The Art of Leadership


Book Description

The Art of Leadership, Fourth Edition, is more than a textbook; it is a "learning" book that actively involves the reader in the learning process. The text combines behavior theory with business practice to teach critical concepts and skills in leadership development. In addition self-evaluation questionnaires and practical exercises are integrated throughout to facilitate personal development and class involvement.










The American Ballet


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Picking Winners


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A classic guide to handicap strategies in the field of thoroughbred racing Just as football evolved with the introduction of the forward pass and basketball with the development of the jump shot, so too was handicapping forever changed by the use of speed figures--and it all started with Andrew Beyer. With a foreword discussing the changes that have swept horse racing since the book's original publication in 1975, Picking Winners is essential reading both for serious horseplayers and curious amateurs.







Developing listening skills


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Expansion Arts


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101 Life Skills Games for Children


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How do you teach tolerance, self-awareness, and responsibility? How can you help children deal with fear, mistrust, or aggression? Play a game with them! Games are an ideal way to help children develop social and emotional skills; they are exciting, relaxing, and fun. 101 LIFE SKILLS GAMES FOR CHILDREN: LEARNING, GROWING, GETTING ALONG (Ages 6-12) is a resource that can help children understand and deal with problems that arise in daily interactions with other children and adults. These games help children develop social and emotional skills and enhance self-awareness. The games address the following issues: dependence, aggression, fear, resentment, disability, accusations, boasting, honesty, flexibility, patience, secrets, conscience, inhibitions, stereotypes, noise, lying, performance, closeness, weaknesses, self confidence, fun, reassurance, love, respect, integrating a new classmate, group conflict. Organized in three main chapters: (I-Games, You-Games and We-Games), the book is well structured and easily accessible. It specifies an objective for every game, gives step-by-step instructions, and offers questions for reflection. It provides possible variations for each game, examples, tips, and ideas for role plays. Each game contains references to appropriate follow-up games and is illustrated with charming drawings.




Focus on the Classroom


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