How to Master the Video Games


Book Description




Designing Games


Book Description

Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of todayâ??s hit video games. Youâ??ll learn principles and practices for crafting games that generate emotionally charged experiencesâ??a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players. In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your project on track, including how to work with a team, and how to avoid creative dead ends. Packed with examples, this book will change your perception of game design. Create game mechanics to trigger a range of emotions and provide a variety of play Explore several options for combining narrative with interactivity Build interactions that let multiplayer gamers get into each otherâ??s heads Motivate players through rewards that align with the rest of the game Establish a metaphor vocabulary to help players learn which design aspects are game mechanics Plan, test, and analyze your design through iteration rather than deciding everything up front Learn how your gameâ??s market positioning will affect your design




The Art of God of War III


Book Description

Takes you behind the scenes of Sony's biggest 2010 game release, featuring character and environment concept art and production art.




The Bureau of Suspended Objects: Objects in Use


Book Description

This book accompanies "The Bureau of Suspended Objects" installation at the Contemporary Jewish Museum, opening January 28. The objects in this book correspond to the second section of the display: objects that belong to me or that I grew up with at my parents’ house. They come from bookshelves, desks, attics, and shoeboxes, and have been owned long enough to have acquired some emotional value – thus becoming more than an anonymous product at the store. However, it’s possible that this aura of meaning is visible only to their owners.




Meatmen


Book Description

Newest in the famous series of gay erotic comics and cartoons, including work by Gerard Donelan, Zack, Farrady, John Blackburn and others. With enticing drawings of muscle-bound men accompanying stories of raw and unexpected desire, as well as many humorous strips and panels, this volume of 'Meatmen' has it all.




Off by One


Book Description

When a Russian hacker uploads Coliseum Arts' latest computer game to the Internet, its designer Owen Nickerson fears that the company he founded will soon be bankrupt. To keep the business afloat, Owen agrees to participate in a mysterious government project.While investigating the leak within his company, one small mistake sets off a chain reaction that puts tens of thousands of lives at risk.To set things right, Owen seeks the help of Finnish crime reporter Astrid, and the pair are swept away on an adventure that will take them to the heart of the post-Soviet underworld.




DOLIS


Book Description

"First published in Japan in 1998 by Shodensha Publishing Co., Ltd."







Mortal Kombat


Book Description

Mortal Kombat has become one of the most successful home video games ever created. Now the bestselling author of GameMaster's Complete Video Game Guide has written an enthralling novel, based on this exciting video game experience.




The CRPG Book: A Guide to Computer Role-Playing Games


Book Description

Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.