Mastering Adobe Captivate 2017 - Fourth Edition


Book Description

Create responsive SCORM-compliant quizzes, demonstrations, and eLearning content that fit on any device.About This Book* Create highly engaging interactive eLearning content with Adobe Captivate* Create SCORM-compliant Quizzes and host them in your favorite LMS* Make your eLearning content look great on any device with the advanced Responsive features of Adobe CaptivateWho This Book Is ForIf you are a teacher, instructional designer, eLearning developer, or human resources manager and want to implement eLearning, then this book is for you. A basic knowledge of your OS is all it takes to create the next generation of responsive eLearning content.What You Will Learn* Learn how to use features and objects in Adobe Captivate* Drive engagement by adding interactivity to your eLearning content* Add multimedia elements, such as audio and video, to create engaging, state-of-the-art learning experiences* Use themes to craft a unique visual experience that reinforces the learning process* Capture on-screen action and create highly engaging interactive software demonstrations and simulations* Use question slides to create SCORM-compliant quizzes and surveys that integrate seamlessly with your favorite LMS* Make your content look awesome on any device with the advanced responsive features of Captivate* Integrate Captivate with other applications (such as PowerPoint and Photoshop) to establish a professional eLearning production workflow.* Unleash the true power of Captivate with variables and advanced actionsIn DetailAdobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book gives you the expertise you need to reinforce your own professional-quality eLearning course modules.The book takes you through the production of three pieces of eLearning content. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects one by one and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be uploaded to your YouTube channel or published as an MP4 video. Finally, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. At the end of the book, you will empower your workflow and projects with the most advanced features of the application, including variables, advanced actions, using Captivate with other applications, and more.This book is an advanced tutorial, containing all the assets required to build its sample projects. Self-exploration is encouraged through extra exercises, experimentation, and external references.Style and approachA step-by-step approach to mastering the latest concepts and features of Adobe Captivate 2017




Mastering Adobe Captivate 2019


Book Description

Create responsive eLearning content, including quizzes, demonstrations, simulations and Virtual Reality projects that fit on any device with Adobe Captivate 2019 Key FeaturesBuild responsive, interactive and highly engaging eLearning content with Adobe Captivate 2019Build Virtual Reality eLearning experiences with Adobe Captivate 2019Assess your student knowledge with interactive and random quizzesSeamlessly integrate your eLearning content with any SCORM or xAPI compliant LMSBook Description Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications. If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered! What you will learnLearn how to use the objects in Captivate to build professional eLearning contentEnhance your projects by adding interactivity, animations, and moreAdd multimedia elements, such as audio and video, to create engaging learning experiencesUse themes to craft a unique visual experienceUse question slides to create SCORM-compliant quizzes that integrate seamlessly with your LMSMake your content fit any device with responsive features of CaptivateCreate immersive 360° experiences with Virtual Reality projects of Captivate 2019Integrate Captivate with other applications (such as PowerPoint and Photoshop) to establish a professional eLearning production workflowPublish your project in a wide variety of formats including HTML5 and FlashWho this book is for If you are a teacher, instructional designer, eLearning developer, or human resources manager who wants to implement eLearning, then this book is for you. A basic knowledge of your OS is all it takes to create the next generation of responsive eLearning content.




Adobe Captivate Fundamentals


Book Description

Master Adobe Captivate 2017 and 2019 to create mobile-responsive eLearning courses. About This Video Learn how to create pages and then go into creating interactive quizzes on how to create our own custom interactions. In Detail Captivate is Adobe's latest edition to its powerful eLearning authoring tool. Captivate makes it easy to create responsive eLearning content and software simulations. In this course, we will cover everything you need to know to get started with Captivate 2019 and along the way, we will be building a fully-featured sample course that you can use to demo your Captivate skills. Adobe Captivate allows you to design and develop interactive eLearning courses. In this course, you will learn how to get started with Adobe Captivate and how to develop creative complex interactions.




Adobe Captivate 2019


Book Description

"A hands-on, self-paced workbook that guides you through the advanced features of Adobe Captivate 2019 (version 11.8.1)." Create a highly interactive software simulation in the very first module. Control the text in the simulation's automatic text captions before you record by editing a text capture template. Use Fluid Boxes and Breakpoints to create responsive eLearning that allows content to automatically reflow and fit any size display, including desktops, laptops, tablets, and smartphones. Create Virtual Reality eLearning, allowing learners to immerse themselves in your course. Create interactive videos that include knowledge checks and other interactive objects. Fine-tune your Captivate skills by learning about object styles, master slides, themes, and creating and using project templates. Engage your learners by adding variables, learner interactions, and drag and drops activities. Create branching scenarios that allow learners to plot their path through your eLearning course. Master advanced actions that make slide objects perform amazing feats such as showing, hiding, changing states, adjusting variables, applying conditional expressions, decision blocks, and more. Ensure your eLearning is accessible by adding accessibility text, keyboard shortcuts, closed captions, and setting a tab order. Enable Captivate's reporting features and output content packages so that your eLearning reports results to Learning Management Systems using SCORM, AICC, Tin Can, and more. This book features: Captivate projects, images, audio files, and other assets to get started Dozens of step-by-step, hands-on activities Hundreds of screen captures Confidence Checks to challenge your new skills




Mastering Adobe Captivate 8


Book Description

If you are a teacher, instructional designer, eLearning developer, or human resources manager who wants to implement eLearning, then this book is for you. A basic knowledge of your OS is all it takes to create the next generation of responsive eLearning content.




