Mastering Digital Electronics


Book Description




Digital Electronics


Book Description

DIGITAL ELECTRONICS offers a comprehensive, computer-supported introduction to digital electronics, from basic electrical theory and digital logic to hands-on, high-tech applications. Designed to support Project Lead the Way's (PLTW) innovative Digital Electronics (DE) curriculum, this dynamic text prepares students for college and career success in STEM (Science, Technology, Engineering, and Math). The text introduces core concepts such as electrical shop practices and electrical theory, enables students to gain confidence by exploring key principles and applying their knowledge, and helps develop sophisticated skills in circuit analysis, design, and troubleshooting. Many of the text's abundant examples and exercises support the use of Multisim, allowing students to visualize and analyze circuits including combinational and sequential circuits before constructing them. In addition, a variety of proven learning tools make mastering the material easier, including self-check problems in every chapter, Bring it Home questions to solidify core concepts, and challenging Extra Mile problems to help students deepen their understanding and hone their skills. As an integrated part of your PLTW program or a stand-alone classroom resource, DIGITAL ELECTRONICS is an ideal choice to support your students' STEM success. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.




Mastering Digital Electronics


Book Description

Discover the essential knowledge and practical skills to excel in the dynamic field of digital electronics with "Mastering Digital Electronics." From the fundamentals of diode resistor logic to unraveling the intricacies of TTL and CMOS logic gates, this book takes you on a journey through the evolution of digital electronics. Starting with the humble SR latch and progressing to the revolutionary JK flip flop that powers today's computer technology, you'll gain a solid foundation in binary arithmetic, Boolean algebra, and the representation and optimization of digital circuits. The book gives a firm understanding of digital electronics, then moves on to using standard design methods, such as state diagrams, to design everyday logic circuits such as counters, shift registers, PISO, and SIPO registers. It delves into how to design some challenging digital circuits such as a crossroad set of traffic lights with a pelican crossing and how to use the 555 timer to control a variety of applications. At every stage of the book, you will be learning how to use TINA version 12, an industry standard ECAD and many of its functions. Moreover, the book ventures into using the software to simulate and so confirm all the circuits you design. For readers interested in advancing to the practical implementation of the circuits discussed, the book provides opportunities to design PCB circuit boards for selected circuits using the software. This book will suit any student of digital electronics at any level and provide them with essential reference material for them to start a career in digital electronics. What You’ll Learn What logic gates are, and the difference between sequential and combinational logic. How to use binary numbers and how to perform all arithmetic operations Learn about the five basic logic gates; AND, NAND, OR, NOR and EXOR gates. How to minimize logic circuits using Boolean algebra and Karnaugh maps. How to state diagrams to design logic circuits. How to design a range of logic circuits. Learn about combinational circuits and the half and full adder as well as a logic circuit to subtract binary numbers. Learn about the 555 timer and how to apply it to a range of logic circuits. Who This Book Is For Students who are studying for an engineering qualification. Hobbyist who wants to design digital circuits Engineers who need a go-to reference book on digital electronics.




A Definitive Guide to Logic Circuits and Advanced Circuits Mastering Digital Electronics


Book Description

Introduction The Aims and Objectives of the Book My main aim in writing this book is to introduce you to the exciting and challenging field of digital electronics. I want to develop your desire and ability to understand how digital circuits work. After reading this book, you should be able to do some or all of the following: • You will understand what TTL and CMOS mean and appreciate their main differences. • You should know what the five main logic gates are and their respective symbols and Boolean expressions. • You should know the basics of Boolean algebra and use it to simplify logic expressions and circuits. • You should know what Karnaugh maps are and how to use them to simplify logic circuits and expressions. • You should know how to implement the 1st and 2nd canonical formats for Karnaugh maps. • You will know how the JK flip flop works and how it was born out of the SR latch. • You should be able to use the JK flip flop and the D-type latch to create a series of counters and different shift registers such as SIPO, SISO, PIPO, and PISO. • You should understand the difference between sequential and combinational logic. • You should be able to use a range of design techniques, that is, state diagrams, transition tables, etc. • You should be able to create a range of combinational logic circuits such as half and full adders, binary subtractors, multiplexers, etc. • You should understand how the 555-timer IC works and how to configure it in a range of different applications such as the monostable, the astable, and PWM. • You should be able to design a range of logic circuits. • You should be able to use the ECAD software TINA 12.




Mastering Digital Transformation


Book Description

Nagy Hanna presents a systematic approach to integrate ICT into development policies and programs across sectors of economy and society. This book bridges the current disconnect between the ICT specialists and their development counterparts in various sectors so as to harness the ongoing ICT revolution to maximize development impact.




