More Mini Mathematical Murder Mysteries


Book Description

We all like to think we can solve a murder given the right clues. Here's another chance to use mathematics skills to identify "whodunnit" - following the great success of the first book in the series Mini Mathematical Murder Mysteries. The students are given the data or a diagram to solve a "problem" - which is always which of four characters is a murderer. To find out, the student must solve all or most of the questions on the sheet to identify wrong answers as well as correct ones. Problems are staged, so there is an element of suspense for the individual...and racing between students to solve the mystery. 12-14 years




Mini Mathematical Murder Mysteries


Book Description

We all like to think we can solve a murder given the right clues. Heres a chance to use mathematics skills to identify whodunit for ages 12-14.










Junior Mini Mathematical Murder Mysteries


Book Description

Heres a chance for students to turn detective and apply their mathematical knowledge to solve some murder mysteries.







Five-Minute Mini-Mysteries


Book Description

You have been selected to solve dastardly crimes with Thomas P. Stanwick, the famous amateur logician. Use your great detective skills to come up with the answer to any of over 30 mysteries in just five minutes. Have fun examining the evidence as you sort through the whodunit clues and figure out who had the means, motive and opportunity to commit each one.




15 Math Mystery Mini-Books


Book Description

A fun way to combine math and reading. Students will build math skills as they solve the mysteries.




Solve the Mystery


Book Description

Challenging assignments invite young would-be detectives to solve cases involving burglaries, murders, jewel heists, arson, embezzlement, and other criminal activities. Solutions included for cases involving the Attic Arsonist, the Bashful Bullet, the Conked Clerk, and 38 other intriguing puzzles.




Guess Who


Book Description

The rules are simple. But the game is not. At eleven years old, Morgan Sheppard solved the murder of a teacher when everyone else believed it to be a suicide. The publicity surrounding the case laid the foundation for his reputation as a modern-day Sherlock Holmes. He parlayed that fame into a gig as TV’s “resident detective,” solving the more typical tawdry daytime talk show mysteries like “Who is the father?” and “Is he cheating?” Until, that is, Sheppard wakes up handcuffed to a bed in an unfamiliar hotel room. Around him, five strangers are slowly waking up, as well. Soon they discover a corpse in the bathtub and Sheppard is challenged to put his deductive skills to the test. One of the people in the room is the killer. He has three hours to solve the murder. If he doesn’t find the killer, they all will die. An ingenious, page-turning debut, Chris McGeorge’s Guess Who matches the high-wire plotting of classic “locked room” mysteries into the unstoppable pacing of the modern-day thriller.