Maximum Entertainment 2.0


Book Description




Max


Book Description

Buckle up! Max and her flock take on their most daring rescue mission yet in James Patterson's #1 bestselling Maximum Ride series. Someone—or something—is decimating ships and sea life off Hawaii's coast, and Max and her flock find themselves sucked into the Navy's top-secret investigation of the catastrophe. Their objective: rescue Max's activist mom from a wicked subterranean enemy. The hitch: They must dive deep into dark waters, where gruesome evil dwells . . . and for high-flying Maximum Ride, could there be anything more terrifying than being trapped in the great abyss? With sky-high thrills, this soaring adventure takes Maximum Ride and the Flock into terrifying new territory—fans, hold your breath!




Maximum Ride: The Manga, Chapter 47


Book Description

Joining a scientific expedition gives Max and the flock a perfect opportunity to distance themselves from the heated debate over their future. But when a traitor is found among them, and a member of the flock goes missing, they soon realize that frostbite isn't the only danger in the Antarctic...!




The Show Doctor


Book Description

The Show Doctor is the first full-length book of magic from Jeff McBride, one of the great magicians of our time. The Show Doctor includes: Eleven of Jeff's previously unpublished routines, including stage illusions, stand-up routines, manipulation, close-up magic, cards, and mentalism. Revised versions of Jeff's celebrated advice column published in MAGIC Magazine. Many interviews and additional writings that extend Jeff's thoughts on how magicians can improve their performances and have more successful careers. Access to a website with over 30 minutes of new videos that supplement the book, plus additional essays. If you love magic...if you want to perform excellent magic...then the prescription is clear: it is time to consult The Show Doctor! "If you only read one magic book this year, make it The Show Doctor." - Lance Burton "I truly believe that Jeff McBride is the best guide to improving your magic show in the world today." - Mac King "Some magicians have asked me if I was going to write a sequel to my one and only book, Maximum Entertainment. In many ways I truly feel that sequel is what you are holding in your hands right now." - Ken Weber




My Xbox


Book Description

This is the quick, visual, one-stop tutorial for everyone who wants to get maximum fun and entertainment out of their Xbox 360, Xbox Live, and Kinect controller. Gaming experts Christina and Bill Loguidice cover everything Xbox has to offer, uncovering cool features and tools most users won't ever discover on their own. You learn how to get started with Xbox 360; fast-network your Xbox 360s; run the media content in your Windows PCs; personalize your Xbox experiences; find great stuff on Microsoft's Game, Video, and Music Marketplaces; get acquainted with your Xbox friends and communities; get to know the Kinect controller and Hub; and find great Kinect games and get better at playing them. This book's concise, step-by-step instructions link to callouts on Xbox screen captures that show you exactly what to do. Tips and Notes help you discover powerful new techniques and shortcuts, and Help features guide you past common problems. This book is designed for all 50,000,000 Xbox 360 owners: from those who've just purchased their first system, to those diving headfirst into Kinect gaming, to millions of Xbox Live subscribers who want to get even more out of Microsoft's online services.




Maximum Black


Book Description

A collection of illustrations by Eisner Award-nominated illustrator Tim Bradstreet. It features black and white illustrations that chronicle Bradstreet's early days illustrating RPG's, trading cards, comics covers, and his work on White Wolf's Vampire: The Masquerade.




Company


Book Description

Stephen Jones is a shiny new hire at Zephyr Holdings. From the outside, Zephyr is just another bland corporate monolith, but behind its glass doors business is far from usual: the beautiful receptionist is paid twice as much as anybody else to do nothing, the sales reps use self help books as manuals, no one has seen the CEO, no one knows exactly what they are selling, and missing donuts are the cause of office intrigue. While Jones originally wanted to climb the corporate ladder, he now finds himself descending deeper into the irrational rationality of company policy. What he finds is hilarious, shocking, and utterly telling.




Cirque Du Freak: A Living Nightmare


Book Description

From the Master of Horror comes the first gripping book in the twelve book New York Times bestselling Saga of Darren Shan. Start the tale from the beginning in the book that inspired the feature film The Vampire's Assistant and petrified devoted fans worldwide. A young boy named Darren Shan and his best friend, Steve, get tickets to the Cirque Du Freak, a wonderfully gothic freak show featuring weird, frightening half human/half animals who interact terrifyingly with the audience. In the midst of the excitement, true terror raises its head when Steve recognizes that one of the performers-- Mr. Crepsley-- is a vampire! Stever remains after the show finishes to confront the vampire-- but his motives are surprising! In the shadows of a crumbling theater, a horrified Darren eavesdrops on his friend and the vampire, and is witness to a monstrous, disturbing plea. As if by destiny, Darren is pulled to Mr. Crepsley and what follows is his horrifying descent into the dark and bloody world of vampires. This is the beginning of Darren's story.




The Book of R


Book Description

The Book of R is a comprehensive, beginner-friendly guide to R, the world’s most popular programming language for statistical analysis. Even if you have no programming experience and little more than a grounding in the basics of mathematics, you’ll find everything you need to begin using R effectively for statistical analysis. You’ll start with the basics, like how to handle data and write simple programs, before moving on to more advanced topics, like producing statistical summaries of your data and performing statistical tests and modeling. You’ll even learn how to create impressive data visualizations with R’s basic graphics tools and contributed packages, like ggplot2 and ggvis, as well as interactive 3D visualizations using the rgl package. Dozens of hands-on exercises (with downloadable solutions) take you from theory to practice, as you learn: –The fundamentals of programming in R, including how to write data frames, create functions, and use variables, statements, and loops –Statistical concepts like exploratory data analysis, probabilities, hypothesis tests, and regression modeling, and how to execute them in R –How to access R’s thousands of functions, libraries, and data sets –How to draw valid and useful conclusions from your data –How to create publication-quality graphics of your results Combining detailed explanations with real-world examples and exercises, this book will provide you with a solid understanding of both statistics and the depth of R’s functionality. Make The Book of R your doorway into the growing world of data analysis.




Masters of Doom


Book Description

Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams