Topics include poker reasons, basic mistakes, basic strategy, technical plays, advanced strategy, jackpot games, killing the pot, psychology, game theory, high-draw mathematics, and advanced plays. Advice also is provided on bluffing errors, lowball value betting, profitable losing bets, playing patterns, going all in, acting the opposite, "running bad," raising with weak hands, getting maximum value, playing short-handed, and image plays.




The Complete Idiot's Guide to Selling Your Home


Book Description

In good times and bad, the home-seller's bible . . . In today's uncertain real estate market, sellers are deeply concerned with getting the most value for their homes. Now more than ever, readers need books that will help them find the most effective ways to make their homes attractive to buyers, save money, and make the sales process easier. This unique guide will teach readers everything real estate agents and brokers know—and more! • Reflects changes in the real estate market in the past several years—and explains how to deal with the market no matter when the reader is looking to sell




What I Know about Poker


Book Description

Poker is not a 'get rich quick' scheme. Becoming a consistent winner takes effort and dedication. In this collection of classic articles and much new material, prolific poker strategy writer Alex Scott explains how to take your game to the next level. One of the most comprehensive poker guides available, 'What I Know About Poker' is a must-have for any player's library.




The Absolute Beginner's Guide to Gambling


Book Description

This is the only book to give the first-time gambler a complete overview of all the popular games, outlining the basic object of play, rules, and strategies for each. Now anyone can play such games as poker, bridge, slot machines, roulette, craps and blackjack. It's the newcomer's best bet for beating the odds and becoming a winner.




Selling Your House For Dummies


Book Description

Sell your house in any market Whether you're selling your home yourself or using a realtor, this helpful guide offers all the information you need to make an otherwise-stressful undertaking go smoothly. In Selling Your House For Dummies, you'll find plain-English, easy-to-follow information on the latest mortgage application and approval processes, the hottest websites used in the house-selling process, and revised tax laws that affect the housing and real estate markets. From the author team behind America's #1 bestselling real estate book, Home Buying Kit For Dummies, this book offers Eric Tyson and Ray Brown's time-tested advice, recommendations, and strategies for selling your house given current market conditions. From staging your home to utilizing technology to sell your house directly to home buyers, this trusted resource is packed with tips and ideas to make your home the most appealing house on the block. Prepare your property for the best offer Stage and market your house successfully Negotiate and successfully close the sale Make sense of contracts and forms used in the house-selling process Get the tried-and-true advice that will help you sell your property!




Game Theory and Business Applications


Book Description

Game theory has been applied to a growing list of practical problems, from antitrust analysis to monetary policy; from the design of auction institutions to the structuring of incentives within firms; from patent races to dispute resolution. The purpose of Game Theory and Business Applications is to show how game theory can be used to model and analyze business decisions. The contents of this revised edition contain a wide variety of business functions – from accounting to operations, from marketing to strategy to organizational design. In addition, specific application areas include market competition, law and economics, bargaining and dispute resolution, and competitive bidding. All of these applications involve competitive decision settings, specifically situations where a number of economic agents in pursuit of their own self-interests and in accordance with the institutional “rules of the game” take actions that together affect all of their fortunes. As this volume demonstrates, game theory provides a compelling guide for analyzing business decisions and strategies.




The Psychology of Advertising


Book Description

Advertising is a ubiquitous and powerful force, seducing us into buying wanted and sometimes unwanted products and services, donating to charitable causes, voting for political candidates, and changing our health-related lifestyles for better or worse. The impact of advertising is often subtle and implicit, but sometimes blatant and impossible to overlook. This revised and fully updated new edition of The Psychology of Advertising offers a comprehensive and state-of-the-art overview of the psychological findings on the impact of advertising, and discusses the research in the context of recent developments in the fields of social and consumer psychology. Key questions covered in the volume include: What impact does advertising have on consumer behavior? What causes this impact? What are the psychological processes responsible for the effectiveness of advertising? How do consumers make sense of advertising messages? Which messages "get across" successfully and when, and why? How do new online and digital technologies affect consumer judgement and choice? Engagingly written, and including a comprehensive glossary of frequently used concepts, The Psychology of Advertising is a unique and invaluable resource for advanced undergraduate and graduate students, and for researchers and lecturers in social psychology, marketing, and communications. It is also a valuable guide for professionals working in advertising, public health, public services and political communication.