Book Description
Discussion of programming techniques necessary to generate images on an Apple II computer using Applesoft BASIC.
Author : Roy E. Myers
Publisher :
Page : 308 pages
File Size : 28,58 MB
Release : 1982
Category : Apple II (Computer)
ISBN : 9780201050967
Discussion of programming techniques necessary to generate images on an Apple II computer using Applesoft BASIC.
Author : Roy E. Myers
Publisher :
Page : 308 pages
File Size : 20,32 MB
Release : 1982
Category : Mathematics
ISBN :
Discussion of programming techniques necessary to generate images on an Apple II computer using Applesoft BASIC.
Author : Chan S. Park
Publisher : Addison Wesley Publishing Company
Page : 492 pages
File Size : 23,23 MB
Release : 1985
Category : Computers
ISBN :
Author : Roy E. Myers
Publisher : Addison Wesley Publishing Company
Page : 304 pages
File Size : 29,33 MB
Release : 1984
Category : Computers
ISBN :
Author : Harry Katzan
Publisher :
Page : 248 pages
File Size : 38,67 MB
Release : 1982
Category : Computers
ISBN :
Explains Computer Graphics in a Language That the Nontechnical Reader Can Easily Understand. Includes Recent Advances in Color Coding
Author : Carolyn Sorensen
Publisher :
Page : 48 pages
File Size : 18,43 MB
Release : 1986
Category : Computer graphics
ISBN :
Author : Richard P. Halpern
Publisher : HarperCollins Publishers
Page : 260 pages
File Size : 32,68 MB
Release : 1985
Category : Computers
ISBN :
Author : Nadia Magnenat-Thalmann
Publisher : Springer Science & Business Media
Page : 683 pages
File Size : 17,68 MB
Release : 2012-12-06
Category : Computers
ISBN : 3642834922
New Trends in Computer Graphics contains a selection of research papers submitted to Computer Graphics International '88 (COl '88). COl '88 is the Official Annual Conference of the Computer Graphics Society. Since 1982, this conference ha~ been held in Tokyo. This year, it is taking place in Geneva, Switzerland. In 1989, it will be held in Leeds, U. K. , in 1990 in Singapore, in 1991 in U. S. A. and in 1992 in Montreal, Canada. Over 100 papers were submitted to CGI '88 and 61 papers were selected by the International Program Committee. Papers have been grouped into 6 chapters. The flrst chapter is dedicated to Computer Animation because it deals with all topics presented in the other chapters. Several animation systems are described as well as speciflc subjects like 3D character animation, quaternions and splines. The second chapter is dedicated to papers on Image Synthesis, il1 particular new shading models and new algorithms for ray tracing are presented. Chapter 3 presents several algorithms for geometric modeling and new techniques for the creation and manipulation of curves, surfaces and solids and their applications to CAD. In Chapter 4, an important topic is presented: the specification of graphics systems and images using l~nguages and user-interfaces. The last two chapters are devoted to applications in sciences, medicine, engineering, art and business.
Author : David Salomon
Publisher : Springer Science & Business Media
Page : 862 pages
File Size : 15,76 MB
Release : 2012-12-06
Category : Computers
ISBN : 1461215048
A book for those interested in how modern graphics programs work and how they can generate realistic-looking objects. It emphasises the mathematics behind computer graphics, most of which is included in an appendix. The main topics covered are: scan conversion methods; selecting the best pixels for generating lines, circles and other objects; geometric transformations and projections; translations, rotations, moving in 3D, perspective projections, curves and surfaces; construction, wire-frames, rendering, normals; CRTs, antialiasing, animation, colour, perception, polygons, compression. With its numerous illustrative examples and exercises, the book is ideal for a two-semester course for advanced undergraduates or graduates, while also making a fine reference for professionals in the field.
Author : Robert Ransom
Publisher : Springer Science & Business Media
Page : 223 pages
File Size : 39,87 MB
Release : 2012-12-06
Category : Science
ISBN : 1468414909
Computer graphics is being used to an increasing extent in the biological disciplines. As hardware costs drop and technological developments intro duce new graphics possibilities, researchers and teachers alike are becoming aware of the value of visual display methods. In this book we introduce the basics of computer graphics from the standpoints of both hardware and software, and review the main areas within biology to which computer graphics have been applied. The com puter graphics literature is vast, and we have not been able to give a full course on graphics techniques in these pages. We have instead tried to give a fairly balanced account of the use of graphics in biology, suitable for the reader with some elementary grounding in computer programming. We have included extensive references both to material cited in the text and to other relevant publications. One of the factors that has fuelled the increase in graphics use is the ease with which the more simple graphics techniques may be implemented on microcomputers. We hav.e, therefore, paid attention to microcomputer graphics as well as graphics techniques suitable for larger machines. Our examples range from simple two-dimensional graph plots to highly complex surface representations of molecules that require sophisticated graphics devices and mainframe computers on which to run. The book is separated into two logical sections. The first part con centrates on general graphics techniques, giving an overview from which the reader will be able to refer to other more specialised texts as required.