Medieval games and activities for children


Book Description

Let's discover the Middle Ages with children! Are your children getting bored in front of the TV or with their gaming console? And if you offered them recreational medieval activities by giving them a taste for History? This little Kids Experience "Medieval games and activities for children" will help you! Browse fun activities that will help them discover this era and develop their creativity :-) We organize parties for more than ten years so take advantage from our experience in the organization of birthdays events and parties for children of all ages. Tinkering, creating, having fun with your child is a magical moment of sharing. It is also a tremendous opportunity to convey your experience and create unforgettable memories for you and him or them! We want to share with you our practical knowledge, tips and tricks to help you organize nice and easy-to-make medieval activities! What are you going to find in this Kids Experience practical guide: "Medieval games and activities for children"? 5 sections: back to the Middle Ages, games, habits, inventories of plants and small recipes, creative activities Tips, tricks and photos to illustrate activities and plants Presentation, ingredients required, detailed activity Always at hand! So, ready to unleash the creativity of your children in the Middle Ages? OK, let's go! Sincerely, Cristina & Olivier Rebiere




Middle Ages Europe


Book Description

Presenting lessons proven on the firing line, creative teacher Mr. Donn and his circus dog Maxie show how to immerse students in learning ancient history and keep them coming back for more. Sections feature well-structured plans supported by reproducibles, special lessons for the computer lab (with links and handouts), and additional lessons for substitute teachers. Topics in this unit include geography, feudalism, role of the church, Magna Carta, the Crusades, the plague, daily lives of different social classes, and famous people. Grades 6-8. Revised Edition.




Marguerite Makes a Book


Book Description

In medieval Paris, Marguerite helps her nearly blind father finish painting an illuminated manuscript for his patron, Lady Isabelle. 46 color illustrations.




Teaching the Middle Ages


Book Description




Games and Visual Culture in the Middle Ages and the Renaissance


Book Description

During the Middle Ages and the Renaissance, games were not an idle pastime, but were in fact important tools for exploring, transmitting, enhancing, subverting, and challenging social practices and their rules. Their study, through both visual and material sources, offers a unique insight into medieval and early modern gaming culture, shedding light not only on why, where, when, with whom and in what conditions and circumstances people played games, but also on the variety of interpretations that they had of games and play. Representations of games, and of artefacts associated with games, also often served to communicate complex ideas on topics that ranged from war to love, and from politics to theology.00This volume offers a particular focus onto the type of games that required little or no physical exertion and that, consequently, all people could enjoy, regardless of age, gender, status, occupation, or religion. The representations and artefacts discussed here by contributors, who come from varied disciplines including history, literary studies, art history, and archaeology, cover a wide geographical and chronological range, from Spain to Scandinavia to the Ottoman Turkey and from the early medieval period to the seventeenth century and beyond. Far from offering the ?last word? on the subject, it is hoped that this volume will encourage further studies.




Medieval Reading


Book Description

This book argues for a radically new approach to the history of reading and literacy in the Middle Ages.




Medieval Children


Book Description

Looks at the lives of children, from birth to adolescence, in medieval England.




Everyday Graces


Book Description

The National Bestseller, Featuring a Brand-New Introduction by Karen Santorum As a mother, Karen Santorum grew frustrated by her inability to find a book of manners that instructed through engaging stories and poems rather than by dull lists of dos and don'ts. She set out to solve the problem. The result is this wonderfully rich and instructive anthology. A national bestseller, Everyday Graces has become a beloved feature in homes, schools, churches, and libraries across America. It speaks to the fact that manners are seldom discussed anymore—and are practiced even less. Good manners are a prerequisite for the growth of moral character; they are the habits of conduct by which we express in the most ordinary circumstances our fundamental respect for others, whether parents, friends, colleagues, or strangers. Under such headings as "Honor Your Mother and Father," "Please, Thank You, and Other Kind Words," "Be Considerate at the Table," "Good Sportsmanship," and "Respecting Our Country," Everyday Graces gathers stories and poems that will develop and enrich the moral imagination. This marvelous anthology features classic selections from such well-known authors as Hans Christian Andersen, Beatrix Potter, Mark Twain, Frances Hodgson Burnett, C. S. Lewis, Max Lucado, and Arnold Lobel, as well as forgotten gems that deserve a new hearing. Find out why Everyday Graces has struck a chord with tens of thousands of families. Both inviting and informative, this book helps instill good manners in our children—and takes a stand against the decline in civility and the coarsening of our common life.




Great Medieval Projects


Book Description

Great Medieval Projects You Can Build Yourself brings the Middle Ages in Europe alive through hands-on activities for kids ages 9-12. Addressing various aspects of medieval life, this book provides historically accurate details of the period leading up to the Renaissance. From monastic life to castle living, villages to towns, each section offers a glimpse into the daily existence of the people who lived in medieval Europe. Sidebars and fun trivia break up the text. Readers will expand their knowledge of this era beyond knights, fair maidens, and castles as they learn about siege warfare, life in a medieval village, medieval clothing, markets and fairs, the Plague, medieval medicine, and the Crusades.




Roll the Bones


Book Description

Roll the Bones tells the story of gambling: where it came from, how it has changed, and where it is now. This is the new Casino Edition. which updates and expands the global history of gambling to include a greater focus on casinos, from their development in European spas to their growth in Reno and Las Vegas. New material chronicles in greater depth the development of casino resorts on the Las Vegas Strip and their spread throughout the United States. A new chapter better places Atlantic City's casinos into their correct context, and new material accounts for the rise of casinos in Asia and online gaming. From the first modern casino in Venice (1638), casinos have grown incredibly. During the 18th and 19th century, a series of European spa towns, culminating in Monte Carlo, hosted casinos. In the United States, during those same years, gambling developed both in illegal urban gambling halls and in the wide-open saloons of the western frontier. Those two strands of American gambling came together in Nevada's legal casinos, whose current regime dates from 1931. Developing with a healthy assist from elements affiliated with organized crime, these casinos eventually outgrew their rough-hewn routes, becoming sun-drenched pleasure palaces along the Las Vegas Strip. With Nevada casinos proving successful, other states, beginning with New Jersey in 1976, rolled the dice. From there, casinos have come to America's tribal lands, rivers, and urban centers. In the last decade, gambling has moved online, while Asia--with multi-billion dollar projects in Macau and Singapore--has become a new casino frontier. Reading Roll the Bones, you'll get a better appreciation for how long casinos and gambling have been with us--and what they mean to us today.