Adobe Captivate 2017


Book Description

Adobe Captivate 2017: Book 2 - Advanced Development has been created for use as a self-paced workbook or in an instructor-led environment. Through the interactive activities presented in clear, concise language, you will learn and practice the skills needed to expand Captivate 2017's out-of-the-box capabilities using Advanced Actions, Branching, Responsive Design and advanced Quizzing options employed in the development of eLearning and mLearning content. The workbook focuses on strategies to increase Learner engagement and improve the overall learning experience. Adobe Captivate 2017: Book 2 - Advanced Development provides key presentations and exercises using various media elements including text, audio, animation, and video, coupled with mouse and keyboard-based interactivity for the end user. By the time you complete this manual, you will build, collaboratively review, and publish a complete project using elements that are reusable in future courses. These courses are deliverable in SWF, HTML 5, Mp4 and PDF formats that can be viewed across a wide variety of devices. This workbook was created by certified Adobe developers for the eLearning community who are already familiar with basic Captivate 2017 features and development techniques.




Mastering Adobe Captivate 7


Book Description

A comprehensive tutorial packed with examples, which is divided into small subtopics that follows a clear and logical outline to help you get to grips with Adobe Captivate 7. Readers are also encouraged to develop their understanding of the tool through practical exercises and experimentations in every chapter. A lot of external references and tips and tricks from established e-Learning professionals are also included. If you are a designer, e-Learning developer, or webmaster who wants to construct an interactive and fun-filled e-Learning project using Adobe Captivate 7, this book is ideal for you. Just a basic knowledge of operating system is expected from the developers interested in this book.




Mastering Adobe Captivate 6


Book Description

Step by step tutorial to build three projects including a demonstration, a simulation and a random SCORM-compliant quiz featuring all possible question slides. Enhance your projects by adding interactivity, animations, sound and more. Publish your project in a wide variety of formats enabling virtually any desktop and mobile devices to play your e-learning content. Deploy your e-Learning content on a SCORM or AICC-compliant LMS Learn by doing. Each concept is immediately explained with a meaningful exercise.




Mastering Adobe Captivate 2019 - Fifth Edition


Book Description

Create responsive eLearning content, including quizzes, demonstrations, simulations and Virtual Reality projects that fit on any device with Adobe Captivate 2019 Key Features Build responsive, interactive and highly engaging learning content with Adobe Captivate 2019 Build Virtual Reality eLearning experiences with Adobe Captivate 2019 Assess your student knowledge with interactive and random quizzes Seamlessly integrate your eLearning content with any SCORM or xAPI compliant LMS Book Description Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications. If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered! What you will learn Learn how to use the objects in Captivate to build professional eLearning content Enhance your projects by adding interactivity, animations, and more Add multimedia elements, such as audio and video, to create engaging learning experiences Use themes to craft a unique visual experience Use question slides to create SCORM-compliant quizzes that integrate seamlessly with your LMS Make your content fit any device with responsive features of Captivate Create immersive 360B0; experiences with Virtual Reality projects of Captivate 2019 Integrate Captivate with other applications (such as Pow ...




Adobe Captivate 2019


Book Description

Adobe Captivate 2019: The Essentials (4th Edition) ... a self-paced beginner workbook that teaches the core Adobe Captivate skills "Adobe Captivate 2019: The Essentials (4th Edition)" is a self-paced workbook that teaches the core Captivate 2019 (version 11.8.1 or newer) skills needed to create eLearning courses. You will follow step-by-step instructions and learn how to create a soft-skills lesson from scratch. Then you will learn to record and produce software demonstrations, interactive training simulations, and video demos. By the time you finish working through this fast-paced book, you will know how to add and modify text captions, work with object styles, add images, characters, videos, assets, smart shapes, and more. You will record, import, and edit audio and use text-to-speech. You will enhance the learner experience by adding interactivity via click boxes, buttons, text entry boxes, and quizzes. Have you already created content using Microsoft PowerPoint? Don't throw that presentation away! You will learn how to import existing PowerPoint content into Captivate. Last but not least, you will publish a Captivate project as HTML5 so your output can be opened with a web browser by learners on any device, including desktop computers, laptops, tablets, and smartphones. This book features: Captivate projects, images, audio files, and other assets to get started Dozens of step-by-step, hands-on activities Confidence Checks to challenge your new skills Hundreds of supporting screen shots