Digital Electronics


Book Description

The fundamentals and implementation of digital electronics are essential to understanding the design and working of consumer/industrial electronics, communications, embedded systems, computers, security and military equipment. Devices used in applications such as these are constantly decreasing in size and employing more complex technology. It is therefore essential for engineers and students to understand the fundamentals, implementation and application principles of digital electronics, devices and integrated circuits. This is so that they can use the most appropriate and effective technique to suit their technical need. This book provides practical and comprehensive coverage of digital electronics, bringing together information on fundamental theory, operational aspects and potential applications. With worked problems, examples, and review questions for each chapter, Digital Electronics includes: information on number systems, binary codes, digital arithmetic, logic gates and families, and Boolean algebra; an in-depth look at multiplexers, de-multiplexers, devices for arithmetic operations, flip-flops and related devices, counters and registers, and data conversion circuits; up-to-date coverage of recent application fields, such as programmable logic devices, microprocessors, microcontrollers, digital troubleshooting and digital instrumentation. A comprehensive, must-read book on digital electronics for senior undergraduate and graduate students of electrical, electronics and computer engineering, and a valuable reference book for professionals and researchers.




Basic Digital Electronics


Book Description

Basic Digital Electronics will teach you the difference between analog and digital systems. The functions required to design digital systems, circuits used to make decisions, code conversions, and data selections are discussed.




Digital Electronics with Arduino


Book Description

A great way for technicians to learn about digital techniques and computers DESCRIPTION As computer technology has evolved, there have been two groups of people: the hardware group that understands the machine, and the software group that codes in high-level programming languages. This book puts the two together by providing an understanding of the nuts and bolts of digital devices and implementing hardware operations by coding a microController. We use the Arduino microController, which is embraced by the world-wide maker community of well over 300,000 people of all ages and technical backgrounds. The projects start at ground level and scaffold upward to fun challenges. Ê We begin with a background on digital circuitry and cover the operation of the Arduino microController. From there, we examine digital logic gates, which are the building blocks of computer hardware, and see how they make decisions. Next, we explore how digital devices work with numbers and do arithmetic along with how they count binary numbers. We also see how data moves between points in serial or parallel form as we build and test the circuitry to do the work. The topic of random number generation is explained, and we design a few simple computer games to see how this all works and have some fun. The book leads up to the reader producing a final capstone project. The format of the book is perfect for a digital electronics high school or college course, but easy enough to follow so that anyone with a basic background in DC circuits will have an enjoyable time with the many projects. KEY FEATURES 1. Work with (gates) the building blocks of computers 2. Discover logic circuits that can make decisions 3. See how computers work with ones and zeros 4. Understand how computers count and keep track of numbers 5. Build and test memory circuits 6. Implement hardware using code 7. Have fun while learning about the Arduino WHAT WILL YOU LEARNÊ You will learn that there is nothing mysterious about the digital devices that make up a computer, or the code that programs a computer to function. We cover the basic hardware as it is constructed into functional sections of a modern computer. You will learn about gates, flip-flops, registers, counters, and data I/O. WHO THIS BOOK IS FOR Anyone with a background in electricity and electronics with the knowledge of constructing circuits on a breadboard should have no problem using this book. It is designed for people with inquisitive minds in the hope that both the hardware projects and code samples are modified by the reader to gain additional information.Ê TABLE OF CONTENTSÊÊ 1. A Bit about Arduino. 2. Digital Function Implementation. 3. Designing Functional Computer Circuits. 4. Memory Devices. 5. Registers and Numbers. 6. Counters. 7. Multiplexing and demultiplexing. 8. Addresses, specialized counters, and serial monitor interaction. 9. Random Numbers 10. Interactive I/O 11. Capstone project




Color and Mastering for Digital Cinema


Book Description

Color and Mastering for Digital Cinema explores the implications for motion picture post production processes and changes required to the supporting equipment and software. While a new concept to the motion picture community, the selection of the wide gamut, output-referred XYZ color space for digital cinema distribution is based on decades of color science and experience in other industries. The rationale for choosing XYZ and the other color encoding parameters is explained and the book also provides a full case study of the development of DLP Cinema® projectors by Texas Instruments. Finally, this book explores how the XYZ color encoding concept can be extended to support enhanced display technologies in the future. This book contains: * Brilliant 4-color illustrations that compliment the color science explanations * Never before published industry information from author Glenn Kennel, a world leader in digital cinema color technology * Descriptions of key issues and background on decisions that were made in the standardization process By Glenn Kennel, Glenn Kennel is VP/GM of Feature Film Services at Laser Pacific Media Corporation, a leading provider of a full range of post production services for television and feature film. Recently, he worked for the DLP Cinema group of Texas Instruments in a role that included technology and business development. Previously, in a twenty year career with Kodak, he led the development of the Cineon digital film scanners and laser recorders and the prototype HDTV telecine that became the Spirit Datacine. As a consultant, he helped DCI draft the technical specifications for digital cinema. Kennel also chairs the SMPTE DC28 Color ad hoc group and the DC28.20 Distribution working group. He is a SMPTE Fellow and has received the SMPTE Journal Award. He is also a member of the Academy of Motion Picture Arts and Sciences.




Mastering Digital 2D and 3D Art


Book Description

Provides step-by-step instructions on creating digital 2D and 3D portraits and figures.