Mind's Eye Theatre Journal


Book Description

Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. The quarterly magazine of new rules, plots and ideas for Mind's Eye.




Mind's Eye Theatre Journal


Book Description

Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. The quarterly magazine of new rules, plots and ideas for Mind's Eye.




Mind's Eye Theatre


Book Description

It's a new night! Mind's Eye Theatre: Vampire The Masquerade is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Whether you're a veteran player or discovering live-action roleplaying for the first time, this book contains everything you need to create and play a vampire character or create your own live-action chronicle. All the clans. All the bloodlines. All the disciplines. This is a complete game, containing everything you need to enjoy Vampire The Masquerade in one of its most thrilling formats...plus an updated and unique storyline, designed specifically for Live-Action Vampire: The Masquerade, in which players and Storytellers can develop their own chronicles.




Minds Eye Theatre Journal


Book Description

Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. The quarterly magazine of new rules, plots and ideas for Mind's Eye.




Theatre


Book Description

Successful theatre relies on a complex interaction of all theatrical elements: script, direction, acting, and design interact in shifting configurations to offer a new work of art at every performance. Examining these relationships often enriches the theatrical experience. Theatre: Its Art and Craft is an introductory theatre text that focuses on the practitioners and their processes. Using an accessible tone and a focused exploration of how theatre artists work, the book covers every aspect of this art form: from writing, directing, and acting to the designing of sets and costumes, as well as the use of props, lights, sound, and new technology. This book also examines the varying roles of scholars, critics, and dramaturgs. This seventh edition has been thoroughly revised and features new statistics, new photos, and updated references. New sidebars have been added throughout, including one on cultural appropriation, another on lighting technology, and more and better discussions of what carpenters, technical directors, stage managers, and theatre artists do. Accessible to students who have little or no theatrical background, this book helps readers understand how theatre happens by explaining who makes it happen and what they do. Reflecting a commitment to explore how all theatre practitioners work, Theatre: Its Art and Craft is a useful text for beginning theatre majors, minors, and non-majors alike.




Journey Into the Mind's Eye


Book Description

A stunning tale set in England, Paris, and Moscow, chronicling Blanch's love for an older Russian man and the passionate obsession that takes her to Siberia and beyond. “My book is not altogether autobiography, nor altogether travel or history either. You will just have to invent a new category,” Lesley Blanch wrote about Journey into the Mind’s Eye, a book that remains as singularly adventurous and intoxicating now as when it first came out in 1968. Russia seized Lesley Blanch when she was still a child. A mysterious traveler—swathed in Siberian furs, bearing Fabergé eggs and icons as gifts along with Russian fairy tales and fairy tales of Russia—came to visit her parents and left her starry-eyed. Years later the same man returned to sweep her off her feet. Her love affair with the Traveller, as she calls him, transformed her life and fueled an abiding fascination with Russia and Russian culture, one that would lead her to dingy apartments reeking of cabbage soup and piroshki on the outskirts of Paris in the 1960s, and to Siberia and beyond.




Theatre


Book Description

"An introductory theatre text focusing on theatre practitioners and their processes. Using an accessible tone and a focused exploration of how theatre artists work, the book covers playwrights; directors; actors; designers of sets; costumes, and props; and lights, sounds, and technology; as well as the varying roles of scholars, critics, and dramaturgs." - Back cover.




The Mind's Eye


Book Description

A guide to the the relationship between the human iris and psychological characteristics. Written by renowned and established iridologist Peter Jackson-Main, this expertly conceived book provides a ground-breaking methodological model of how the iris might be used to understand the energetic, psychological and emotional attributes of a person. The analysis presented in The Mind’s Eye places energy as the central aspect of an individual’s reality. It argues that the physical body is an extension of such energy in the physical realm: a map of one’s intentions in manifesting as a physical being. Jackson-Main situates the irises as this map, which when studied will allow true depth understanding of the human body. The book begins with a brief examination of the epistemological foundations of accepted theory and practice in medicine and healing. It continues as a journey, exploring the development of iris analysis throughout the twentieth century, including information on the possibility of heritable personality traits seen in the iris. Jackson-Main then provides his own perspectives on iris analysis, in a manner which is accessible for both practitioners, and any lay-person looking to learn more about themselves. The book also contains a comprehensive guide to completing an ‘energetic’ iris chart, and suggested exercises of practice. Not only is The Mind’s Eye an indispensable guide for any health practitioners wishing to incorporate behavioural iridology to into their work, but it is also an invitation for all humans to embark on a deeply symbolic journey of self-discovery initiated through the marvels of the eye.




Mind's Eye Theatre


Book Description

A modern gothic live-action storytelling game




In the Mind's Eye


Book Description

Discover the stories of the men and women who sacrificed their sight for their country. Since 1915 St Dunstan's (now Blind Veterans UK) has helped thousands of war-blinded men and women to rejoin society and live their lives to the full. This compelling book includes new research from the St Dunstan's archive and previously untold stories of the people, both blind and sighted, involved in the charity during the First and Second World Wars. St Dunstan's was founded by Sir Arthur Pearson, a blind press baron determined to prove that the blind could make a valuable contribution to society. Early St Dunstaners played football against Arsenal; learned to read braille, type, row and even shoot; and trained for new careers as masseurs, carpenters, switchboard operators and gardeners. As PR officer at St Dunstan's for 35 years, David Castleton worked with many of the men and women whose stories he tells in his book, and provides a unique insight into their achievements. Meet irrepressible Tommy Milligan, who lost his sight just months after enlisting on his eighteenth birthday, and Ian Fraser, blinded on the Somme, but later president of St Dunstan's. David Bell, who lost his hands and sight in a North African mine-field, yet found hope and a wife at St Dunstan's. War-blinded servicewomen also joined the charity during the Second World War, including 22-year-old Gwen Obern, blinded and maimed in a factory accident but later famed for her singing, and ATS sergeant Barbara Bell, who became a top physiotherapist.