Masters of the Comic Book Universe Revealed!


Book Description

These intimate and insightful portraits of 11 great comic book and graphic novel masters are based on extensive interviews and emphasize the diversity of the genre. They include: Will Eisner, Jerry Robinson, Stan Lee, Trina Robbins, Art Spiegelman, Gilbert Hernandez, Kyle Baker, Neil Gaiman, Dwayne McDuffie, Ho Che Anderson, and Marjane Satrapi. Full of never-before-told anecdotes, this book will delight and surprise even the most knowledgeable fans. "Anyone who has ever loved comic books will enjoy meeting the creative geniuses responsible for turning this genre into a brilliant art form." "Revelatory, touching, and funny." Illustrations.




Masters of the Comic Book Universe Revealed!


Book Description

This informal history of the comic book chronicles, largely in their own words, the lives and careers of the artists and writers who created the most significant and memorable comic books and graphic novels. Stretching from Will Eisner, who started his work in the industry in 1936, to Marjane Satrapi, whose latest graphic novel was published last year, 11 comic book masters are discussed, including Art Spiegelman, Neil Gaiman, Stan Lee, Dwayne McDuffie, Kyle Baker, and Ho Che Anderson. Amazing stories of how these artists and writers fell in love with the genre and built up their careers are coupled with never-before-disclosed anecdotes and previously unpublished self-portraits that will surprise even the most knowledgeable fans.




Masters of the Universe: Revolution #1


Book Description

Journey to the earliest days of one of the universe's most consequential, and fraught, team ups in this first issue of the official four-part prequel to the Netflix streaming event. Hordak is an ambitious general, eager to make his mark; Skeletor is an aspiring mage, hungry for power. Joining forces, melding ancient Eternian magic with advanced Horde technology, could bring them all their evil hearts' desire... but they'll have to survive each other first. • Story by the producers of the Netflix series!




Masters of the Universe: Revelation


Book Description

The official comic book prequel to the Netflix television series, written by showrunner Kevin Smith and episode writer Tim Sheridan and featuring art by Mindy Lee (Crimson Lotus). Following a vicious Orlax attack on his father King Randor, He-Man learns the creature is linked to the origin of the sword of power. To save Randor and put an end to the chaos He-Man embarks on an epic journey that pits him against his longtime foes Skeletor and Evil-Lyn, and sees Teela take the reins of a powerful legacy. This graphic novel collects the four issue series Masters of the Universe: Revelations and features covers by Stjepan Sejic and pinups from Mike Mignola, Walt Simonson, Bill Sienkiewicz, and more! Collects Masters of the Universe: Revelation #1–#4.




From Krakow to Krypton


Book Description

Jews created the first comic book, the first graphic novel, the first comic book convention, the first comic book specialty store, and they helped create the underground comics (or "Comix") movement of the late '60s and early '70s. Many of the creators of the most famous comic books, such as Superman, Spiderman, X-Men, and Batman, as well as the founders of MAD Magazine, were Jewish. From Krakow to Krypton: Jews and Comic Books tells their stories and demonstrates how they brought a uniquely Jewish perspective to their work and to the comics industry as a whole. Over-sized and in full color, From Krakow to Krypton is filled with sidebars, cartoon bubbles, comic book graphics, original design sketches, and photographs. It is a visually stunning and exhilarating history.




Comics through Time [4 volumes]


Book Description

Focusing especially on American comic books and graphic novels from the 1930s to the present, this massive four-volume work provides a colorful yet authoritative source on the entire history of the comics medium. Comics and graphic novels have recently become big business, serving as the inspiration for blockbuster Hollywood movies such as the Iron Man series of films and the hit television drama The Walking Dead. But comics have been popular throughout the 20th century despite the significant effects of the restrictions of the Comics Code in place from the 1950s through 1970s, which prohibited the depiction of zombies and use of the word "horror," among many other rules. Comics through Time: A History of Icons, Idols, and Ideas provides students and general readers a one-stop resource for researching topics, genres, works, and artists of comic books, comic strips, and graphic novels. The comprehensive and broad coverage of this set is organized chronologically by volume. Volume 1 covers 1960 and earlier; Volume 2 covers 1960–1980; Volume 3 covers 1980–1995; and Volume 4 covers 1995 to the present. The chronological divisions give readers a sense of the evolution of comics within the larger contexts of American culture and history. The alphabetically arranged entries in each volume address topics such as comics publishing, characters, imprints, genres, themes, titles, artists, writers, and more. While special attention is paid to American comics, the entries also include coverage of British, Japanese, and European comics that have influenced illustrated storytelling of the United States or are of special interest to American readers.




Classics and Comics


Book Description

Classics and Comics is the first book to explore the engagement of classics with the epitome of modern popular literature, the comic book. This volume collects fifteen articles, all specially commissioned for this volume, that look at how classical content is deployed in comics and reconfigured for a modern audience.




Dracula


Book Description

Recounts the life of the real Dracula, a Romanian warrior prince, and how some events have become part of modern vampire lore.




Next Year in Gotham


Book Description

Next Year in Gotham By: Becky Harvey Next Year in Gotham tells the story of a woman’s conversion to Judaism while concurrently getting involved in comic books and realizing how much the two communities have in common. More than an observation on similarity, this book started as a conversion journal, and ended up cataloging five years of facing fears, meeting new friends, healing a generations-old family hurt, stepping out of comfort zones, delighting in the convergence of the two worlds she loved, and seeing a dream thru to reality.




Comics, Graphic Novels, and Manga


Book Description

Interest in comic books, graphic novels, and manga has never been greater, and fans of these works continue to grow around the world. From American superheroes like Superman and Spiderman to Japanese manga like Dragon Ball, there is a rich world of graphic storytelling that appeals to a wide range of readers—from young children just beginning to read to adults of every age who are captivated by dynamic illustrations and complex characters. Once dismissed as “just” for children, comic books are now appreciated for their vibrant art and sophisticated storylines. In Comics, Graphic Novels, and Manga: The Ultimate Teen Guide, Randall Bonser explores the history, evolution, diversification, and impact of graphic storytelling. This book looks at the origins of illustrated stories and how they evolved over the decades. A celebration and exploration of the rapidly growing world of comics, this book discusses such topics as the history of graphic storytelling, from cave drawings to zombie comics the impact of American superhero comics on popular culture diversity in comics the tools comic book and graphic novel creators use to communicate easy starting points for readers new to comics Featuring reviews of more than 90 graphic novels and popular manga series, this book provides recommendations of what teens should consider reading next. The author also provides a short course on how teens can create and distribute their own comics. For those who either want to start reading comics but aren’t sure where to start, or as a gateway for the comics enthusiast to explore a different graphic novel genre, Comics, Graphic Novels, and Manga: The Ultimate Teen Guide provides a fun and fascinating introduction to these worlds.