Math Essentials, High School Level


Book Description

Math Essentials, High School Level gives high school math teachers the tools they need to help prepare all types of students (including gifted and learning disabled) for standards-based mathematics testing. This dynamic book covers thirty key objectives found in a typical secondary mathematics curriculum, including algebraic thinking; graphs, statistics and probability; linear and quadratic functions and their properties; and geometry and measurement with applications. Each objective contains three lessons: manipulative, pictorial, and independent practice. Lessons include worksheets or patterns and answer keys, and each section ends with a practice test and answer key.




Math Essentials


Book Description

When you have a solid grasp of the fundamentals, there is no quantitative problem on the GMAT that you cannot solve. This book covers all of the fundamental mathematics you will face on the exam, making it the ideal refresher for anyone who has spent time away from the subject. Offering step-by-step illustrations and informative exercises, this book will help you sharpen your skills and prepare you to tackle the more advanced GMAT problems.




Visible Learning for Mathematics, Grades K-12


Book Description

Selected as the Michigan Council of Teachers of Mathematics winter book club book! Rich tasks, collaborative work, number talks, problem-based learning, direct instruction...with so many possible approaches, how do we know which ones work the best? In Visible Learning for Mathematics, six acclaimed educators assert it’s not about which one—it’s about when—and show you how to design high-impact instruction so all students demonstrate more than a year’s worth of mathematics learning for a year spent in school. That’s a high bar, but with the amazing K-12 framework here, you choose the right approach at the right time, depending upon where learners are within three phases of learning: surface, deep, and transfer. This results in "visible" learning because the effect is tangible. The framework is forged out of current research in mathematics combined with John Hattie’s synthesis of more than 15 years of education research involving 300 million students. Chapter by chapter, and equipped with video clips, planning tools, rubrics, and templates, you get the inside track on which instructional strategies to use at each phase of the learning cycle: Surface learning phase: When—through carefully constructed experiences—students explore new concepts and make connections to procedural skills and vocabulary that give shape to developing conceptual understandings. Deep learning phase: When—through the solving of rich high-cognitive tasks and rigorous discussion—students make connections among conceptual ideas, form mathematical generalizations, and apply and practice procedural skills with fluency. Transfer phase: When students can independently think through more complex mathematics, and can plan, investigate, and elaborate as they apply what they know to new mathematical situations. To equip students for higher-level mathematics learning, we have to be clear about where students are, where they need to go, and what it looks like when they get there. Visible Learning for Math brings about powerful, precision teaching for K-12 through intentionally designed guided, collaborative, and independent learning.




Essentials of Mathematics


Book Description

Textbook and self-study guide for students beginning to study mathematics requiring proof.




Mastering Essential Math Skills


Book Description

Provides structure and guidance to the teacher by means of speed drills, review exercises, teacher tips, word problems and new material for each day.




Developing Essential Understanding of Functions for Teaching Mathematics in Grades 9-12


Book Description

Are sequences functions? Why can’t the popular “vertical line test” be applied in some cases to determine if a relation is a function? How does the idea of rate of change connect with simpler ideas about proportionality as well as more advanced topics in calculus? How much do you know… and how much do you need to know? Helping your high school students develop a robust understanding of functions requires that you understand mathematics deeply. But what does that mean? This book focuses on essential knowledge for teachers about functions. It is organised around five big ideas, supported by multiple smaller, interconnected ideas-essential understandings. Taking you beyond a simple introduction to functions, this book will broaden and deepen your mathematical understanding of one of the most challenging topics for students and teachers. It will help you engage your students, anticipate their perplexities, avoid pitfalls and dispel misconceptions. You will also learn to develop appropriate tasks, techniques and tools for assessing students’ understanding of the topic. Focus on the ideas that you need to understand thoroughly to teach confidently.




Essential Mathematics for Games and Interactive Applications


Book Description

Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.




Essential Math Skills for Engineers


Book Description

Just the math skills you need to excel in the study or practice of engineering Good math skills are indispensable for all engineers regardless of their specialty, yet only a relatively small portion of the math that engineering students study in college mathematics courses is used on a frequent basis in the study or practice of engineering. That's why Essential Math Skills for Engineers focuses on only these few critically essential math skills that students need in order to advance in their engineering studies and excel in engineering practice. Essential Math Skills for Engineers features concise, easy-to-follow explanations that quickly bring readers up to speed on all the essential core math skills used in the daily study and practice of engineering. These fundamental and essential skills are logically grouped into categories that make them easy to learn while also promoting their long-term retention. Among the key areas covered are: Algebra, geometry, trigonometry, complex arithmetic, and differential and integral calculus Simultaneous, linear, algebraic equations Linear, constant-coefficient, ordinary differential equations Linear, constant-coefficient, difference equations Linear, constant-coefficient, partial differential equations Fourier series and Fourier transform Laplace transform Mathematics of vectors With the thorough understanding of essential math skills gained from this text, readers will have mastered a key component of the knowledge needed to become successful students of engineering. In addition, this text is highly recommended for practicing engineers who want to refresh their math skills in order to tackle problems in engineering with confidence.