Making Music on Micros


Book Description




Producing Music with Digital Performer


Book Description

(Berklee Methods). Producing Music with Digital Performer is a comprehensive guide to the features and strategies behind one of the most powerful pieces of music production software. There are in-depth descriptions of Digital Performer's windows and features, and detailed discussions of audio and MIDI recording and editing techniques. Beginning users will learn basic skills and a practical approach to digital music making, and more seasoned users will learn efficient strategies and shortcuts to help them get the most out of this powerful tool.




Beginning BBC micro:bit


Book Description

Learn essential concepts and techniques to build simple-to-advanced projects and overcome common programming challenges in micro:bit development. Beginning BBC micro:bit will take you through the complete features and capabilities of the micro:bit controller, enabling you to program and build your own projects. The uses are endless for the micro:bit and this books will help get you started on building your next project with this popular and easy-to-use microcontroller. You'll use online Python Editor and Mu Editor to build your own applications. Reviewed by the micro:bit developer team, this comprehensive guide also provides clean code examples to help you learn the key concepts behind the micro:bit API. What You’ll Learn Work with the various kits and accessories Master the micro:bit development platform with easy to follow examples and clean code Build your own micro:bit applications using an online Python editor and Mu editor Use the on-board LED matrix, built-in buttons, I/O pins, accelerometer, and compass Learn how to connect and communicate with devices through I2C, SPI, and UART Build applications with music and speech libraries Use Local Persistent File System to store and manipulate files Build applications based on wired and radio networks Use micro:bit and micro:bit Blue apps Who This Book Is For Beginners, those already experienced with electronics, and hobbyists at all levels looking to get started with a new microcontroller.




Making Music


Book Description




Interactive Experience in the Digital Age


Book Description

The use of interactive technology in the arts has changed the audience from viewer to participant and in doing so is transforming the nature of experience. From visual and sound art to performance and gaming, the boundaries of what is possible for creation, curating, production and distribution are continually extending. As a consequence, we need to reconsider the way in which these practices are evaluated. Interactive Experience in the Digital Age explores diverse ways of creating and evaluating interactive digital art through the eyes of the practitioners who are embedding evaluation in their creative process as a way of revealing and enhancing their practice. It draws on research methods from other disciplines such as interaction design, human-computer interaction and practice-based research more generally and adapts them to develop new strategies and techniques for how we reflect upon and assess value in the creation and experience of interactive art. With contributions from artists, scientists, curators, entrepreneurs and designers engaged in the creative arts, this book is an invaluable resource for both researchers and practitioners, working in this emerging field.




BBC Micro:bit in Practice


Book Description

Develop real-world interactive physical computing applications using the Micro:bit with more than 100 MicroPython examples with circuit diagrams Key FeaturesExplore hardware programming and leverage the power of the BBC Micro:bit and MicroPythonBuild real-life creative projects step by step with each chapter increasing in complexity and interactivityLearn the features of the Micro:bit and how to interface it with electronic components through circuits and code examplesBook Description This book is a one-stop guide for learning BBC Micro:bit with MicroPython, exploring many hardware components and programming techniques to provide detailed insights into developing practical applications with the Micro:bit. It will also show you how hardware components can be manipulated using a combination of Micro:bit and MicroPython for developing practical projects. BBC Micro:bit in Practice will help you gain a holistic understanding of the BBC Micro:bit platform and MicroPython programming, guiding you through mini projects aimed at developing practical knowledge of circuit design and writing programs. You'll learn how to write programs for working with built-in LEDs and buttons, interfacing external LEDs, buttons, motors, buzzers, and much more. You'll also work with built-in radio, speakers, accelerometer, and a compass. You'll dive into concepts related to the Micro:bit filesystem, interfacing external displays, and working with libraries in detail before exploring sewable circuits and wearable technology. After reading this Micro:bit book, you'll understand how to apply principles in electronics and MicroPython to create interesting real-life projects from scratch. What you will learnExplore the essentials of the BBC Micro:bit, its hardware specifications, and versionsProgram built-in and external LEDs and buttonsProgram external LED-based displays, buzzers, and stepper motorsUse analog input and pulse width modulation to drive a servo motorDetect gestures with internal sensors such as accelerometer, compass, and magnetometerWork on projects with built-in features such as music, speech, radio, and filesystemExplore the advanced features of the Micro:bitWho this book is for This book is for anyone who wants to use the combination of MicroPython and the BBC Micro:bit for building exciting real-life projects. Engineers, researchers, hobbyists, and technology instructors working in areas such as embedded systems, electronics, software development, IoT, robotics, teaching, and training will find this book useful for building projects. Prior experience with building basic electronic circuits and any programming language, not necessarily MicroPython, will be helpful.




Computer Literacy for Musicians


Book Description

This innovative volume brings together under one cover a comprehensive, easily understandable overview of the computer music field, including composing, teaching, recording, arranging, and printing of music. The focus of this book is on what computer music systems are and the principles upon which they are based. Section I describes and compares the musical capabilities of dozens of computer systems, providing a general introduction to the field. Presents discussion of terminology and buzzwords, offers a tutorial on digital music techniques, and describes how the MIDI standard lets music keyboards communicate with each other and with personal computers. Section II discusses and analyzes 196 computer music programs in the areas of early childhood, music composition, ear-training, music theory, instrumental methods, music appreciation, history, terminology, sequencing, editing, printing, transcription, and music analysis.




Creating Solo Performance


Book Description

Creating Solo Performance is an innovative toolbox of exercises and challenges focused on providing you – the performer – with engaging and inspiring ways to explore and develop your idea both on the page and in the performance space. The creation of a solo show may be the most rewarding, liberating and stressful challenge you will take on in your career. This book acts as your silent collaborator as you develop your performance, by helpfully arranging exercises under the following headings: Beginnings Creating character Generating material Using your performance space Technology Endings Collaboration Exercises can be explored in sequence, at random or according to your specific needs and interests as a performer. By enabling you to create a bespoke formula that best applies to your specific subject, area of interest, style and discipline, this book will become an indispensable resource as you produce your solo show.




Making Simple Robots


Book Description

Making Simple Robots is based on the idea that anybody can build a robot! That includes kids, educators, parents, and anyone who didn't make it to engineering school. If you can cut, fold, and tape a piece of paper to make a tube or a box, you can build a no-tech robotic part. In fact, many of the models in this book are based upon real-life prototypes -- working models created in research labs and companies. What's more, if you can use the apps on your smartphone, you can quickly learn to tell robots what to do using free, online, beginner-level software like MIT's Scratch and Microsoft MakeCode. The projects in this book which teach you about electric circuits by making jumping origami frogs with eyes that light up when you get them ready to hop. You'll practice designing all-terrain robot wheel-legs with free, online Tinkercad software, and you'll create files ready for 3D printing. You'll also learn to sew -- and code -- a cyborg rag doll with a blinking electronic "eye." Each project includes step-by-step directions and clear illustrations and photographs. Along the way, you'll learn about the real research behind the DIY version, find shortcuts for making projects easier when needed, and get suggestions for adding to the challenge as your skill set grows.




The Magic of the Micro


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