Making Good Shape


Book Description

Good shape is a subject that has received scant attention in Japanese go literature. Although references to shape are made in most books, there is no one book devoted exclusively to this subject. However, understanding and recognizing good shape is important for becoming a strong player and developing intuition that will instantly guide you to find the strongest moves in the opening and the middle-game fighting. Shapes are the building blocks of your groups. They determine whether your stones are working together efficiently or are sitting in each other's way. Good shape is a source of strength to build on, while bad shape often comes back to haunt you. There are two aspects of shape. One is to make good shape for your own stones; the other is to spoil the shape of your opponent's stones. However, good shape is more than a static form; it is dynamic in the way it builds eye shape and stays ahead of the opponent in running battles while building up more eye shape. This book provides an extensive theoretical introduction to shape, beginning with the efficient placement of stones. It illustrates various techniques for making good shape and gives its readers practical experience by presenting 245 problems so that they can hone their skills to find the shape move in their games.




Shape


Book Description

An instant New York Times Bestseller! “Unreasonably entertaining . . . reveals how geometric thinking can allow for everything from fairer American elections to better pandemic planning.” —The New York Times From the New York Times-bestselling author of How Not to Be Wrong—himself a world-class geometer—a far-ranging exploration of the power of geometry, which turns out to help us think better about practically everything. How should a democracy choose its representatives? How can you stop a pandemic from sweeping the world? How do computers learn to play Go, and why is learning Go so much easier for them than learning to read a sentence? Can ancient Greek proportions predict the stock market? (Sorry, no.) What should your kids learn in school if they really want to learn to think? All these are questions about geometry. For real. If you're like most people, geometry is a sterile and dimly remembered exercise you gladly left behind in the dust of ninth grade, along with your braces and active romantic interest in pop singers. If you recall any of it, it's plodding through a series of miniscule steps only to prove some fact about triangles that was obvious to you in the first place. That's not geometry. Okay, it is geometry, but only a tiny part, which has as much to do with geometry in all its flush modern richness as conjugating a verb has to do with a great novel. Shape reveals the geometry underneath some of the most important scientific, political, and philosophical problems we face. Geometry asks: Where are things? Which things are near each other? How can you get from one thing to another thing? Those are important questions. The word "geometry"comes from the Greek for "measuring the world." If anything, that's an undersell. Geometry doesn't just measure the world—it explains it. Shape shows us how.




Taking Shape


Book Description

Silver Shamrock. Thorn. White Horses. It's all in here. Join authors Dustin McNeill and Travis Mullins for a deep dive into the evolution of Halloween's vast mythology. Extensively researched, TAKING SHAPE is the ultimate guide to the first forty years of Haddonfield history. Featuring exclusive interviews with filmmakers from every installment, prepare to gain new insight into Halloween's iconic boogeyman. Oh, you don't believe in the boogeyman? You should. TAKING SHAPE includes: - Comprehensive story analysis on the entire series - A rundown of all deleted and alternate scenes - A look at what scholars got right (and wrong) about H1 - Exclusive details on Nigel Kneale's original H3 script - Comparisons of early scripts to the final theatrical films - A rare interview with H5 screenwriter Michael Jacobs - An exhaustive account of H6's troubled production - An examination of H20's roots as a direct-to-video sequel - A revealing look behind the grunge of the Rob Zombie era - Insight into how test audiences and execs shaped the films - In-depth dissection of the official novelizations




Shape Shifting--Reclaiming Your Perfect Body


Book Description

Bonnice leads readers through a fascinating discussion about using a new viewof physical forms to bring about the authentic, genuine self that cells holdsin their memory.




Making Weight


Book Description

The negative body-image epidemic that affects millions of women is also a hidden problem for millions of men. In spite of a decade-long emphasis on health and fitness - or perhaps because of it - more men are suffering from a variety of eating disorders and self-abusive behaviors. Using vignettes from their patients, the authors present a new program to help men overcome these problems. They offer ways to enhance self-image, facts about why diets fail, information about the dangers of using steroids, and a section for women who want to help the men in their life.




The Shape of Design


Book Description




The Nature of Order: The phenomenon of life


Book Description

In Book Oneof this four-volume work, Alexander describes a scientific view of the world in which all space-matter has perceptible degrees of life, and establishes this understanding of living structures as an intellectual basis for a new architecture. He identifies fifteen geometric properties which tend to accompany the presence of life in nature, and also in the buildings and cities we make. These properties are seen over and over in nature and in the cities and streets of the past, but they have almost disappeared in the impersonal developments and buildings of the last hundred years. This book shows that living structures depend on features which make a close connection with the human self, and that only living structure has the capacity to support human well-being.




The Shape of Content


Book Description

"A modern painter discusses meaning and form in contemporary painting and offers advice to aspiring artists."--




Drawing Shape by Shape


Book Description

A three-in-one, updated compilation of Chris Hart's popular books Draw a Circle, Draw a Square, and Draw a Triangle, now complete with a new introduction and templates. The bestselling how-to author breaks down the drawing process into its simplest components, so it's easy and fun for kids to learn. Every child can master these basic shapes, and that's all they need to begin creating mermaids, superheroes, fire-breathing dragons, and a circus full of animals.




Shape


Book Description

How design is calculating with shapes: formal details and design applications.