Mangamania Shonen


Book Description

Provides step-by-step instructions for drawing shonen manga characters, such as fighter girls, samurai, and flying ninjas; and offer tips on perspective, balance, and other techniques.




Manga Mania Villains


Book Description

In a richly illustrated guide, the author show readers how to draw the villains in Japanese manga comics, including examples from the top artists of the form. Original.




Manga Mania Universe


Book Description

This volume combines curated content from each of Hart's previous Manga Mania books into one giant, breathtaking volume. It showcases the best in capturing manga girls, romantic characters and scenes, and action and adventure. Full color.




Super Mario Manga Mania


Book Description

Experience the zany world of Super Mario through manga! Join Mario and pals in crazy adventures inspired by the hit video games! In this collection of short stories, Mario and Luigi go on adventures that showcase the fan-favorite characters of the Mario world in new, unconventional and hilarious ways. This compilation, handpicked from years of Mario comics in Japan, has never been available in English—until now!




Drawing and Painting Anime and Manga Faces


Book Description

In this follow-up to Manga Drawing Deluxe, manga artist/author Nao Yazawa’s inaugural how-to-draw title, Drawing and Painting Anime and Manga Faces demonstrates how to draw expressive key characters, from warriors to magical girls to chibis.




Kirby Manga Mania, Vol. 1


Book Description

Kirby and friends get up to yummy hijinks in this delightful manga collection. Join Kirby and his Dream Land friends as they go on zany adventures in manga form! Jump into Dream Land with Kirby and gobble up some fun! Everyone’s favorite pink puff teams up with his friends to keep arch-frenemy King Dedede in line. Fans of all ages can enjoy this collection of classic Kirby comics—just take a deep breath and hop on in!




Anime and Manga


Book Description




Hiroshima


Book Description

This compelling autobiography tells the life story of famed manga artist Nakazawa Keiji. Born in Hiroshima in 1939, Nakazawa was six years old when on August 6, 1945, the United States dropped the atomic bomb. His gritty and stunning account of the horrific aftermath is powerfully told through the eyes of a child who lost most of his family and neighbors. In eminently readable and beautifully translated prose, the narrative continues through the brutally difficult years immediately after the war, his art apprenticeship in Tokyo, his pioneering "atomic-bomb" manga, and the creation of Barefoot Gen, the classic graphic novel based on Nakazawa's experiences before, during, and after the bomb. This first English-language translation of Nakazawa's autobiography includes twenty pages of excerpts from Barefoot Gen to give readers who don't know the manga a taste of its power and scope. A recent interview with the author brings his life up to the present. His trenchant hostility to Japanese imperialism, the emperor and the emperor system, and U.S. policy adds important nuance to the debate over Hiroshima. Despite the grimness of his early life, Nakazawa never succumbs to pessimism or defeatism. His trademark optimism and activism shine through in this inspirational work.




Maiden Rose


Book Description

"When a mysterious train charts a path through the demilitarized (and allegedly tainted) No-Man's Land, Taki must act quickly in order to prevent its passage into his domain. But will he protect his own boundaries from the brute advances of Claus ... or is he prepared to welcome a forceful invasion? Sometimes a minor skirmish becomes an all-out war for prized territory ... and only the strongest soldier will be left standing once the final shot is fired"--Page 4 of cover.




Ask Iwata


Book Description

Satoru Iwata was the global president and CEO of Nintendo and a gifted programmer who played a key role in the creation of many of the world’s best-known games. He led the production of innovative platforms such as the Nintendo DS and the Wii, and laid the groundwork for the development of the wildly successful Pokémon Go game and the Nintendo Switch. Known for his analytical and imaginative mind, but even more for his humility and people-first approach to leadership, Satoru Iwata was beloved by game fans and developers worldwide. In this motivational collection, Satoru Iwata addresses diverse subjects such as locating bottlenecks, how success breeds resistance to change, and why programmers should never say no. Drawn from the “Iwata Asks” series of interviews with key contributors to Nintendo games and hardware, and featuring conversations with renowned Mario franchise creator Shigeru Miyamoto and creator of EarthBound Shigesato Itoi, Ask Iwata offers game fans and business leaders an insight into the leadership, development, and design philosophies of one of the most beloved figures in gaming history. -- VIZ Media